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Nomad Proposed Changes

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Besides current state of Nomad, there are proposed changes:

  • Sandstorm grants Nomad bonus 15/25/35/45 True Damage on his attack against enemy units affected by Sandstorm.
  • Mirage Strike and True Strike deals 2/4/6/8% of target's maximum health as additional bonus physical damage upon impact if the Nomad's illusion or the real him respectively travels more than 550 range before reaching the target.
  • True Strike grants 12% movement speed and unit-walking upon reaching the target, replacing bonus attack speed.
  • Stealth from Mirage Strike also grants 12% bonus movement speed to Nomad.
  • Wanderer grants 0.5/1/1.5/2 attack speed on next attack upon consuming the charge, replacing critical strike.
  • Consuming charge of Wanderer upon attacking enemy hero resets Nomad's attack time.
  • No longer consumes any Wanderer charge if they are less than 20 charges upon attacking enemy unit.

Thought Process:

  • The proposed change on Sandstorm is intended to reminiscence Sand Wraith's Deserted.
  • The proposed change on 2nd ability is intended to add the flavor of bonus damage when the target is running away.
  • The proposed change on Wanderer is intended to make hitting while running more feasible.

If anyone wonders about my intelligence regarding this game, then consider yourself visiting this thread:


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