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Problem with Ra's ult


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Ra is designed in a way that his abilities dont rely on mana. Hence his starting 10int, low int gain and low manapool.

Yet his ult is completely reliant on his mana. 3 hits of nullfire blade completely nullifies his ult, which honestly is just the worst feeling in the world.
Why cant ra's ult be independant of his mana situations? I actually dont think it would boost his winrate by too much, but at least 1 really annoying element would be removed.

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"Counterplay option"

 

But it doesn't matter much most of the time - this only really matters when playing against Magebane or if a hero picks up Nullfire Blade.

 

Ra has been doing very well since the previous patch & I don't think any change is necessary (whether another patch happens or not).

Edited by ElementUser
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Playing against Ra definitely feels good, as his ultimate can be countered for free on carries that are forced to buy Nullfire blade anyways. I wonder when will Nullfire blade become a melee item aswell, because 2 patches ago I would not have predicted Wing*BOW* offering more bonuses to melee heroes.

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