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Allow wards to be self deniable. it takes 20 seconds for a ward to kill itself if an enemy begins attacking the ward it no longer attempts to kill its self. This will not refund any gold.


Reasoning: Strategic ward placement that is no longer required due to lane pushing etc.

Other: Mistakes involving blocking camps 

Cons: Players intentionally dening all wards but they could just place them anyway..

the off chance an enemy hero attempts to kill a ward and does not meet the 20 second timer.

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