Dark_H 0 Posted December 12, 2021 Share Posted December 12, 2021 Hi! What's up with the game translations nowadays? Couldn't we use some centralized localization resource like crowdin.com for community translations? Anyway, I'm working in a game localization company right now, doing translations into Ukrainian. If you're interested, we could update the Ukrainian translation and maintain it. We would just need some support from the devs (some technical details), and some time for the translation itself. Link to post Share on other sites
ElementUser 842 Posted December 12, 2021 Share Posted December 12, 2021 (edited) See my response in this thread, except you'll have to find the correct stringtable file for your localization. Good luck! Edited December 12, 2021 by ElementUser Link to post Share on other sites
Dark_H 0 Posted December 13, 2021 Author Share Posted December 13, 2021 I saw it earlier, but for some reason I couldn't find those files in any of those folders (Program Files and Program Files x86). I ran a search too, but it didn't find them either. Where else could I look for them? Link to post Share on other sites
ElementUser 842 Posted December 13, 2021 Share Posted December 13, 2021 (edited) Sorry I accidentally forgot to mention an important detail - you find stringtables/entities_en.str in resources0.s2z. Open resources0.s2z with a program that can open zip files like 7-zip Edited December 13, 2021 by ElementUser Link to post Share on other sites
Dark_H 0 Posted December 13, 2021 Author Share Posted December 13, 2021 Found it, thanks! I guess my team will help me with the basic translation, but after that I'll have to monitor patches and update those translations on my own, so we'll need some means for me to get notified and update the translation before a relevant patch. Anyways, we can discuss it later, after the translation is done (which will certainly take some time). Is there a way to test the translations on the go? I tried to change a string in the interface translation file, saved it, but the game stopped recognizing that file (the rest of translations were still there) Link to post Share on other sites
ElementUser 842 Posted December 13, 2021 Share Posted December 13, 2021 2 hours ago, Dark_H said: Found it, thanks! I guess my team will help me with the basic translation, but after that I'll have to monitor patches and update those translations on my own, so we'll need some means for me to get notified and update the translation before a relevant patch. Anyways, we can discuss it later, after the translation is done (which will certainly take some time). Is there a way to test the translations on the go? I tried to change a string in the interface translation file, saved it, but the game stopped recognizing that file (the rest of translations were still there) Follow my instructions here. The same principle applies to the stringtable files. Also we can't do that, you will always have to be 1 patch behind. You can contact Lightwalker and apply for RCT though. Link to post Share on other sites
Dark_H 0 Posted December 13, 2021 Author Share Posted December 13, 2021 It worked, thanks! As for RCT - I'll think about it once the main job is done. Currently I'm working on 2 other projects, and will probably receive another big one shortly, so I'm not sure how long it will take. For those curious, I'll try to update this post once I know how many translatable words there are in the game. Link to post Share on other sites
ElementUser 842 Posted December 13, 2021 Share Posted December 13, 2021 With the most recent announcement here, it's probably not a good idea to pursue this endeavour. Link to post Share on other sites
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