TheJohns 6 Posted December 12, 2021 Share Posted December 12, 2021 So looking at the game files, I noticed Lethal Range still uses the old range calculation. The damage bonus tapers off over 600 units normally, and 700 with Wingbow. This means it doesn't adjust if you have Faux Bow and it gives 50 less effective range than "intended" with Wingbow. But then again, it still scales down at 600, which was Gunblade's old attack range. There are probably other abilities with the same issue, but this is the one I caught. Link to post Share on other sites
ElementUser 838 Posted December 12, 2021 Share Posted December 12, 2021 (edited) I might stealth fix this for next patch. I already edited the patch notes many times before releasing & don't wish to do it again. Ultimately, it's not a huge deal even if it doesn't get fixed. Edited December 12, 2021 by ElementUser Link to post Share on other sites
ElementUser 838 Posted December 12, 2021 Share Posted December 12, 2021 This will be silently fixed for 4.10.0.1 Link to post Share on other sites
ElementUser 838 Posted December 12, 2021 Share Posted December 12, 2021 You're in luck - I missed a change in the patch notes & will have to change it, so this fix will be mentioned in the notes after all. Link to post Share on other sites
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