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No response from Server


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Anytime my brother and I que as a group, when the que happens, and we start connecting to the server, it just stalls out and eventually says "No Response from Server", but if we solo que, it works perfectly fine. We have both tried a complete reinstall of the game, both x32 and x64 clients. Anyone got any ideas? 

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On 12/3/2020 at 10:20 AM, ElementUser said:

If you are encountering the "No Response from Servers" error, please provide the requested info:

  • Region you queued for
  • console.log file (found in My Documents\Heroes of Newerth\game)
    • Please use an external file hosting website to do this, as console.log files are long & will make this forum thread load slowly on mobile devices
  • Your OS
  • HoN Client architecture (32-Bit or 64-Bit)

 

Also, please ensure that these steps are taken:

  • You have updated your client (run a Repair if you are not sure)
  • Your timestamp on your computer is correct with respect to the timezone you selected (best way to make sure is have auto-synchronization on)

 

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4 hours ago, almhtarif said:

I also have this "No response from server" issue but it happens inside the game and i cannot reconnect back to the game... this has cost me alot of percentage of leaving please help us GM.

We can't do anything if you don't follow the instructions to help us look into this further. 

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  • 3 weeks later...

2 Times today (no response) and a miniban (!!!!) for me when i try to queue again, because i somehow left the game, which i never joined!!

 

EU server

WIN10

 

[19:21:26] ************************************************************
[19:21:26] K2 Engine start up...
[19:21:26] [2021/03/02]
[19:21:26] [19:21:26]
[19:21:26] [4.9.1.1]
[19:21:26] [wac x86_64]
[19:21:26]  [UNICODE] [SECURE CRT]
[19:21:26] Build date: Feb  2 2021 13:50:16
Dev: [19:21:26] libxml2 version: 20902
[19:21:26] Executing "~/startup.cfg"
[19:21:26] cl_ignoreBadPackets is a read - only value
[19:21:26] Executing "~/login.cfg"
[19:21:26] Executing "/init.cfg"
Warning: [19:21:26] Hit end of file in ReadInt16() on file /init.cfg
Resource: [19:21:26] Loading StringTable '/stringtables/interface_en.str'
Resource: [19:21:26] Loading StringTable '/stringtables/interface.str'
[19:21:26] NetDriver Initialization
Net: [19:21:26] Local IP # 1: 192.168.1.13
[19:21:26] Network Initialization
[19:21:26] Host is: DESKTOP-TUFTDDJ
[19:21:26] NIC #0: 192.168.1.13
[19:21:26] Using Windows Audio Session API for sound output.
Warning: [19:21:26] FMOD found 3 sound drivers: 
[19:21:26]  0: SPDIF-Out (Sound Blaster X-Fi Surround 5.1 Pro V3)
[19:21:26]  1: Speaker (Sound Blaster X-Fi Surround 5.1 Pro V3)
[19:21:26]  2: Headset Earphone (HyperX 7.1 Audio)
[19:21:26] Using driver 2: Headset Earphone (HyperX 7.1 Audio)
[19:21:26] Using Windows Audio Session API for sound output.
[19:21:26] Speaker mode set to Stereo
[19:21:26] Loaded FMOD version: 4.44.57
Warning: [19:21:26] SoundManager: Playback driver is ready!  driver num:2, driver name: Headset Earphone (HyperX 7.1 Audio)
Warning: [19:21:26] SoundManager: Recording driver is not ready! driver num:0, driver name: SPDIF-Out (Sound Blaster X-Fi Surround 5.1 Pro V3)
Warning: [19:21:26] SoundManager: Please check if the Recording driver is correctly connected!
[19:21:26] FMOD found 4 sound recording drivers: 
[19:21:26]  0: Headset Microphone (HyperX 7.1 Audio)
[19:21:26]  1: What U Hear (Sound Blaster X-Fi Surround 5.1 Pro V3)
[19:21:26]  2: Line-In/Mic-In (Sound Blaster X-Fi Surround 5.1 Pro V3)
[19:21:26]  3: Microphone (HD Webcam C270)
[19:21:26] Using recording driver 0: Headset Microphone (HyperX 7.1 Audio)
Warning: [19:21:26] SoundManager: Recording driver is ready!  driver num:0, driver name: SPDIF-Out (Sound Blaster X-Fi Surround 5.1 Pro V3)
Resource: [19:21:26] Loading StringTable '/stringtables/chat_sounds.str'
Net: [19:21:26] Created CSocket "VoiceManager"
Net: [19:21:26] [VoiceManager] Initializing...
Net: [19:21:26] [VoiceManager] Attempting to open port: 0
Net: [19:21:26] [VoiceManager] Successfully opened port: 50348
Warning: [19:21:26] [VoiceManager] Voice quality settings:
Warning: [19:21:26]        Sample Rate[8k/16k/32k]: 16000
Warning: [19:21:26]        BitNum Per Sample[16]: 16
Warning: [19:21:26]        Record Quality[0-10]: 9
[19:21:26] FFmpeg libraries successfully loaded!
Dev: [19:21:26] Using png library version 10637
Vid: [19:21:26] ---------------------------------------------------------
Vid: [19:21:26] CVid::StartDriver():
Vid: [19:21:26] Found 2 video adapters
Vid: [19:21:26] [0] - NVIDIA GeForce GTX 1070
Vid: [19:21:26] Name:      \\.\DISPLAY1
Vid: [19:21:26] Driver:    nvldumdx.dll
Vid: [19:21:26] Version:   27.21.14.5671
Vid: [19:21:26] Vendor ID: 0x000010de
Vid: [19:21:26] Device ID: 0x00001b81
Vid: [19:21:26] SubSys ID: 0x37031458
Vid: [19:21:26] Revision:  0x000000a1
Vid: [19:21:26] [1] - NVIDIA GeForce GTX 1070
Vid: [19:21:26] Name:      \\.\DISPLAY2
Vid: [19:21:26] Driver:    nvldumdx.dll
Vid: [19:21:26] Version:   27.21.14.5671
Vid: [19:21:26] Vendor ID: 0x000010de
Vid: [19:21:26] Device ID: 0x00001b81
Vid: [19:21:26] SubSys ID: 0x37031458
Vid: [19:21:26] Revision:  0x000000a1
Vid: [19:21:26] D3D_GetDisplayModes add mode from registry:\\.\DISPLAY1
Vid: [19:21:26] D3D_AddVidMode 0: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [19:21:26] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [19:21:26] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [19:21:26] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [19:21:26] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [19:21:26] D3D_AddVidMode 1: Width: 800, Height: 600, Bpp: 32, Refresh rate: 56
Vid: [19:21:26] D3D_AddVidMode 2: Width: 800, Height: 600, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 3: Width: 800, Height: 600, Bpp: 32, Refresh rate: 72
Vid: [19:21:26] D3D_AddVidMode 4: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 5: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 70
Vid: [19:21:26] D3D_AddVidMode 6: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 7: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 8: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 9: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 10: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 11: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 12: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 13: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 14: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 15: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 16: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 17: Width: 1176, Height: 664, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 18: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 19: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 20: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 21: Width: 1280, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 22: Width: 1280, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 23: Width: 1280, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 24: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 25: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 26: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 27: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 28: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 29: Width: 1360, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 30: Width: 1360, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 31: Width: 1360, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 32: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 33: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 34: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 35: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 36: Width: 1600, Height: 1024, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 37: Width: 1600, Height: 1024, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 38: Width: 1600, Height: 1024, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 39: Width: 1600, Height: 1024, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 40: Width: 1600, Height: 1024, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 41: Width: 1600, Height: 1024, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 42: Width: 1680, Height: 1050, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 43: Width: 1680, Height: 1050, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 44: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 45: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 46: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 47: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 48: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 49: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 50: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 51: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 52: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 53: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 71
Vid: [19:21:26] D3D_AddVidMode 54: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 72
Vid: [19:21:26] D3D_AddVidMode 55: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 71
Vid: [19:21:26] D3D_AddVidMode 56: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 72
Vid: [19:21:26] D3D_AddVidMode 57: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 71
Vid: [19:21:26] D3D_AddVidMode 58: Width: 1768, Height: 992, Bpp: 32, Refresh rate: 72
Vid: [19:21:26] D3D_AddVidMode 59: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_AddVidMode 60: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 59
Vid: [19:21:26] D3D_AddVidMode 61: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 50
Vid: [19:21:26] D3D_AddVidMode 62: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 71
Vid: [19:21:26] D3D_AddVidMode 63: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 72
Vid: [19:21:26] D3D_AddVidMode 64: Width: 1440, Height: 900, Bpp: 32, Refresh rate: 60
Vid: [19:21:26] D3D_SetMode settings: width:1920 height:1080 bpp:32 rate:60
Vid: [19:21:26] D3D_SetMode mode from settings:0 width:1920 height:1080 bpp:32 rate:60 fullscreen:1 exclusive:0
Vid: [19:21:26] D3D_SetMode mode from current:0 width:1920 height:1080 bpp:32 rate:60
Vid: [19:21:26] Starting Direct3D
Vid: [19:21:26] D3D_SetMode settings: width:1920 height:1080 bpp:32 rate:60
Vid: [19:21:26] D3D_SetMode mode from settings:0 width:1920 height:1080 bpp:32 rate:60 fullscreen:1 exclusive:0
Vid: [19:21:26] D3D_SetMode mode from current:0 width:1920 height:1080 bpp:32 rate:60
Vid: [19:21:26] Using Direct3D 9 EX mode
Vid: [19:21:26] Using Direct3D non-exclusive mode
Vid: [19:21:26] Creating pure hardware transform and lighting device
Vid: [19:21:26] DXT1 supported
Vid: [19:21:26] DXT2 supported
Vid: [19:21:26] DXT3 supported
Vid: [19:21:26] DXT4 supported
Vid: [19:21:26] DXT5 supported
Vid: [19:21:26] DepthStencil supported
Vid: [19:21:26] R32F supported
Vid: [19:21:26] A8 supported
Vid: [19:21:26] A8L8 supported
Vid: [19:21:26] A8R8G8B8 render targets supported
Vid: [19:21:26] R32F render targets supported
Vid: [19:21:26] NULL render targets supported
Vid: [19:21:26] Vertex shader version: vs_3_0
Vid: [19:21:26] Pixel shader version: ps_3_0
Resource: [19:21:26] Loading ResourceReference '!skin'
Resource: [19:21:26] Loading ResourceReference '!sky'
Resource: [19:21:26] Loading VertexShader 'simple'
Vid: [19:21:26] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: simple.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'simple'
Vid: [19:21:26] Loading cached pixel shader: simple.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'mesh_depth'
Vid: [19:21:26] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_depth'
Vid: [19:21:26] Loading cached pixel shader: mesh_depth.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'simple_color_flat'
Vid: [19:21:26] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'simple_color_flat'
Vid: [19:21:26] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'line'
Vid: [19:21:26] Loading cached vertex shader: line.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'line'
Vid: [19:21:26] Skipping duplicate pixel shader: line.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'gui'
Vid: [19:21:26] Loading cached vertex shader: gui.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'gui'
Vid: [19:21:26] Loading cached pixel shader: gui.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_masked'
Vid: [19:21:26] Loading cached pixel shader: gui_masked.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_masked_grayscale'
Vid: [19:21:26] Loading cached pixel shader: gui_masked_grayscale.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_masked_blur'
Vid: [19:21:26] Loading cached pixel shader: gui_masked_blur.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_grayscale'
Vid: [19:21:26] Loading cached pixel shader: gui_grayscale.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_blur'
Vid: [19:21:26] Loading cached pixel shader: gui_blur.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'gui_channel'
Vid: [19:21:26] Loading cached vertex shader: gui_channel.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_fog'
Vid: [19:21:26] Loading cached pixel shader: gui_fog.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'gui_smoothline'
Vid: [19:21:26] Loading cached vertex shader: gui_smoothline.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'smoothline'
Vid: [19:21:26] Loading cached pixel shader: smoothline.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel'
Vid: [19:21:26] Loading cached pixel shader: gui_channel.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel_colorscale'
Vid: [19:21:26] Loading cached pixel shader: gui_channel_colorscale.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel_masked'
Vid: [19:21:26] Loading cached pixel shader: gui_channel_masked.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel_masked_grayscale'
Vid: [19:21:26] Loading cached pixel shader: gui_channel_masked_grayscale.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel_masked_blur'
Vid: [19:21:26] Loading cached pixel shader: gui_channel_masked_blur.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel_grayscale'
Vid: [19:21:26] Loading cached pixel shader: gui_channel_grayscale.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'gui_channel_blur'
Vid: [19:21:26] Loading cached pixel shader: gui_channel_blur.psh (ps_3_0)
Vid: [19:21:26] Using A8R8G8B8 Scene Buffer 1920 x 1080
Vid: [19:21:26] Using A8R8G8B8 Post Buffer 1920 x 1080
Resource: [19:21:26] Loading Material '/core/null/post.material'
Resource: [19:21:26] Loading VertexShader 'mesh_outline_alpha'
Vid: [19:21:26] Loading cached vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_outline_alpha'
Vid: [19:21:26] Loading cached pixel shader: mesh_outline_alpha.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'mesh_color_unit_paper'
Vid: [19:21:26] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_color_unit_paper'
Vid: [19:21:26] Loading cached pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Resource: [19:21:26] Loading ResourceReference '!post_color'
Resource: [19:21:26] Loading ^970Post effect^*: /core/post/bloom.posteffect
Resource: [19:21:26] Loading Material '/core/post/bright.material'
Resource: [19:21:26] Loading VertexShader 'post'
Vid: [19:21:26] Loading cached vertex shader: post.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'post_bright'
Vid: [19:21:26] Loading cached pixel shader: post_bright.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/core/post/down4.material'
Resource: [19:21:26] Loading VertexShader 'post_down4'
Vid: [19:21:26] Loading cached vertex shader: post_down4.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'post_down4'
Vid: [19:21:26] Loading cached pixel shader: post_down4.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/core/post/bloom_h.material'
Resource: [19:21:26] Loading VertexShader 'post_blur_h'
Vid: [19:21:26] Loading cached vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'post_bloom'
Vid: [19:21:26] Loading cached pixel shader: post_bloom.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/core/post/bloom_v.material'
Resource: [19:21:26] Loading VertexShader 'post_blur_v'
Vid: [19:21:26] Loading cached vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Resource: [19:21:26] Loading Material '/core/post/up4_combine_add.material'
Resource: [19:21:26] Loading VertexShader 'post_up4'
Vid: [19:21:26] Loading cached vertex shader: post_up4.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'post'
Vid: [19:21:26] Loading cached pixel shader: post.psh (ps_3_0)
[19:21:26] Initializing SpeedTree rendering
Vid: [19:21:26] Direct3D initialization successful
Vid: [19:21:26] Using mode 0: 1920x1080x32
Resource: [19:21:26] Loading VertexShader 'mesh_shadow'
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_shadow'
Vid: [19:21:26] Loading cached pixel shader: mesh_shadow.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'mesh_color'
Vid: [19:21:26] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_color'
Vid: [19:21:26] Loading cached pixel shader: mesh_color.psh (ps_3_0)
Resource: [19:21:26] Loading FontFace '/core/fonts/game.ttf'
Resource: [19:21:26] family: FrizQuaReg, style: Regular, glyphs: 336
Resource: [19:21:26] Loading FontMap 'dyn_6'
Resource: [19:21:26] Created FontMap: dyn_6 from /core/fonts/game.ttf at 8 pixels in 22785 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'dyn_7'
Resource: [19:21:26] Created FontMap: dyn_7 from /core/fonts/game.ttf at 9 pixels in 22983 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'dyn_8'
Resource: [19:21:26] Created FontMap: dyn_8 from /core/fonts/game.ttf at 11 pixels in 23082 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'dyn_9'
Resource: [19:21:26] Created FontMap: dyn_9 from /core/fonts/game.ttf at 12 pixels in 22953 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'dyn_10'
Resource: [19:21:26] Created FontMap: dyn_10 from /core/fonts/game.ttf at 14 pixels in 23223 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'dyn_11'
Resource: [19:21:26] Created FontMap: dyn_11 from /core/fonts/game.ttf at 15 pixels in 23092 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'dyn_12'
Resource: [19:21:26] Created FontMap: dyn_12 from /core/fonts/game.ttf at 16 pixels in 23207 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'dyn_14'
Resource: [19:21:26] Created FontMap: dyn_14 from /core/fonts/game.ttf at 19 pixels in 23911 us and 262144 bytes
Resource: [19:21:26] Loading FontMap 'dyn_16'
Resource: [19:21:26] Created FontMap: dyn_16 from /core/fonts/game.ttf at 22 pixels in 52794 us and 262144 bytes
Resource: [19:21:26] Loading FontMap 'dyn_18'
Resource: [19:21:26] Created FontMap: dyn_18 from /core/fonts/game.ttf at 25 pixels in 24325 us and 262144 bytes
Resource: [19:21:26] Loading FontMap 'dyn_24'
Resource: [19:21:26] Created FontMap: dyn_24 from /core/fonts/game.ttf at 33 pixels in 24997 us and 524288 bytes
Resource: [19:21:26] Loading FontMap 'dyn_60_numeric'
Resource: [19:21:26] Created FontMap: dyn_60_numeric from /core/fonts/game.ttf at 84 pixels in 390 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'dyn_72_numeric'
Resource: [19:21:26] Created FontMap: dyn_72_numeric from /core/fonts/game.ttf at 101 pixels in 531 us and 65536 bytes
Resource: [19:21:26] Loading FontFace '/core/fonts/verdana.ttf'
Resource: [19:21:26] family: Futura Md BT, style: Medium, glyphs: 261
Resource: [19:21:26] Loading FontMap 'verdana_8'
Resource: [19:21:26] Created FontMap: verdana_8 from /core/fonts/verdana.ttf at 11 pixels in 10078 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'verdana_9'
Resource: [19:21:26] Created FontMap: verdana_9 from /core/fonts/verdana.ttf at 12 pixels in 10315 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'verdana_10'
Resource: [19:21:26] Created FontMap: verdana_10 from /core/fonts/verdana.ttf at 14 pixels in 37281 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'verdana_11'
Resource: [19:21:26] Created FontMap: verdana_11 from /core/fonts/verdana.ttf at 15 pixels in 10410 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'verdana_12'
Resource: [19:21:26] Created FontMap: verdana_12 from /core/fonts/verdana.ttf at 16 pixels in 10631 us and 131072 bytes
Resource: [19:21:26] Loading FontFace '/core/fonts/digital_numeric.ttf'
Resource: [19:21:26] family: DJB Get Digital, style: Regular, glyphs: 13
Resource: [19:21:26] Loading FontMap 'digital_numeric'
Resource: [19:21:26] Created FontMap: digital_numeric from /core/fonts/digital_numeric.ttf at 101 pixels in 463 us and 65536 bytes
Resource: [19:21:26] Loading FontFace '/core/fonts/8bit.ttf'
Resource: [19:21:26] family: 2551-dotgital, style: Regular, glyphs: 238
Resource: [19:21:26] Loading FontMap '8bit_9'
Resource: [19:21:26] Created FontMap: 8bit_9 from /core/fonts/8bit.ttf at 12 pixels in 47971 us and 65536 bytes
Resource: [19:21:26] Loading FontMap '8bit_10'
Resource: [19:21:26] Created FontMap: 8bit_10 from /core/fonts/8bit.ttf at 14 pixels in 57231 us and 65536 bytes
Resource: [19:21:26] Loading FontMap '8bit_11'
Resource: [19:21:26] Created FontMap: 8bit_11 from /core/fonts/8bit.ttf at 15 pixels in 93354 us and 65536 bytes
Resource: [19:21:26] Loading FontMap '8bit_14'
Resource: [19:21:26] Created FontMap: 8bit_14 from /core/fonts/8bit.ttf at 19 pixels in 123402 us and 131072 bytes
Resource: [19:21:26] Loading FontMap '8bit_16'
Resource: [19:21:26] Created FontMap: 8bit_16 from /core/fonts/8bit.ttf at 22 pixels in 91015 us and 131072 bytes
Resource: [19:21:26] Loading FontMap '8bit_72'
Resource: [19:21:26] Created FontMap: 8bit_72 from /core/fonts/8bit.ttf at 101 pixels in 43981 us and 1048576 bytes
Resource: [19:21:26] Loading FontFace '/core/fonts/system.ttf'
Resource: [19:21:26] family: Bitstream Vera Sans Mono, style: Roman, glyphs: 269
Resource: [19:21:26] Loading FontMap 'system_small'
Resource: [19:21:26] Created FontMap: system_small from /core/fonts/system.ttf at 10 pixels in 9889 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'system_medium'
Resource: [19:21:26] Created FontMap: system_medium from /core/fonts/system.ttf at 12 pixels in 10019 us and 65536 bytes
Resource: [19:21:26] Loading FontMap 'system_large'
Resource: [19:21:26] Created FontMap: system_large from /core/fonts/system.ttf at 22 pixels in 42910 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'littletextpopup'
[19:21:26] Duplicate FontMap, littletextpopup matches dyn_16
Resource: [19:21:26] Loading FontFace '/core/fonts/kenycbi.ttf'
Resource: [19:21:26] family: DSU_WatTaNa, style: Regular, glyphs: 343
Resource: [19:21:26] Loading FontMap 'keny_26'
Resource: [19:21:26] Created FontMap: keny_26 from /core/fonts/kenycbi.ttf at 26 pixels in 11737 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'keny_36'
Resource: [19:21:26] Created FontMap: keny_36 from /core/fonts/kenycbi.ttf at 36 pixels in 13286 us and 262144 bytes
Resource: [19:21:26] Loading FontMap 'keny_52'
Resource: [19:21:26] Created FontMap: keny_52 from /core/fonts/kenycbi.ttf at 52 pixels in 44154 us and 524288 bytes
Resource: [19:21:26] Loading FontMap 'keny_58'
Resource: [19:21:26] Created FontMap: keny_58 from /core/fonts/kenycbi.ttf at 58 pixels in 14688 us and 524288 bytes
Resource: [19:21:26] Loading FontFace '/core/fonts/square.ttf'
Resource: [19:21:26] family: DSU_Pisit, style: Regular, glyphs: 232
Resource: [19:21:26] Loading FontMap 'square_16'
Resource: [19:21:26] Created FontMap: square_16 from /core/fonts/square.ttf at 16 pixels in 49907 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'square_18'
Resource: [19:21:26] Created FontMap: square_18 from /core/fonts/square.ttf at 18 pixels in 14573 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'square_20'
Resource: [19:21:26] Created FontMap: square_20 from /core/fonts/square.ttf at 20 pixels in 15109 us and 131072 bytes
Resource: [19:21:26] Loading FontMap 'square_22'
Resource: [19:21:26] Created FontMap: square_22 from /core/fonts/square.ttf at 22 pixels in 15027 us and 131072 bytes
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/arrow.cursor
Resource: [19:21:26] arrow.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading StringTable '/stringtables/client_messages_en.str'
Resource: [19:21:26] Loading StringTable '/stringtables/client_messages.str'
Net: [19:21:26] Created CSocket "Server list"
Net: [19:21:26] [Server list] Initializing...
Net: [19:21:26] [Server list] Attempting to open port: 0
Net: [19:21:26] [Server list] Successfully opened port: 62230
[19:21:26] cg_forceDefinitionReloadAll is a development value
Resource: [19:21:26] Loading StringTable '/world/terrain/TerrainTypes.str'
Cl: [19:21:26] Started client "Heroes of Newerth - Game Client" version 1.0
Resource: [19:21:26] Loading ResourceReference '!minimap_texture'
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/arrow_ally.cursor
Resource: [19:21:26] arrow_ally.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/arrow_enemy.cursor
Resource: [19:21:26] arrow_enemy.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/ping_ally.cursor
Resource: [19:21:26] ping_ally.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/ping_enemy.cursor
Resource: [19:21:26] ping_enemy.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_valid.cursor
Resource: [19:21:26] action_invalid.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_invalid.cursor
Resource: [19:21:26] action_invalid.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_target_outofrange.cursor
Resource: [19:21:26] target_outofrange.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_ally_valid.cursor
Resource: [19:21:26] action_ally_valid.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_ally_outofrange.cursor
Resource: [19:21:26] action_ally_outofrange.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_enemy_valid.cursor
Resource: [19:21:26] action_enemy_valid.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_enemy_outofrange.cursor
Resource: [19:21:26] action_enemy_outofrange.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/action_invalid_target.cursor
Resource: [19:21:26] action_invalid_target.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_down.cursor
Resource: [19:21:26] scroll_down.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_left.cursor
Resource: [19:21:26] scroll_left.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_left_down.cursor
Resource: [19:21:26] scroll_left_down.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_left_up.cursor
Resource: [19:21:26] scroll_left_up.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_right.cursor
Resource: [19:21:26] scroll_right.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_right_down.cursor
Resource: [19:21:26] scroll_right_down.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_right_up.cursor
Resource: [19:21:26] scroll_right_up.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/scroll_up.cursor
Resource: [19:21:26] scroll_up.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/shop.cursor
Resource: [19:21:26] shop.tga - 4096 bytes (RGBA)
Resource: [19:21:26] Loading StringTable '/stringtables/entities_en.str'
Resource: [19:21:26] Loading StringTable '/stringtables/entities.str'
Resource: [19:21:26] Loading StringTable '/stringtables/game_messages_en.str'
Resource: [19:21:26] Loading StringTable '/stringtables/game_messages.str'
Resource: [19:21:26] Loading ^750Game Mechanics^*: /base.gamemechanics
Resource: [19:21:26] Loading Effect '/shared/effects/ping.effect'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/symbolic/ping.wav'
Resource: [19:21:26] Loading Material '/shared/effects/materials/whitedot.material'
Resource: [19:21:26] Loading VertexShader 'effect'
Vid: [19:21:26] Loading cached vertex shader: effect.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'effect'
Vid: [19:21:26] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/shared/effects/materials/corona_07.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/arrows.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/starlight.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/corona_06.material'
Resource: [19:21:26] Loading Effect '/shared/effects/ping_building_attack.effect'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/symbolic/ping_building_attack.wav'
Resource: [19:21:26] Loading Material '/shared/effects/materials/under_attack.material'
Resource: [19:21:26] Loading Effect '/shared/effects/ping_kill_hero.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/death.material'
Resource: [19:21:26] Loading Effect '/shared/effects/ping_kill_tower.effect'
Resource: [19:21:26] Loading Effect '/shared/effects/ping_attack_hero.effect'
Resource: [19:21:26] Loading Effect '/shared/effects/ping_protect_building.effect'
Resource: [19:21:26] Loading Effect '/shared/effects/ping_link.effect'
Resource: [19:21:26] Loading Material '/core/materials/ruler.material'
Resource: [19:21:26] Loading Effect '/shared/effects/teleport_ping.effect'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/symbolic/ping_teleport.wav'
Resource: [19:21:26] Loading Effect '/shared/effects/creep_spawn_ping.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/twirl_05.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/flux_ring.material'
Resource: [19:21:26] Loading Effect '/shared/effects/creep_ping.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/tail_02.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/fresnel.material'
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/aiunitcontrol/aiunitcontrol.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/aluna.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/arachna.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/armadon.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/balphagore.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/blacksmith.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/bloodhunter.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/bombardier.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/bushwack.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/chronos.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/dampeer.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/defiler.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/dementedshaman.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/dr.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/ellonia.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/emeraldwarden.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/engibot.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/flint.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/forsakenarcher.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/glacius.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/gravekeeper.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/grinex.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/gunblade.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/hammerstorm.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/legionnaire.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/magebane.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/magmus.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/maliken.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/midas.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/moonqueen.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/myrmidon.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/pandamonium.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/parasite.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/plague.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/predator.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/prisoner.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/pyromancer.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/ravenor.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/revenant.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/rhapsody.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/shadowblade.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/soulreaper.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/stolenamunbot.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/succubus.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/witchslayer.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/definitions/wretchedhag.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/specialized_bots/rallytest.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/specialized_bots/tutorialbot1.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/specialized_bots/tutorialbot2.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/specialized_bots/tutorialbot3.bot
Resource: [19:21:26] Loading ^970Bot definition^*: /bots/teambot/teambotbrain.bot
Error: [19:21:26] Unable to load entity definitions for botAIHelperBot!
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_01/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_01/affector.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_01/affector_red.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_01/state_enemy.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_01/state_self.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_02/ability.entity
Error: [19:21:26] CXMLManager::ReadBuffer() - Premature end of data in tag ability line 2
Error: [19:21:26] 
Warning: [19:21:26] CEntityDefinitionResource::Load(/heroes/aluna/ability_02/ability.entity) - couldn't read XML
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_02/affector.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_02/gadget.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_02/gadget_linger.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_02/projectile.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_02/projectilered.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/affector.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/gadget.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/gadget_image.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/projectile.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/projectile_expire.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/state.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_03/state_enemy.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_04/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_04/state.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/ability_04/state_modifier.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/alt/ability_03/projectile.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/alt/droid_gem/gadget.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/aluna/alt/droid_gem/projectile_orbit.entity
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Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_01/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_01/ability_sub.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_01/affector.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_01/projectile.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_01/state.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_02/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_02/affector.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_02/pet.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_02/state_active_b.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_02/state_speed.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_03/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_04/ability.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_04/affector.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/ability_04/gadget.entity
Resource: [19:21:26] Loading ^970Entity definition^*: /heroes/rally/hero.entity
Error: [19:21:26] Unable to load entity definitions for botDefaultTeamBotBrain!
Resource: [19:21:26] Loading ^mInterface^* '/ui/fe2/main_v2.interface'
[19:21:26] Database '~/luadata/ui/fe2/HoNDB_v2.ldb' created.
[19:21:26] Database '~/luadata/ui/fe2/HoNDB_v1.ldb' created.
[19:21:26] ^cUI: Region is international
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/slider/slider_slot_l.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/slider/slider_slot_l.tga) - CTexture::Load(/ui/fe2/newui/res/common/slider/slider_slot_l.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/slider/slider_slot_r.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/slider/slider_slot_r.tga) - CTexture::Load(/ui/fe2/newui/res/common/slider/slider_slot_r.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/slider/slider_white_handle.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/slider/slider_white_handle.tga) - CTexture::Load(/ui/fe2/newui/res/common/slider/slider_white_handle.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/effects/218x767.mdf] - Invalid file type
Warning: [19:21:26] CXMLManager::ReadBuffer() - NULL buffer
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/effects/218x767.mdf) - CModel::Load(/ui/fe2/newui/res/effects/218x767.mdf) - Couldn't process XML
Resource: [19:21:26] Loading Material '/core/null/null.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/newui/res/effects/modelselection_l.effect'
Resource: [19:21:26] Loading Effect '/ui/fe2/newui/res/effects/modelselection_s.effect'
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/effects/logo.effect] - Invalid file type
Error: [19:21:26] Invalid effect '^y/ui/fe2/newui/res/effects/logo.effect^*'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/autojoin.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/chat_send.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/invite_click.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/leave_queue.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_hover.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_modes_click.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_option_click.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_select.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/profile_click.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/refresh.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/region_click.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/region_hover.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/startgame.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/teamslot_click.ogg'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/revamp/teamslot_leave.ogg'
Resource: [19:21:26] Loading ^mInterface^* '/ui/fe2/ui_items_2.interface'
Resource: [19:21:26] Loading ^mInterface^* '/ui/test_suite/test_suite_client.interface'
Resource: [19:21:26] Loading ^079Cursor^*: /core/cursors/text.cursor
Resource: [19:21:26] text.tga - 4096 bytes (RGBA)
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hmin_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hmin_up.tga) - CTexture::Load(/ui/test_suite/images/im_hmin_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hmin_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hmin_down.tga) - CTexture::Load(/ui/test_suite/images/im_hmin_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hmin_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hmin_over.tga) - CTexture::Load(/ui/test_suite/images/im_hmin_over.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hslider_slot.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hslider_slot.tga) - CTexture::Load(/ui/test_suite/images/im_hslider_slot.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hslider_handle.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hslider_handle.tga) - CTexture::Load(/ui/test_suite/images/im_hslider_handle.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hmax_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hmax_up.tga) - CTexture::Load(/ui/test_suite/images/im_hmax_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hmax_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hmax_down.tga) - CTexture::Load(/ui/test_suite/images/im_hmax_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/test_suite/images/im_hmax_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/test_suite/images/im_hmax_over.tga) - CTexture::Load(/ui/test_suite/images/im_hmax_over.tga) - not found or bad texture
Warning: [19:21:26] /maps/botTest.s2z world has no config file
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_left1.png'
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_left2.png'
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_left3.png'
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_right1.png'
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_right2.png'
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_right3.png'
Resource: [19:21:26] Loading Material '/ui/fe2/elements/graffiti_logo/material.material'
Resource: [19:21:26] Loading VertexShader 'mesh_shadow_opacity'
Vid: [19:21:26] Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_shadow_opacity'
Vid: [19:21:26] Loading cached pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'mesh_depth_opacity'
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_depth_opacity'
Vid: [19:21:26] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Resource: [19:21:26] Loading VertexShader 'mesh_color_unit'
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_color_unit_team_spec'
Vid: [19:21:26] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_color_unit_paper_team'
Vid: [19:21:26] Loading cached pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmin_up.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmin_up.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmin_up.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmin_down.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmin_down.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmin_down.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmin_over.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmin_over.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmin_over.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hslider_slot.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hslider_slot.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hslider_slot.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hslider_handle.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hslider_handle.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hslider_handle.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmax_up.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmax_up.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmax_up.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmax_down.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmax_down.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmax_down.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmax_over.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmax_over.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmax_over.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/res/icons/] - Invalid file type
Error: [19:21:26] CBitmap::LoadAuto(/ui/fe2/newui/res/icons/) - Failed opening file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/res/icons/) - CTexture::Load(/ui/fe2/newui/res/icons/) - not found or bad texture
Resource: [19:21:26] Loading Material '/ui/fe2/elements/store2/pedestal/material.material'
Resource: [19:21:26] Loading VertexShader 'mesh_color_enviro_unit'
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_color_enviro_unit_lightmap_spec_reflectmask4'
Vid: [19:21:26] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Resource: [19:21:26] Loading Effect '/ui/fe2/elements/store2/pedestal/seat_light.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/earth_cracks_line_add.material'
Resource: [19:21:26] Loading VertexShader 'effect_reveal'
Vid: [19:21:26] Loading cached vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'effect_reveal'
Vid: [19:21:26] Loading cached pixel shader: effect_reveal.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/shared/effects/materials/ground_apex_ring.material'
Resource: [19:21:26] Loading VertexShader 'effect_lit'
Vid: [19:21:26] Loading cached vertex shader: effect_lit.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Resource: [19:21:26] Loading Material '/shared/effects/materials/calamity_fire_scrolling_trail_blend.material'
Resource: [19:21:26] Loading VertexShader 'effect_fire_trail'
Vid: [19:21:26] Loading cached vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'effect_fire_trail'
Vid: [19:21:26] Loading cached pixel shader: effect_fire_trail.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/shared/effects/materials/calamity_embers_scrolling_trail_blend_2.material'
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/season/icon_l/level_16.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/season/icon_l/level_16.tga) - CTexture::Load(/ui/fe2/season/icon_l/level_16.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmin_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_up.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmin_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_down.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmin_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_over.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_over.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vslider_slot.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_slot.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_slot.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vslider_vhandle.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_vhandle.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_vhandle.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmax_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_up.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmax_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_down.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmax_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_over.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_over.tga) - not found or bad texture
Resource: [19:21:26] Loading Effect '/ui/fe2/elements/store2/selectedeffect/item_image_bg.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/light_rays.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/flare_01.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/spark_10.material'
Resource: [19:21:26] Loading Material '/ui/fe2/grabbag/lucky_bundle/material.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/grabbag/lucky_bundle/hover_effect.effect'
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmin_up.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmin_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmin_up.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmin_down.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmin_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmin_down.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmin_over.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmin_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmin_over.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hslider_slot.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hslider_slot.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hslider_slot.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hslider_handle.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hslider_handle.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hslider_handle.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmax_up.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmax_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmax_up.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmax_down.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmax_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmax_down.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmax_over.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmax_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmax_over.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmin_up.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmin_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmin_up.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmin_down.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmin_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmin_down.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmin_over.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmin_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmin_over.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hslider_slot.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hslider_slot.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hslider_slot.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hslider_handle.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hslider_handle.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hslider_handle.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmax_up.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmax_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmax_up.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmax_down.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmax_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmax_down.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmax_over.png] - Invalid file type
Error: [19:21:26] CBitmap::LoadPNG() - Could not open file
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmax_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmax_over.png) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/fe2/elements/store2/selectedeffect/invis.material] - Invalid file type
Resource: [19:21:26] Loading Material '/ui/fe2/elements/store2/selectedeffect/invis.material'
Warning: [19:21:26] CXMLManager::ReadBuffer() - NULL buffer
Warning: [19:21:26] IResourceLibrary::Register(/ui/fe2/elements/store2/selectedeffect/invis.material) - CMaterial::Load() - CMaterial::Load(/ui/fe2/elements/store2/selectedeffect/invis.material) - couldn't read XML
Resource: [19:21:26] Loading Effect '/ui/fe2/elements/store2/selectedeffect/selected_efx.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/blink.material'
Error: [19:21:26] CFileManager::GetFile() [/shared/effects/screen_efx/unnamed.material] - Invalid file type
Resource: [19:21:26] Loading Material '/shared/effects/screen_efx/unnamed.material'
Warning: [19:21:26] CXMLManager::ReadBuffer() - NULL buffer
Warning: [19:21:26] IResourceLibrary::Register(/shared/effects/screen_efx/unnamed.material) - CMaterial::Load() - CMaterial::Load(/shared/effects/screen_efx/unnamed.material) - couldn't read XML
Resource: [19:21:26] Loading Effect '/ui/fe2/elements/store2/selectedeffect/selected_light.effect'
Resource: [19:21:26] Loading Effect '/ui/fe2/elements/store2/selectedeffect/item_image_bg_specials.effect'
Resource: [19:21:26] Loading Effect '/shared/models/invis.mdf'
Error: [19:21:26] CXMLManager::ReadBuffer() - Invalid root node 'model', expected 'effect'
Warning: [19:21:26] CEffect::Load(/shared/models/invis.mdf) - CEffect::Load(/shared/models/invis.mdf) - couldn't read XML
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hmin_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hmin_up.tga) - CTexture::Load(/ui/info/combobox_hmin_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hmin_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hmin_down.tga) - CTexture::Load(/ui/info/combobox_hmin_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hmin_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hmin_over.tga) - CTexture::Load(/ui/info/combobox_hmin_over.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hslider_slot.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hslider_slot.tga) - CTexture::Load(/ui/info/combobox_hslider_slot.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hslider_handle.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hslider_handle.tga) - CTexture::Load(/ui/info/combobox_hslider_handle.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hmax_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hmax_up.tga) - CTexture::Load(/ui/info/combobox_hmax_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hmax_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hmax_down.tga) - CTexture::Load(/ui/info/combobox_hmax_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/info/combobox_hmax_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/info/combobox_hmax_over.tga) - CTexture::Load(/ui/info/combobox_hmax_over.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmin_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmin_up.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmin_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmin_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmin_down.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmin_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmin_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmin_over.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmin_over.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hslider_slot.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hslider_slot.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hslider_slot.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hslider_handle.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hslider_handle.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hslider_handle.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmax_up.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmax_up.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmax_up.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmax_down.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmax_down.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmax_down.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmax_over.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmax_over.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmax_over.tga) - not found or bad texture
Error: [19:21:26] CFileManager::GetFile() [/ui/common/new_shop_interface/listing_bgx.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/common/new_shop_interface/listing_bgx.tga) - CTexture::Load(/ui/common/new_shop_interface/listing_bgx.tga) - not found or bad texture
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/well/low/material_water.material'
Resource: [19:21:26] Loading VertexShader 'water_low'
Vid: [19:21:26] Loading cached vertex shader: water_low.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'water_low'
Vid: [19:21:26] Loading cached pixel shader: water_low.psh (ps_3_0)
Resource: [19:21:26] Loading ^bSample^* '/buildings/legion/well/sounds/idle.wav'
Resource: [19:21:26] Loading Material '/buildings/legion/well/material_eagle.material'
Resource: [19:21:26] Loading PixelShader 'mesh_color_lightmap'
Vid: [19:21:26] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/buildings/legion/well/material_rocks.material'
Resource: [19:21:26] Loading Material '/buildings/legion/well/material_lion.material'
Error: [19:21:26] CFileManager::GetFile() [/buildings/legion/well/Standard_11.material] - Invalid file type
Resource: [19:21:26] Loading Material '/buildings/legion/well/Standard_11.material'
Warning: [19:21:26] CXMLManager::ReadBuffer() - NULL buffer
Warning: [19:21:26] IResourceLibrary::Register(/buildings/legion/well/Standard_11.material) - CMaterial::Load() - CMaterial::Load(/buildings/legion/well/Standard_11.material) - couldn't read XML
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/flint/low/material.material'
Error: [19:21:26] CFileManager::GetFile() [/ui/common/models/gfxpreview/flint/low/color.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/common/models/gfxpreview/flint/low/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/flint/low/color.tga) - not found or bad texture
Resource: [19:21:26] Loading VertexShader 'blacksmith_low'
Vid: [19:21:26] Loading cached vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: blacksmith_low.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'blacksmith_low'
Vid: [19:21:26] Loading cached pixel shader: blacksmith_low.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/scout/low/material.material'
Error: [19:21:26] CFileManager::GetFile() [/ui/common/models/gfxpreview/scout/low/color.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/common/models/gfxpreview/scout/low/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/scout/low/color.tga) - not found or bad texture
Resource: [19:21:26] Loading VertexShader 'panda_low'
Vid: [19:21:26] Loading cached vertex shader: panda_low.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: panda_low.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: panda_low.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'panda_low'
Vid: [19:21:26] Loading cached pixel shader: panda_low.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/world/props/sol_ground/material.material'
Resource: [19:21:26] Loading VertexShader 'mesh_shadow_cliff'
Vid: [19:21:26] Loading cached vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Resource: [19:21:26] Loading VertexShader 'mesh_color_cliff'
Vid: [19:21:26] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'mesh_color_cliff'
Vid: [19:21:26] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Resource: [19:21:26] Loading ResourceReference '!terrain_d'
Resource: [19:21:26] Loading ResourceReference '!terrain_n'
Resource: [19:21:26] Loading ResourceReference '!terrain_d2'
Resource: [19:21:26] Loading ResourceReference '!terrain_n2'
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/well/med/material_water.material'
Resource: [19:21:26] Loading VertexShader 'water_high'
Vid: [19:21:26] Loading cached vertex shader: water_high.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: water_high.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: water_high.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'water_med'
Vid: [19:21:26] Loading cached pixel shader: water_med.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/flint/med/material.material'
Error: [19:21:26] CFileManager::GetFile() [/ui/common/models/gfxpreview/flint/med/color.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/common/models/gfxpreview/flint/med/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/flint/med/color.tga) - not found or bad texture
Resource: [19:21:26] Loading VertexShader 'blacksmith_med'
Vid: [19:21:26] Loading cached vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: blacksmith_med.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'blacksmith_med'
Vid: [19:21:26] Loading cached pixel shader: blacksmith_med.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/scout/med/material.material'
Error: [19:21:26] CFileManager::GetFile() [/ui/common/models/gfxpreview/scout/med/color.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/common/models/gfxpreview/scout/med/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/scout/med/color.tga) - not found or bad texture
Resource: [19:21:26] Loading VertexShader 'panda_med'
Vid: [19:21:26] Loading cached vertex shader: panda_med.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: panda_med.vsh (vs_3_0)
Vid: [19:21:26] Loading cached vertex shader: panda_med.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'panda_med'
Vid: [19:21:26] Loading cached pixel shader: panda_med.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/well/high/material_water.material'
Resource: [19:21:26] Loading PixelShader 'water_high'
Vid: [19:21:26] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/flint/high/material.material'
Resource: [19:21:26] Loading VertexShader 'blacksmith_high'
Vid: [19:21:26] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'blacksmith_high'
Vid: [19:21:26] Loading cached pixel shader: blacksmith_high.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/ui/common/models/gfxpreview/scout/high/material.material'
Error: [19:21:26] CFileManager::GetFile() [/ui/common/models/gfxpreview/scout/high/color.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/common/models/gfxpreview/scout/high/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/scout/high/color.tga) - not found or bad texture
Resource: [19:21:26] Loading VertexShader 'panda_high'
Vid: [19:21:26] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'panda_high'
Vid: [19:21:26] Loading cached pixel shader: panda_high.psh (ps_3_0)
Warning: [19:21:26] "If(!StringEmpty('cg_unitPortraitOverlay'),        Split(         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           If(cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(cg_unitPortraitOverlay)'),           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(!cg_unitPortraitOverlay)')          )         )        )        ); ;"
Warning: [19:21:26] Could not find a value for symbol: cg_unitPortraitOverlay
Warning: [19:21:26] "If(!StringEmpty('cg_unitPortraitOverlay'),        Split(         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           If(cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(cg_unitPortraitOverlay)'),           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(!cg_unitPortraitOverlay)')          )         )        )        ); ;"
Warning: [19:21:26] Could not find a value for symbol: cg_unitPortraitOverlay
Warning: [19:21:26] "If(!StringEmpty('cg_showAoEIndicators'),        Split(         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           If(cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(cg_showAoEIndicators)'),           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(!cg_showAoEIndicators)')          )         )        )        ); ;"
Warning: [19:21:26] Could not find a value for symbol: cg_showAoEIndicators
Warning: [19:21:26] "If(!StringEmpty('cg_showAoEIndicators'),        Split(         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           If(cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(cg_showAoEIndicators)'),           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(!cg_showAoEIndicators)')          )         )        )        ); ;"
Warning: [19:21:26] Could not find a value for symbol: cg_showAoEIndicators
Resource: [19:21:26] Loading Material '/ui/common/models/toggle/grad.material'
Resource: [19:21:26] Loading VertexShader 'simple_depth'
Vid: [19:21:26] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'simple_depth'
Vid: [19:21:26] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Resource: [19:21:26] Loading Effect '/ui/common/models/toggle/toggle.effect'
[19:21:26] Database '~/luadata/ui/fe2/newui/Social_V2.ldb' created.
Resource: [19:21:26] Loading ^mBitmask^* '/ui/fe2/codex/start_btn.png'
Resource: [19:21:26] Loading ^bSample^* '/shared/sounds/ui/button_click_05.wav'
Resource: [19:21:26] Loading ^mInterface^* '/ui/spectoast.interface'
Resource: [19:21:26] Loading ^mInterface^* '/ui/fe2/web_panel.interface'
Resource: [19:21:26] Loading ^mInterface^* '/ui/game_vote.interface'
Error: [19:21:26] CFileManager::GetFile() [/ui/icons/thumbsdown_disabled.tga] - Invalid file type
Warning: [19:21:26] IResourceLibrary::Register(/ui/icons/thumbsdown_disabled.tga) - CTexture::Load(/ui/icons/thumbsdown_disabled.tga) - not found or bad texture
Warning: [19:21:26] Form "PlayerStats" not found in interface main
Warning: [19:21:26] Form "PlayerStatsEvent" not found in interface main
[19:21:26] GetWidget Global failed to find communicatorTabsHasQuests in interface nil
Error: [19:21:26] /ui/fe2/quests/quests_v2.lua:2125: attempt to index a nil value
[19:21:26] GetWidget Global failed to find stats_matches_list_public in interface nil
[19:21:26] GetWidget Global failed to find stats_matches_list_ranked in interface nil
[19:21:26] GetWidget Global failed to find stats_matches_list_season_normal in interface nil
[19:21:26] GetWidget Global failed to find stats_matches_list_casual in interface nil
[19:21:26] GetWidget Global failed to find stats_matches_list_event in interface nil
[19:21:26] GetWidget Global failed to find stats_matches_list_season_casual in interface nil
Resource: [19:21:26] Loading Effect '/ui/fe2/NewUI/res/effects/undersideeffect.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/flare_07.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/NewUI/res/effects/logo_hon.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/logoball.material'
Resource: [19:21:26] Loading VertexShader 'effect3d'
Vid: [19:21:26] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'effect3d'
Vid: [19:21:26] Loading cached pixel shader: effect3d.psh (ps_3_0)
Resource: [19:21:26] Loading Effect '/ui/fe2/NewUI/res/effects/logo_hon_glow.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/logo_reveal.material'
Warning: [19:21:26] /maps/botTest.s2z world has no config file
Resource: [19:21:26] Loading Effect '/ui/fe2/NewUI/res/effects/voice.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/voice.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/NewUI/res/effects/voice2.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/voice2.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/NewUI/res/effects/swap.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/ring_03.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/star_03.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/trail_02.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/newui/res/effects/button_pbt_fb.effect'
Resource: [19:21:26] Loading Effect '/buildings/legion/well/effects/healing_well_body.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/phantom_smoke_10.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/water_puddle_02_white.material'
Resource: [19:21:26] Loading VertexShader 'effect_water'
Vid: [19:21:26] Loading cached vertex shader: effect_water.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'effect_water'
Vid: [19:21:26] Loading cached pixel shader: effect_water.psh (ps_3_0)
Resource: [19:21:26] Loading PixelShader 'effect_water_norefract'
Vid: [19:21:26] Loading cached pixel shader: effect_water_norefract.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/shared/effects/materials/water_spray_blend.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/water_splash.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/dust_smoke_02.material'
Resource: [19:21:26] Loading Material '/shared/effects/materials/refract_waterring.material'
Resource: [19:21:26] Loading VertexShader 'effect_refract'
Vid: [19:21:26] Loading cached vertex shader: effect_refract.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Vid: [19:21:26] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Resource: [19:21:26] Loading PixelShader 'effect_refract'
Vid: [19:21:26] Loading cached pixel shader: effect_refract.psh (ps_3_0)
Resource: [19:21:26] Loading Material '/shared/effects/materials/refract_ripples.material'
Resource: [19:21:26] Loading Effect '/ui/fe2/season/effects/popup_back_1.effect'
Resource: [19:21:26] Loading Material '/shared/effects/materials/nova_05.material'
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/hiro_alt12.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/selected.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_punk_tough.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_supperboost.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_too_good.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/announcer_graffiti.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/courier.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/valkyrie_alt12.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_boost10.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_too_sassy.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_punk_cool.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko120.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/nomad_alt12.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/dwarf_magi_alt6.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/chatcolor.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_boost10.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_supperboost.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_too_sexy.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_too_explosive.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ward.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/taunt.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/pyromancer_alt8.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_too_deadly.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_supperboost.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko120.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/creep.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko120.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/doctor_repulsor_alt10.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_punk_repulsor.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/pollywogpriest_alt7.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/ai_punk_pollywog.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/te_punkplay.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [19:21:26] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Error: [19:21:26] [string "mainLoginQueue.onload"]:1: attempt to index global 'TriggerManager' (a nil value)
Error: [19:21:26] [string "(widget).onload"]:1: attempt to index global 'TriggerManager' (a nil value)
Resource: [19:21:26] Loading ^mInterface^* '/ui/fe2/newui/loading_v2.interface'
Resource: [19:21:26] Loading ^mInterface^* '/ui/fe2/loading_matchmaking_preload.interface'
Resource: [19:21:26] Loading ^mInterface^* '/ui/fe2/newui/loading_matchmaking_connecting_v2.interface'
Resource: [19:21:26] Loading ^mInterface^* '/ui/main_popup_v2.interface'
Error: [19:21:26] A UI trigger named "NewUIPopupMenu" already exists.
[19:21:26] Created new client instance #0
[19:21:26] Client System Details:
[19:21:26] OS: Microsoft Windows 10 Pro; Version 10.0.19041
[19:21:26] Processor: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (3696 MHz)
[19:21:26] Video: NVIDIA GeForce GTX 1070 (4.00 GB)
[19:21:26] MAC: 00-d8-61-33-13-52
[19:21:26] RAM: 2.00 GB 8.25 GB/15.94 GB
CGame: [19:21:33] 
CGame: [19:21:33] 
CGame: [19:21:33] Old: 0-  New: 1-main
CGame: [19:21:33] 
CGame: [19:21:33] 
CGame: [19:21:33] UpdaterStatus status: 0
CGame: [19:21:33] ^g4294967295|UnnamedNewbie|0
CGame: [19:21:33] ^o Set: Unable to find cvar ui_gameInterfaceLoaded
CGame: [19:21:33] ^o Set: Unable to find cvar ui_game_specInterfaceLoaded
Resource: [19:21:33] Loading ^bSample^* '/shared/sounds/ui/button_slide_01.wav'
CGame: [19:21:33] should send new focus
CGame: [19:21:33] ['gamePhase'] = 0,
CGame: [19:21:33] PRIMARY focus is 
[19:21:33] HoN_Region:PopulatePointPackageButtons HoN_Region.activeRegion: international
CGame: [19:21:33] UpdaterStatus status: 0
CGame: [19:21:33] ^g4294967295|UnnamedNewbie|0
CGame: [19:21:33] ^o Set: Unable to find cvar ui_gameInterfaceLoaded
CGame: [19:21:33] ^o Set: Unable to find cvar ui_game_specInterfaceLoaded
Resource: [19:21:33] Loading Effect '/ui/fe2/mainmenu/bg_effects/logo_candle.effect'
Resource: [19:21:33] Loading Material '/shared/effects/materials/soul_projectile2.material'
Resource: [19:21:33] Loading Material '/shared/effects/materials/flare_03.material'
Resource: [19:21:33] Loading Effect '/ui/fe2/mainmenu/bg_effects/logo.effect'
Resource: [19:21:33] Loading Material '/shared/effects/materials/phantom_smoke_04.material'
Cl: [19:21:34] Connecting to authentication server...
Cl: [19:21:35] Server authentication successful!
Cl: [19:21:35] Login success: #3421041 gnomonz [ec948fa4f15c82dc3a7411561a491206:051de2eb3b89313c38357061429bdd1959ba91b5]
Cl: [19:21:35] ^gClear subaccount list.
Cl: [19:21:35] ^gAdd subaccount gnomonz index1
Cl: [19:21:35] Cloud Status Has Been Sent
CGame: [19:21:35] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [19:21:35] UpdaterStatus status: 2
CGame: [19:21:35] ^g3421041|gnomonz|3
Resource: [19:21:35] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/0/356/356216/1.cai'
CGame: [19:21:35] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
[19:21:35] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
[19:21:35] ====================
[19:21:35] ARRAY:
[19:21:35]   0, ARRAY:
[19:21:35]     version, STRING: 4.9.1.1
[19:21:35]     os, STRING: wac
[19:21:35]     arch, STRING: x86_64
[19:21:35]     url, STRING: http://cdn.hon.team/
[19:21:35]     url2, STRING: http://cdn.hon.team/
[19:21:35]     latest_version, STRING: 4.9.1.1
[19:21:35]     latest_manifest_checksum, STRING: b861020316b1d11d54119262729fc75c4514bd34
[19:21:35]     latest_manifest_size, STRING: 3612306
[19:21:35]   version, STRING: 4.9.1.1
[19:21:35]   current_version, STRING: 4.9.1.1
[19:21:35]   current_manifest_checksum, STRING: b861020316b1d11d54119262729fc75c4514bd34
[19:21:35]   current_manifest_size, STRING: 3612306
[19:21:35] ====================
Net: [19:21:35] [Updater] Found latest manifest checksum in version response.
Net: [19:21:35] [Updater] Found current manifest checksum in version response.
Net: [19:21:35] [Updater] No updates found, already at the latest version (4.9.1.1)
CGame: [19:21:35] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
Resource: [19:21:35] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/3/421/3421041/1.cai'
CGame: [19:21:35] Requesting Player Simple Stats !!
Resource: [19:21:35] Loading ^bSample^* '/shared/sounds/ui/menu/iris_close.wav'
CGame: [19:21:35] TMMLeaveGroup reason: param1:false
CGame: [19:21:35] Left TMM Group - NULL
[19:21:35] Executing "~/reconnect.cfg"
Net: [19:21:35] Create new session to 77.172.51.49:339
CGame: [19:21:35] UpdaterStatus status: 6
Net: [19:21:35] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/3/421/3421041/1.cai
[19:21:36] Call - Widget 'com_hider' not found
[19:21:36] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
[19:21:36] GetWidget Global failed to find playerstats_mastery_level_reward_4_number in interface nil
[19:21:36] GetWidget Global failed to find playerstats_mastery_level_reward_6_number in interface nil
[19:21:36] GetWidget Global failed to find playerstats_mastery_level_reward_8_number in interface nil
[19:21:36] GetWidget Global failed to find playerstats_mastery_level_reward_9_number in interface nil
[19:21:36] GetWidget Global failed to find playerstats_mastery_level_reward_12_number in interface nil
[19:21:36] GetWidget Global failed to find playerstats_mastery_level_reward_14_number in interface nil
[19:21:36] Requesting mastery hero info
Net: [19:21:36] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/3/421/3421041/1.cai
Resource: [19:21:36] ~/webcache/00000000 - 49152 bytes (RGB)
Resource: [19:21:36] Loading ^bSample^* '/shared/sounds/ui/menu/slide_2.wav'
Resource: [19:21:36] Loading Material '/core/materials/line.material'
Vid: [19:21:36] Loading cached vertex shader: effect.vsh (vs_3_0)
Vid: [19:21:36] Loading cached pixel shader: effect.psh (ps_3_0)
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/9/38/9038354/17.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/8/911/8911780/6.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/9/52/9052454/1.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/9/353/9353582/1.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/3/329/3329623/1.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/3/735/3735581/4.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/3/51/3051800/1.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/9/409/9409108/1.cai'
Resource: [19:21:36] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/8/330/8330298/1.cai'
Net: [19:21:36] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/9/38/9038354/17.cai
Net: [19:21:36] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/8/911/8911780/6.cai
Net: [19:21:36] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/9/52/9052454/1.cai
Net: [19:21:36] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/9/353/9353582/1.cai
Resource: [19:21:36] Loading ^bSample^* '/shared/sounds/ui/lobby/latch_close.wav'
Warning: [19:21:36] SetNoMouseRightClick not implemented.
Resource: [19:21:36] Unregistering ^c#2539^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [19:21:36] Unregistering ^c#2539^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [19:21:36] Unregistering ^c#2539^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [19:21:36] Unregistering ^c#2539^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [19:21:36] Unregistering ^c#2539^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [19:21:36] Unregistering ^c#2539^o {texture}       ^w                     ^y $chromium156^o [Size: 3.90 MB]^o [WH: 1330,768]
[19:21:37] GetWidget Global failed to find map_selection_large_item_3_scale_con_norank_game1 in interface nil
Vid: [19:21:37] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [19:21:37] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [19:21:37] Loading cached vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [19:21:37] Loading cached pixel shader: effect_reveal.psh (ps_3_0)
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/9/38/9038354/17.cai
Resource: [19:21:37] ~/webcache/00000001 - 65536 bytes (RGBA)
Net: [19:21:37] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/3/329/3329623/1.cai
CGame: [19:21:37] ^gMasteryClearInfo triggered!
[19:21:37] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [19:21:37] should send new focus
CGame: [19:21:37] ['mainMenuPanel'] = "news",
CGame: [19:21:37] ['gamePhase'] = 0,
CGame: [19:21:37] PRIMARY focus is news
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/3/329/3329623/1.cai
Resource: [19:21:37] ~/webcache/00000005 - 49152 bytes (RGB)
Net: [19:21:37] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/3/735/3735581/4.cai
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/8/911/8911780/6.cai
Resource: [19:21:37] ~/webcache/00000002 - 49152 bytes (RGB)
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/9/52/9052454/1.cai
Resource: [19:21:37] ~/webcache/00000003 - 65536 bytes (RGBA)
Net: [19:21:37] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/3/51/3051800/1.cai
Net: [19:21:37] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/9/409/9409108/1.cai
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/9/353/9353582/1.cai
Resource: [19:21:37] ~/webcache/00000004 - 65536 bytes (RGBA)
Net: [19:21:37] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/8/330/8330298/1.cai
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/3/735/3735581/4.cai
Resource: [19:21:37] ~/webcache/00000006 - 49152 bytes (RGB)
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/3/51/3051800/1.cai
Resource: [19:21:37] ~/webcache/00000007 - 49152 bytes (RGB)
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/9/409/9409108/1.cai
Resource: [19:21:37] ~/webcache/00000008 - 49152 bytes (RGB)
Net: [19:21:37] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/8/330/8330298/1.cai
Resource: [19:21:37] ~/webcache/00000009 - 65536 bytes (RGBA)
Resource: [19:21:37] Loading ^bSample^* '/shared/sounds/ui/button_over_01.wav'
Resource: [19:21:37] Loading ^bSample^* '/shared/sounds/ui/button_click_01.wav'
Cl: [19:21:37] Requesting Campaign Season Rewards
Resource: [19:21:38] Loading ^bSample^* '/shared/sounds/ui/revamp/region_hover.wav'
Resource: [19:21:38] Loading ^bSample^* '/shared/sounds/ui/revamp/region_click.wav'
Resource: [19:21:38] Loading ^bSample^* '/shared/sounds/ui/revamp/startgame.wav'
Cl: [19:21:38] Creating TMM Group
Cl: [19:21:38] TMMType: 4
Cl: [19:21:38] GameType: 6
Cl: [19:21:38] MapName: caldavar
Cl: [19:21:38] GameModes: rb
Cl: [19:21:38] Regions: EU|
Cl: [19:21:38] Ranked: 1
Cl: [19:21:38] MatchFidelity: 0
Cl: [19:21:38] BotDifficulty: 1
Cl: [19:21:38] RandomizeBots: 1
[19:21:39] You have been temporarily banned from matchmaking because you have failed to load properly multiple times, please try re-join matchmaking again in 389 seconds.
[19:21:39] TMMLeaveGroup reason:banned param1:false
[19:21:39] Left TMM Group - banned
[19:21:40] ResContext: deleted context '^yui:bgeffects2^*'
Resource: [19:21:40] Unregistering ^c#0026^o {model}         ^w                     ^y /ui/fe2/mainmenu/bg_effects/debug.mdf^o [Size: 4.36 KB]^o [Meshes: 0]^o [Verts: 0]^o [Faces: 0]
Error: [19:21:40] IResourceLibrary(8)::Get(0x1a) - Handle has been unregistered
Resource: [19:21:40] Unregistering ^c#0064^o {material}      ^w                     ^y /shared/effects/materials/flare_03.material
Resource: [19:21:40] Unregistering ^c#0030^o {effect}        ^w                     ^y /ui/fe2/mainmenu/bg_effects/logo_candle.effect
Error: [19:21:40] IResourceLibrary(15)::Get(0x1e) - Handle has been unregistered
Resource: [19:21:40] Unregistering ^c#2742^o {texture}       ^w                     ^y /shared/effects/textures/flare_03.tga^g [EXTERN]^o [Size: 10.67 KB]^o [WH: 128,128]
Resource: [19:21:40] Unregistering ^c#0022^o {clip}          ^w                     ^y /ui/fe2/mainmenu/bg_effects/debug.clip^o [Size: 6.08 KB]^o [Pos Keys: 72]^o [Scale Keys: 72]^o [Quats: 24]
Resource: [19:21:40] Unregistering ^c#2741^o {texture}       ^w                     ^y /shared/effects/textures/soul_projectile2.tga^g [EXTERN]^o [Size: 10.67 KB]^o [WH: 128,64]
Resource: [19:21:40] Unregistering ^c#0063^o {material}      ^w                     ^y /shared/effects/materials/soul_projectile2.material
[19:21:40] ResContext: deleted context '^yui:bglogo2^*'
Resource: [19:21:40] Unregistering ^c#2744^o {texture}       ^w                     ^y /ui/fe2/mainmenu/logo_hon.tga^g [EXTERN]^o [Size: 341.33 KB]^o [WH: 1024,256]
Resource: [19:21:40] Unregistering ^c#2745^o {texture}       ^w                     ^y /ui/fe2/mainmenu/logo_fb.tga^g [EXTERN]^o [Size: 341.34 KB]^o [WH: 512,128]
Resource: [19:21:40] Unregistering ^c#2746^o {texture}       ^w                     ^y /ui/fe2/mainmenu/bg3_new.tga^g [EXTERN]^o [Size: 5.33 MB]^o [WH: 2048,2048]
Resource: [19:22:04] Loading ^bSample^* '/shared/sounds/ui/button_over_03.wav'
Resource: [19:22:18] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/4/229/4229484/1.cai'
Net: [19:22:18] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/4/229/4229484/1.cai
Net: [19:22:18] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/4/229/4229484/1.cai
Resource: [19:22:18] ~/webcache/0000000a - 49152 bytes (RGB)
Resource: [19:22:30] Loading ^bSample^* '/shared/sounds/ui/lobby/button_jointeam.wav'
Cl: [19:22:31] Wrote: c:/Users/vegos/Documents/Heroes of Newerth x64/game/startup.cfg
Vid: [19:22:31] Direct3D shutting down...
Dev: [19:22:31] Shutting Down Chromium...
Dev: [19:22:31] Chromium has been shutdown.
[19:22:31] FFmpeg libraries unloaded!
Cl: [19:22:31] Clearing all state data...
Cl: [19:22:31] ResContext: deleted context '^yclient:curgame_world^*'
Resource: [19:22:31] Unregistering ^c#0013^o {material}      ^w                     ^y /core/materials/ruler.material
Resource: [19:22:31] Unregistering ^c#0012^o {material}      ^w                     ^y /shared/effects/materials/death.material
Resource: [19:22:31] Unregistering ^c#0002^o {sample}        ^w                     ^y /shared/sounds/symbolic/ping_teleport.wav^g [EXTERN]^o [Size: 147.02 KB]^o [Bits: 16]^o [Rate: 22050]^o [RAW]^o [MONO]
Resource: [19:22:31] Unregistering ^c#0001^o {sample}        ^w                     ^y /shared/sounds/symbolic/ping_building_attack.wav^g [EXTERN]^o [Size: 160.22 KB]^o [Bits: 16]^o [Rate: 22050]^o [RAW]^o [MONO]
Resource: [19:22:31] Unregistering ^c#0008^o {effect}        ^w                     ^y /shared/effects/creep_spawn_ping.effect
Resource: [19:22:31] Unregistering ^c#0084^o {texture}       ^w                     ^y /shared/effects/textures/fresnel.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0017^o {material}      ^w                     ^y /shared/effects/materials/fresnel.material
Resource: [19:22:31] Unregistering ^c#0076^o {texture}       ^w                     ^y /shared/effects/textures/arrows.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0009^o {material}      ^w                     ^y /shared/effects/materials/starlight.material
Resource: [19:22:31] Unregistering ^c#0016^o {material}      ^w                     ^y /shared/effects/materials/tail_02.material
Resource: [19:22:31] Unregistering ^c#0010^o {material}      ^w                     ^y /shared/effects/materials/corona_06.material
Resource: [19:22:31] Unregistering ^c#0082^o {texture}       ^w                     ^y /shared/effects/textures/flux_ring.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0000^o {effect}        ^w                     ^y /shared/effects/ping.effect
Resource: [19:22:31] Unregistering ^c#0011^o {material}      ^w                     ^y /shared/effects/materials/under_attack.material
Resource: [19:22:31] Unregistering ^c#0081^o {texture}       ^w                     ^y /shared/effects/textures/twirl_05.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0007^o {effect}        ^w                     ^y /shared/effects/teleport_ping.effect
Resource: [19:22:31] Unregistering ^c#0015^o {material}      ^w                     ^y /shared/effects/materials/flux_ring.material
Resource: [19:22:31] Unregistering ^c#0014^o {material}      ^w                     ^y /shared/effects/materials/twirl_05.material
Resource: [19:22:31] Unregistering ^c#0000^o {sample}        ^w                     ^y /shared/sounds/symbolic/ping.wav^g [EXTERN]^o [Size: 218.45 KB]^o [Bits: 16]^o [Rate: 22050]^o [RAW]^o [MONO]
Resource: [19:22:31] Unregistering ^c#0008^o {material}      ^w                     ^y /shared/effects/materials/arrows.material
Resource: [19:22:31] Unregistering ^c#0009^o {effect}        ^w                     ^y /shared/effects/creep_ping.effect
Resource: [19:22:31] Unregistering ^c#0004^o {effect}        ^w                     ^y /shared/effects/ping_attack_hero.effect
Resource: [19:22:31] Unregistering ^c#0005^o {effect}        ^w                     ^y /shared/effects/ping_protect_building.effect
Resource: [19:22:31] Unregistering ^c#0006^o {effect}        ^w                     ^y /shared/effects/ping_link.effect
Resource: [19:22:31] Unregistering ^c#0003^o {effect}        ^w                     ^y /shared/effects/ping_kill_tower.effect
Resource: [19:22:31] Unregistering ^c#0002^o {effect}        ^w                     ^y /shared/effects/ping_kill_hero.effect
Resource: [19:22:31] Unregistering ^c#0001^o {effect}        ^w                     ^y /shared/effects/ping_building_attack.effect
Resource: [19:22:31] Unregistering ^c#0077^o {texture}       ^w                     ^y /shared/effects/textures/starlight.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0078^o {texture}       ^w                     ^y /shared/effects/textures/corona_06.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0079^o {texture}       ^w                     ^y /shared/effects/textures/ping_building.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0080^o {texture}       ^w                     ^y /shared/effects/textures/ping_death.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [19:22:31] Unregistering ^c#0083^o {texture}       ^w                     ^y /shared/effects/textures/tail_02.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Cl: [19:22:31] Shutting down client...
Cl: [19:22:31] GameClient released
Net: [19:22:31] [Server list] Closing...
Cl: [19:22:31] Network Shutdown
Cl: [19:22:31] Database '~/luadata/ui/fe2/newui/Social_V2.ldb' destroyed.
Cl: [19:22:31] Database '~/luadata/ui/fe2/HoNDB_v1.ldb' destroyed.
Cl: [19:22:31] Writing Database '~/luadata/ui/fe2/HoNDB_v2.ldb'
Cl: [19:22:31] Database '~/luadata/ui/fe2/HoNDB_v2.ldb' destroyed.

 

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I can not enter the game and throws a ban for disconnection

Region:EU,RU server

Win 10 x64

HON client 64 bit

[20:55:30] ************************************************************
[20:55:30] K2 Engine start up...
[20:55:30] [2021/03/02]
[20:55:30] [20:55:30]
[20:55:30] [4.9.1.1]
[20:55:30] [wac x86_64]
[20:55:30]  [UNICODE] [SECURE CRT]
[20:55:30] Build date: Feb  2 2021 13:50:16
Dev: [20:55:30] libxml2 version: 20902
[20:55:30] Executing "~/startup.cfg"
[20:55:30] cl_ignoreBadPackets is a read - only value
[20:55:30] Executing "~/login.cfg"
[20:55:30] Executing "/init.cfg"
Warning: [20:55:30] Hit end of file in ReadInt16() on file /init.cfg
Resource: [20:55:30] Loading StringTable '/stringtables/interface_en.str'
Resource: [20:55:30] Loading StringTable '/stringtables/interface.str'
[20:55:30] NetDriver Initialization
Net: [20:55:30] Local IP # 1: 192.168.0.103
[20:55:30] Network Initialization
[20:55:30] Host is: DESKTOP-GRGGGFF
[20:55:30] NIC #0: 192.168.0.103
[20:55:30] Using Windows Audio Session API for sound output.
Warning: [20:55:30] FMOD found 3 sound drivers: 
[20:55:30]  0: Наушники (2- Устройство с поддержкой High Definition Audio)
[20:55:30]  1: 1 - Acer VG270 (AMD High Definition Audio Device)
[20:55:30]  2: Динамики (2- Устройство с поддержкой High Definition Audio)
[20:55:30] Using driver 0: Наушники (2- Устройство с поддержкой High Definition Audio)
[20:55:30] Using Windows Audio Session API for sound output.
[20:55:30] Speaker mode set to Stereo
[20:55:30] Loaded FMOD version: 4.44.57
Warning: [20:55:30] SoundManager: Playback driver is ready!  driver num:0, driver name: Наушники (2- Устройство с поддержкой High Definition Audio)
Warning: [20:55:30] SoundManager: Recording driver is not ready! driver num:0, driver name: Наушники (2- Устройство с поддержкой High Definition Audio)
Warning: [20:55:30] SoundManager: Please check if the Recording driver is correctly connected!
[20:55:30] No recording drivers found.
Resource: [20:55:30] Loading StringTable '/stringtables/chat_sounds.str'
Net: [20:55:30] Created CSocket "VoiceManager"
Net: [20:55:30] [VoiceManager] Initializing...
Net: [20:55:30] [VoiceManager] Attempting to open port: 0
Net: [20:55:30] [VoiceManager] Successfully opened port: 49794
Warning: [20:55:30] [VoiceManager] Voice quality settings:
Warning: [20:55:30]        Sample Rate[8k/16k/32k]: 16000
Warning: [20:55:30]        BitNum Per Sample[16]: 16
Warning: [20:55:30]        Record Quality[0-10]: 9
[20:55:30] FFmpeg libraries successfully loaded!
Dev: [20:55:30] Using png library version 10637
Vid: [20:55:30] ---------------------------------------------------------
Vid: [20:55:30] CVid::StartDriver():
Vid: [20:55:30] Found 1 video adapters
Vid: [20:55:30] [0] - AMD Radeon RX 5700
Vid: [20:55:30] Name:      \\.\DISPLAY1
Vid: [20:55:30] Driver:    aticfx64.dll
Vid: [20:55:30] Version:   27.20.14527.2002
Vid: [20:55:30] Vendor ID: 0x00001002
Vid: [20:55:30] Device ID: 0x0000731f
Vid: [20:55:30] SubSys ID: 0xe4111da2
Vid: [20:55:30] Revision:  0x000000c4
Vid: [20:55:30] D3D_GetDisplayModes add mode from registry:\\.\DISPLAY1
Vid: [20:55:30] D3D_AddVidMode 0: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 640, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 400, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 480, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode undesirable video mode with Width: 720, Height: 576, Bpp: 32
Vid: [20:55:30] D3D_AddVidMode 1: Width: 800, Height: 600, Bpp: 32, Refresh rate: 56
Vid: [20:55:30] D3D_AddVidMode 2: Width: 800, Height: 600, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 3: Width: 800, Height: 600, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 4: Width: 800, Height: 600, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 5: Width: 800, Height: 600, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 6: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 7: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 70
Vid: [20:55:30] D3D_AddVidMode 8: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 9: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 10: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 11: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 59
Vid: [20:55:30] D3D_AddVidMode 12: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 13: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 59
Vid: [20:55:30] D3D_AddVidMode 14: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 15: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 59
Vid: [20:55:30] D3D_AddVidMode 16: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 17: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 18: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 50
Vid: [20:55:30] D3D_AddVidMode 19: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 59
Vid: [20:55:30] D3D_AddVidMode 20: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 21: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 22: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 23: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 24: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 25: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 26: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 27: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 28: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 29: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 30: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 31: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 32: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 33: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 34: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 35: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 36: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 37: Width: 1366, Height: 768, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 38: Width: 1440, Height: 900, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 39: Width: 1440, Height: 900, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 40: Width: 1440, Height: 900, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 41: Width: 1440, Height: 900, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 42: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 43: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 44: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 45: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 46: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 47: Width: 1600, Height: 900, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 48: Width: 1680, Height: 1050, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 49: Width: 1680, Height: 1050, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 50: Width: 1680, Height: 1050, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 51: Width: 1680, Height: 1050, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_AddVidMode 52: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 50
Vid: [20:55:30] D3D_AddVidMode 53: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 59
Vid: [20:55:30] D3D_AddVidMode 54: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 60
Vid: [20:55:30] D3D_AddVidMode 55: Width: 1920, Height: 1080, Bpp: 32, Refresh rate: 75
Vid: [20:55:30] D3D_SetMode settings: width:1920 height:1080 bpp:32 rate:75
Vid: [20:55:30] D3D_SetMode mode from settings:0 width:1920 height:1080 bpp:32 rate:75 fullscreen:1 exclusive:0
Vid: [20:55:30] D3D_SetMode mode from current:0 width:1920 height:1080 bpp:32 rate:75
Vid: [20:55:30] Starting Direct3D
Vid: [20:55:30] D3D_SetMode settings: width:1920 height:1080 bpp:32 rate:75
Vid: [20:55:30] D3D_SetMode mode from settings:0 width:1920 height:1080 bpp:32 rate:75 fullscreen:1 exclusive:0
Vid: [20:55:30] D3D_SetMode mode from current:0 width:1920 height:1080 bpp:32 rate:75
Vid: [20:55:30] Using Direct3D 9 EX mode
Vid: [20:55:30] Using Direct3D non-exclusive mode
Vid: [20:55:30] Creating pure hardware transform and lighting device
Vid: [20:55:30] DXT1 supported
Vid: [20:55:30] DXT2 supported
Vid: [20:55:30] DXT3 supported
Vid: [20:55:30] DXT4 supported
Vid: [20:55:30] DXT5 supported
Vid: [20:55:30] DepthStencil supported
Vid: [20:55:30] R32F supported
Vid: [20:55:30] A8 supported
Vid: [20:55:30] A8L8 supported
Vid: [20:55:30] A8R8G8B8 render targets supported
Vid: [20:55:30] R32F render targets supported
Vid: [20:55:30] NULL render targets supported
Vid: [20:55:30] Vertex shader version: vs_3_0
Vid: [20:55:30] Pixel shader version: ps_3_0
Resource: [20:55:30] Loading ResourceReference '!skin'
Resource: [20:55:30] Loading ResourceReference '!sky'
Resource: [20:55:30] Loading VertexShader 'simple'
Vid: [20:55:30] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'simple'
Vid: [20:55:30] Loading cached pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'mesh_depth'
Vid: [20:55:30] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_depth'
Vid: [20:55:30] Loading cached pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'simple_color_flat'
Vid: [20:55:30] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'simple_color_flat'
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'line'
Vid: [20:55:30] Loading cached vertex shader: line.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: line.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'line'
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: line.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'gui'
Vid: [20:55:30] Loading cached vertex shader: gui.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'gui'
Vid: [20:55:30] Loading cached pixel shader: gui.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_masked'
Vid: [20:55:30] Loading cached pixel shader: gui_masked.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_masked_grayscale'
Vid: [20:55:30] Loading cached pixel shader: gui_masked_grayscale.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_masked_blur'
Vid: [20:55:30] Loading cached pixel shader: gui_masked_blur.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_grayscale'
Vid: [20:55:30] Loading cached pixel shader: gui_grayscale.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_blur'
Vid: [20:55:30] Loading cached pixel shader: gui_blur.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'gui_channel'
Vid: [20:55:30] Loading cached vertex shader: gui_channel.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_fog'
Vid: [20:55:30] Loading cached pixel shader: gui_fog.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'gui_smoothline'
Vid: [20:55:30] Loading cached vertex shader: gui_smoothline.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'smoothline'
Vid: [20:55:30] Loading cached pixel shader: smoothline.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel'
Vid: [20:55:30] Loading cached pixel shader: gui_channel.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel_colorscale'
Vid: [20:55:30] Loading cached pixel shader: gui_channel_colorscale.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel_masked'
Vid: [20:55:30] Loading cached pixel shader: gui_channel_masked.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel_masked_grayscale'
Vid: [20:55:30] Loading cached pixel shader: gui_channel_masked_grayscale.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel_masked_blur'
Vid: [20:55:30] Loading cached pixel shader: gui_channel_masked_blur.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel_grayscale'
Vid: [20:55:30] Loading cached pixel shader: gui_channel_grayscale.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'gui_channel_blur'
Vid: [20:55:30] Loading cached pixel shader: gui_channel_blur.psh (ps_3_0)
Vid: [20:55:30] Using Hardware Shadow Map 2048 x 2048
Vid: [20:55:30] Using A8R8G8B8 Scene Buffer 1920 x 1080
Vid: [20:55:30] Using A8R8G8B8 Post Buffer 1920 x 1080
Resource: [20:55:30] Loading Material '/core/null/post.material'
Resource: [20:55:30] Loading VertexShader 'mesh_outline_alpha'
Vid: [20:55:30] Loading cached vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_outline_alpha.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_outline_alpha'
Vid: [20:55:30] Loading cached pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_outline_alpha.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'mesh_color_unit_paper'
Vid: [20:55:30] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_color_unit_paper'
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper.psh (ps_3_0)
Resource: [20:55:30] Loading ResourceReference '!post_color'
Resource: [20:55:30] Loading ^970Post effect^*: /core/post/bloom.posteffect
Resource: [20:55:30] Loading Material '/core/post/bright.material'
Resource: [20:55:30] Loading VertexShader 'post'
Vid: [20:55:30] Loading cached vertex shader: post.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'post_bright'
Vid: [20:55:30] Loading cached pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bright.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/core/post/down4.material'
Resource: [20:55:30] Loading VertexShader 'post_down4'
Vid: [20:55:30] Loading cached vertex shader: post_down4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'post_down4'
Vid: [20:55:30] Loading cached pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_down4.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/core/post/bloom_h.material'
Resource: [20:55:30] Loading VertexShader 'post_blur_h'
Vid: [20:55:30] Loading cached vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'post_bloom'
Vid: [20:55:30] Loading cached pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post_bloom.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/core/post/bloom_v.material'
Resource: [20:55:30] Loading VertexShader 'post_blur_v'
Vid: [20:55:30] Loading cached vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Resource: [20:55:30] Loading Material '/core/post/up4_combine_add.material'
Resource: [20:55:30] Loading VertexShader 'post_up4'
Vid: [20:55:30] Loading cached vertex shader: post_up4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'post'
Vid: [20:55:30] Loading cached pixel shader: post.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: post.psh (ps_3_0)
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Vid: [20:55:30] Skipping duplicate pixel shader: post.psh (ps_3_0)
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Vid: [20:55:30] Skipping duplicate pixel shader: post.psh (ps_3_0)
[20:55:30] Initializing SpeedTree rendering
Vid: [20:55:30] Direct3D initialization successful
Vid: [20:55:30] Using mode 0: 1920x1080x32
Resource: [20:55:30] Loading VertexShader 'mesh_shadow'
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
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Resource: [20:55:30] Loading PixelShader 'mesh_shadow'
Vid: [20:55:30] Loading cached pixel shader: mesh_shadow.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow.psh (ps_3_0)
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Resource: [20:55:30] Loading VertexShader 'mesh_color'
Vid: [20:55:30] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_color'
Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
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Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
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Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
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Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color.psh (ps_3_0)
Resource: [20:55:30] Loading FontFace '/core/fonts/game_ru.ttf'
Resource: [20:55:30] family: FrizQuadrataITC, style: Regular, glyphs: 689
Resource: [20:55:30] Loading FontMap 'dyn_6'
Resource: [20:55:30] Created FontMap: dyn_6 from /core/fonts/game_ru.ttf at 8 pixels in 62885 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'dyn_7'
Resource: [20:55:30] Created FontMap: dyn_7 from /core/fonts/game_ru.ttf at 9 pixels in 60521 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'dyn_8'
Resource: [20:55:30] Created FontMap: dyn_8 from /core/fonts/game_ru.ttf at 11 pixels in 39827 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'dyn_9'
Resource: [20:55:30] Created FontMap: dyn_9 from /core/fonts/game_ru.ttf at 12 pixels in 40565 us and 262144 bytes
Resource: [20:55:30] Loading FontMap 'dyn_10'
Resource: [20:55:30] Created FontMap: dyn_10 from /core/fonts/game_ru.ttf at 14 pixels in 41068 us and 262144 bytes
Resource: [20:55:30] Loading FontMap 'dyn_11'
Resource: [20:55:30] Created FontMap: dyn_11 from /core/fonts/game_ru.ttf at 15 pixels in 53621 us and 262144 bytes
Resource: [20:55:30] Loading FontMap 'dyn_12'
Resource: [20:55:30] Created FontMap: dyn_12 from /core/fonts/game_ru.ttf at 16 pixels in 41638 us and 262144 bytes
Resource: [20:55:30] Loading FontMap 'dyn_14'
Resource: [20:55:30] Created FontMap: dyn_14 from /core/fonts/game_ru.ttf at 19 pixels in 43884 us and 524288 bytes
Resource: [20:55:30] Loading FontMap 'dyn_16'
Resource: [20:55:30] Created FontMap: dyn_16 from /core/fonts/game_ru.ttf at 22 pixels in 43260 us and 524288 bytes
Resource: [20:55:30] Loading FontMap 'dyn_18'
Resource: [20:55:30] Created FontMap: dyn_18 from /core/fonts/game_ru.ttf at 25 pixels in 46431 us and 524288 bytes
Resource: [20:55:30] Loading FontMap 'dyn_24'
Resource: [20:55:30] Created FontMap: dyn_24 from /core/fonts/game_ru.ttf at 33 pixels in 46416 us and 1048576 bytes
Resource: [20:55:30] Loading FontMap 'dyn_60_numeric'
Resource: [20:55:30] Created FontMap: dyn_60_numeric from /core/fonts/game_ru.ttf at 84 pixels in 703 us and 65536 bytes
Resource: [20:55:30] Loading FontMap 'dyn_72_numeric'
Resource: [20:55:30] Created FontMap: dyn_72_numeric from /core/fonts/game_ru.ttf at 101 pixels in 664 us and 65536 bytes
Resource: [20:55:30] Loading FontFace '/core/fonts/verdana.ttf'
Resource: [20:55:30] family: Futura Md BT, style: Medium, glyphs: 261
Resource: [20:55:30] Loading FontMap 'verdana_8'
Resource: [20:55:30] Created FontMap: verdana_8 from /core/fonts/verdana.ttf at 11 pixels in 11499 us and 65536 bytes
Resource: [20:55:30] Loading FontMap 'verdana_9'
Resource: [20:55:30] Created FontMap: verdana_9 from /core/fonts/verdana.ttf at 12 pixels in 11715 us and 65536 bytes
Resource: [20:55:30] Loading FontMap 'verdana_10'
Resource: [20:55:30] Created FontMap: verdana_10 from /core/fonts/verdana.ttf at 14 pixels in 11887 us and 65536 bytes
Resource: [20:55:30] Loading FontMap 'verdana_11'
Resource: [20:55:30] Created FontMap: verdana_11 from /core/fonts/verdana.ttf at 15 pixels in 11936 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'verdana_12'
Resource: [20:55:30] Created FontMap: verdana_12 from /core/fonts/verdana.ttf at 16 pixels in 12034 us and 131072 bytes
Resource: [20:55:30] Loading FontFace '/core/fonts/digital_numeric.ttf'
Resource: [20:55:30] family: DJB Get Digital, style: Regular, glyphs: 13
Resource: [20:55:30] Loading FontMap 'digital_numeric'
Resource: [20:55:30] Created FontMap: digital_numeric from /core/fonts/digital_numeric.ttf at 101 pixels in 615 us and 65536 bytes
Resource: [20:55:30] Loading FontFace '/core/fonts/8bit.ttf'
Resource: [20:55:30] family: 2551-dotgital, style: Regular, glyphs: 238
Resource: [20:55:30] Loading FontMap '8bit_9'
Resource: [20:55:30] Created FontMap: 8bit_9 from /core/fonts/8bit.ttf at 12 pixels in 52982 us and 65536 bytes
Resource: [20:55:30] Loading FontMap '8bit_10'
Resource: [20:55:30] Created FontMap: 8bit_10 from /core/fonts/8bit.ttf at 14 pixels in 55483 us and 65536 bytes
Resource: [20:55:30] Loading FontMap '8bit_11'
Resource: [20:55:30] Created FontMap: 8bit_11 from /core/fonts/8bit.ttf at 15 pixels in 56410 us and 65536 bytes
Resource: [20:55:30] Loading FontMap '8bit_14'
Resource: [20:55:30] Created FontMap: 8bit_14 from /core/fonts/8bit.ttf at 19 pixels in 59511 us and 131072 bytes
Resource: [20:55:30] Loading FontMap '8bit_16'
Resource: [20:55:30] Created FontMap: 8bit_16 from /core/fonts/8bit.ttf at 22 pixels in 59120 us and 131072 bytes
Resource: [20:55:30] Loading FontMap '8bit_72'
Resource: [20:55:30] Created FontMap: 8bit_72 from /core/fonts/8bit.ttf at 101 pixels in 15690 us and 1048576 bytes
Resource: [20:55:30] Loading FontFace '/core/fonts/system.ttf'
Resource: [20:55:30] family: Bitstream Vera Sans Mono, style: Roman, glyphs: 269
Resource: [20:55:30] Loading FontMap 'system_small'
Resource: [20:55:30] Created FontMap: system_small from /core/fonts/system.ttf at 10 pixels in 11480 us and 65536 bytes
Resource: [20:55:30] Loading FontMap 'system_medium'
Resource: [20:55:30] Created FontMap: system_medium from /core/fonts/system.ttf at 12 pixels in 11006 us and 65536 bytes
Resource: [20:55:30] Loading FontMap 'system_large'
Resource: [20:55:30] Created FontMap: system_large from /core/fonts/system.ttf at 22 pixels in 11709 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'littletextpopup'
[20:55:30] Duplicate FontMap, littletextpopup matches dyn_16
Resource: [20:55:30] Loading FontFace '/core/fonts/kenycbi.ttf'
Resource: [20:55:30] family: DSU_WatTaNa, style: Regular, glyphs: 343
Resource: [20:55:30] Loading FontMap 'keny_26'
Resource: [20:55:30] Created FontMap: keny_26 from /core/fonts/kenycbi.ttf at 26 pixels in 12461 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'keny_36'
Resource: [20:55:30] Created FontMap: keny_36 from /core/fonts/kenycbi.ttf at 36 pixels in 12922 us and 262144 bytes
Resource: [20:55:30] Loading FontMap 'keny_52'
Resource: [20:55:30] Created FontMap: keny_52 from /core/fonts/kenycbi.ttf at 52 pixels in 16112 us and 524288 bytes
Resource: [20:55:30] Loading FontMap 'keny_58'
Resource: [20:55:30] Created FontMap: keny_58 from /core/fonts/kenycbi.ttf at 58 pixels in 14137 us and 524288 bytes
Resource: [20:55:30] Loading FontFace '/core/fonts/square.ttf'
Resource: [20:55:30] family: DSU_Pisit, style: Regular, glyphs: 232
Resource: [20:55:30] Loading FontMap 'square_16'
Resource: [20:55:30] Created FontMap: square_16 from /core/fonts/square.ttf at 16 pixels in 15740 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'square_18'
Resource: [20:55:30] Created FontMap: square_18 from /core/fonts/square.ttf at 18 pixels in 14935 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'square_20'
Resource: [20:55:30] Created FontMap: square_20 from /core/fonts/square.ttf at 20 pixels in 15384 us and 131072 bytes
Resource: [20:55:30] Loading FontMap 'square_22'
Resource: [20:55:30] Created FontMap: square_22 from /core/fonts/square.ttf at 22 pixels in 15653 us and 131072 bytes
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/arrow.cursor
Resource: [20:55:30] arrow.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading StringTable '/stringtables/client_messages_en.str'
Resource: [20:55:30] Loading StringTable '/stringtables/client_messages.str'
Net: [20:55:30] Created CSocket "Server list"
Net: [20:55:30] [Server list] Initializing...
Net: [20:55:30] [Server list] Attempting to open port: 0
Net: [20:55:30] [Server list] Successfully opened port: 49574
[20:55:30] cg_forceDefinitionReloadAll is a development value
Resource: [20:55:30] Loading StringTable '/world/terrain/TerrainTypes.str'
Cl: [20:55:30] Started client "Heroes of Newerth - Game Client" version 1.0
Resource: [20:55:30] Loading ResourceReference '!minimap_texture'
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/arrow_ally.cursor
Resource: [20:55:30] arrow_ally.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/arrow_enemy.cursor
Resource: [20:55:30] arrow_enemy.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/ping_ally.cursor
Resource: [20:55:30] ping_ally.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/ping_enemy.cursor
Resource: [20:55:30] ping_enemy.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_valid.cursor
Resource: [20:55:30] action_invalid.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_invalid.cursor
Resource: [20:55:30] action_invalid.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_target_outofrange.cursor
Resource: [20:55:30] target_outofrange.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_ally_valid.cursor
Resource: [20:55:30] action_ally_valid.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_ally_outofrange.cursor
Resource: [20:55:30] action_ally_outofrange.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_enemy_valid.cursor
Resource: [20:55:30] action_enemy_valid.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_enemy_outofrange.cursor
Resource: [20:55:30] action_enemy_outofrange.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/action_invalid_target.cursor
Resource: [20:55:30] action_invalid_target.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_down.cursor
Resource: [20:55:30] scroll_down.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_left.cursor
Resource: [20:55:30] scroll_left.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_left_down.cursor
Resource: [20:55:30] scroll_left_down.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_left_up.cursor
Resource: [20:55:30] scroll_left_up.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_right.cursor
Resource: [20:55:30] scroll_right.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_right_down.cursor
Resource: [20:55:30] scroll_right_down.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_right_up.cursor
Resource: [20:55:30] scroll_right_up.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/scroll_up.cursor
Resource: [20:55:30] scroll_up.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/shop.cursor
Resource: [20:55:30] shop.tga - 4096 bytes (RGBA)
Resource: [20:55:30] Loading StringTable '/stringtables/entities_en.str'
Resource: [20:55:30] Loading StringTable '/stringtables/entities.str'
Resource: [20:55:30] Loading StringTable '/stringtables/game_messages_en.str'
Resource: [20:55:30] Loading StringTable '/stringtables/game_messages.str'
Resource: [20:55:30] Loading ^750Game Mechanics^*: /base.gamemechanics
Resource: [20:55:30] Loading Effect '/shared/effects/ping.effect'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/symbolic/ping.wav'
Resource: [20:55:30] Loading Material '/shared/effects/materials/whitedot.material'
Resource: [20:55:30] Loading VertexShader 'effect'
Vid: [20:55:30] Loading cached vertex shader: effect.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'effect'
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/shared/effects/materials/corona_07.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/arrows.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/starlight.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/corona_06.material'
Resource: [20:55:30] Loading Effect '/shared/effects/ping_building_attack.effect'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/symbolic/ping_building_attack.wav'
Resource: [20:55:30] Loading Material '/shared/effects/materials/under_attack.material'
Resource: [20:55:30] Loading Effect '/shared/effects/ping_kill_hero.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/death.material'
Resource: [20:55:30] Loading Effect '/shared/effects/ping_kill_tower.effect'
Resource: [20:55:30] Loading Effect '/shared/effects/ping_attack_hero.effect'
Resource: [20:55:30] Loading Effect '/shared/effects/ping_protect_building.effect'
Resource: [20:55:30] Loading Effect '/shared/effects/ping_link.effect'
Resource: [20:55:30] Loading Material '/core/materials/ruler.material'
Resource: [20:55:30] Loading Effect '/shared/effects/teleport_ping.effect'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/symbolic/ping_teleport.wav'
Resource: [20:55:30] Loading Effect '/shared/effects/creep_spawn_ping.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/twirl_05.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/flux_ring.material'
Resource: [20:55:30] Loading Effect '/shared/effects/creep_ping.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/tail_02.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/fresnel.material'
Error: [20:55:30] CFileManager::GetFile() [:/privacy_ru.txt] - Invalid file type
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/aiunitcontrol/aiunitcontrol.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/aluna.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/arachna.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/armadon.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/balphagore.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/blacksmith.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/bloodhunter.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/bombardier.bot
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Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/chronos.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/dampeer.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/defiler.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/dementedshaman.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/dr.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/ellonia.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/emeraldwarden.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/engibot.bot
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Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/forsakenarcher.bot
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Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/pandamonium.bot
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Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/predator.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/prisoner.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/pyromancer.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/ravenor.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/revenant.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/rhapsody.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/shadowblade.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/soulreaper.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/stolenamunbot.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/succubus.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/witchslayer.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/definitions/wretchedhag.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/specialized_bots/rallytest.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/specialized_bots/tutorialbot1.bot
Resource: [20:55:30] Loading ^970Bot definition^*: /bots/specialized_bots/tutorialbot2.bot
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Resource: [20:55:30] Loading ^970Bot definition^*: /bots/teambot/teambotbrain.bot
Error: [20:55:30] Unable to load entity definitions for botAIHelperBot!
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_01/affector.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_02/ability.entity
Error: [20:55:30] CXMLManager::ReadBuffer() - Premature end of data in tag ability line 2
Error: [20:55:30] 
Warning: [20:55:30] CEntityDefinitionResource::Load(/heroes/aluna/ability_02/ability.entity) - couldn't read XML
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_02/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_02/gadget.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_03/affector.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_03/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_03/projectile_expire.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_03/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_03/state_enemy.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/ability_04/state.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/alt/ability_03/projectile.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/alt/droid_sheep/gadget.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/alt/state_eyepiece_effects.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/alt2/ability_03/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/hero.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/aluna/projectile/attack_projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_01/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_01/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_02/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_02/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_03/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/gadget.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/gadget_spiderling_adult.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/gadget_spiderling_child.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/pet_sotm.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/projectile_sotm.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/state_countattacks.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/state_expirepet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/ability_04/state_pet_sotm.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/alt2/projectile/attack_projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/alt2/state_clockworks.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/hero.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/arachna/projectile/attack_projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_01/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_01/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_02/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_02/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_02/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_02/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_04/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_04/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/ability_04/state_sotm.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/alt9/state_springfestival_set.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/armadon/hero.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_01/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_01/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_01/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_01/state_snare.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_02/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_02/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_02/state_secondary.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_02/state_self.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_03/pet/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_03/pet/ability_01/state_snare.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_03/pet/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_03/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_03/state_spawn.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/affector_minion.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/affector_sotm.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/gadget.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/pet/affector_pet_death.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/pet/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/projectile_leech.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/state_aura.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/state_expirepet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/state_notready.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/ability_04/state_removecharges.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/alt2/ability_03/pet/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/alt2/ability_04/pet/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/alt2/ability_04/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/alt3/ability_03/pet/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/alt3/ability_04/pet/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/alt3/ability_04/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bephelgor/hero.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_01/affector2x.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_01/affector3x.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_01/affector4x.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_01/affector5x.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_02/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_02/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_02/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_02/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_03/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/ability_04/affector2x.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/dwarf_magi/alt/ability_02/projectile.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/hunter/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/hunter/ability_01/state_debuff.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/hunter/ability_02/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/hunter/ability_03/ability.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bomb/ability_01/ability.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bomb/ability_01/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bomb/ability_01/state_1.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bomb/ability_02/ability.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bomb/ability_04/ability.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/bomb/ability_04/projectile_art.entity
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Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/ability_03/state_self.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/ability_04/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/ability_04/state_sound.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/alt8/sounds/interactions/state_sound_starter.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/alt8/sounds/interactions/state_spot_sound.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/alt8/sounds/interactions/state_spot_sound_allies.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/hero.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/projectile/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/witch_slayer/state_witchslayer_ult_boost.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_01/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_01/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_02/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_03/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_04/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/ability_04/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt2/projectile/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt3/projectile/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt4/projectile/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt4/state_babayaga_frost.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt8/sounds/interactions/state_sound_starter.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt8/sounds/interactions/state_spot_sound.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/alt8/sounds/interactions/state_spot_sound_allies.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/hero.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/projectile/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/babayaga/state_babayaga_ult_boost.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_01/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_01/ability_sub.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_01/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_01/projectile.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_01/state.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_02/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_02/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_02/pet.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_02/state_active_b.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_02/state_speed.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_03/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_04/ability.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_04/affector.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/ability_04/gadget.entity
Resource: [20:55:30] Loading ^970Entity definition^*: /heroes/rally/hero.entity
Error: [20:55:30] Unable to load entity definitions for botDefaultTeamBotBrain!
Resource: [20:55:30] Loading ^mInterface^* '/ui/fe2/main_v2.interface'
[20:55:30] Database '~/luadata/ui/fe2/HoNDB_v2.ldb' created.
[20:55:30] Database '~/luadata/ui/fe2/HoNDB_v1.ldb' created.
[20:55:30] ^cUI: Region is international
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/slider/slider_slot_l.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/slider/slider_slot_l.tga) - CTexture::Load(/ui/fe2/newui/res/common/slider/slider_slot_l.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/slider/slider_slot_r.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/slider/slider_slot_r.tga) - CTexture::Load(/ui/fe2/newui/res/common/slider/slider_slot_r.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/slider/slider_white_handle.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/slider/slider_white_handle.tga) - CTexture::Load(/ui/fe2/newui/res/common/slider/slider_white_handle.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/effects/218x767.mdf] - Invalid file type
Warning: [20:55:30] CXMLManager::ReadBuffer() - NULL buffer
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/effects/218x767.mdf) - CModel::Load(/ui/fe2/newui/res/effects/218x767.mdf) - Couldn't process XML
Resource: [20:55:30] Loading Material '/core/null/null.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/newui/res/effects/modelselection_l.effect'
Resource: [20:55:30] Loading Effect '/ui/fe2/newui/res/effects/modelselection_s.effect'
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/effects/logo.effect] - Invalid file type
Error: [20:55:30] Invalid effect '^y/ui/fe2/newui/res/effects/logo.effect^*'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/autojoin.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/chat_send.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/invite_click.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/leave_queue.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_hover.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_modes_click.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_option_click.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/mode_select.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/profile_click.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/refresh.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/region_click.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/region_hover.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/startgame.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/teamslot_click.ogg'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/revamp/teamslot_leave.ogg'
Resource: [20:55:30] Loading ^mInterface^* '/ui/fe2/ui_items_2.interface'
Resource: [20:55:30] Loading ^mInterface^* '/ui/test_suite/test_suite_client.interface'
Resource: [20:55:30] Loading ^079Cursor^*: /core/cursors/text.cursor
Resource: [20:55:30] text.tga - 4096 bytes (RGBA)
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hmin_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hmin_up.tga) - CTexture::Load(/ui/test_suite/images/im_hmin_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hmin_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hmin_down.tga) - CTexture::Load(/ui/test_suite/images/im_hmin_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hmin_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hmin_over.tga) - CTexture::Load(/ui/test_suite/images/im_hmin_over.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hslider_slot.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hslider_slot.tga) - CTexture::Load(/ui/test_suite/images/im_hslider_slot.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hslider_handle.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hslider_handle.tga) - CTexture::Load(/ui/test_suite/images/im_hslider_handle.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hmax_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hmax_up.tga) - CTexture::Load(/ui/test_suite/images/im_hmax_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hmax_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hmax_down.tga) - CTexture::Load(/ui/test_suite/images/im_hmax_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/test_suite/images/im_hmax_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/test_suite/images/im_hmax_over.tga) - CTexture::Load(/ui/test_suite/images/im_hmax_over.tga) - not found or bad texture
Warning: [20:55:30] /maps/botTest.s2z world has no config file
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_left1.png'
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_left2.png'
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_left3.png'
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_right1.png'
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_right2.png'
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/newui/Res/homepage/midbutton_right3.png'
Resource: [20:55:30] Loading Material '/ui/fe2/elements/graffiti_logo/material.material'
Resource: [20:55:30] Loading VertexShader 'mesh_shadow_opacity'
Vid: [20:55:30] Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_shadow_opacity'
Vid: [20:55:30] Loading cached pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'mesh_depth_opacity'
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_depth_opacity'
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Resource: [20:55:30] Loading VertexShader 'mesh_color_unit'
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_unit.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_color_unit_team_spec'
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_team_spec.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_color_unit_paper_team'
Vid: [20:55:30] Loading cached pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: mesh_color_unit_paper_team.psh (ps_3_0)
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmin_up.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmin_up.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmin_up.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmin_down.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmin_down.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmin_down.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmin_over.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmin_over.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmin_over.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hslider_slot.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hslider_slot.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hslider_slot.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hslider_handle.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hslider_handle.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hslider_handle.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmax_up.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmax_up.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmax_up.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmax_down.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmax_down.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmax_down.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/common/scroll/scroll_hmax_over.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/common/scroll/scroll_hmax_over.png) - CTexture::Load(/ui/fe2/newui/res/common/scroll/scroll_hmax_over.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/res/icons/] - Invalid file type
Error: [20:55:30] CBitmap::LoadAuto(/ui/fe2/newui/res/icons/) - Failed opening file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/res/icons/) - CTexture::Load(/ui/fe2/newui/res/icons/) - not found or bad texture
Resource: [20:55:30] Loading Material '/ui/fe2/elements/store2/pedestal/material.material'
Resource: [20:55:30] Loading VertexShader 'mesh_color_enviro_unit'
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_color_enviro_unit.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_color_enviro_unit_lightmap_spec_reflectmask4'
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_enviro_unit_lightmap_spec_reflectmask4.psh (ps_3_0)
Resource: [20:55:30] Loading Effect '/ui/fe2/elements/store2/pedestal/seat_light.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/earth_cracks_line_add.material'
Resource: [20:55:30] Loading VertexShader 'effect_reveal'
Vid: [20:55:30] Loading cached vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'effect_reveal'
Vid: [20:55:30] Loading cached pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/shared/effects/materials/ground_apex_ring.material'
Resource: [20:55:30] Loading VertexShader 'effect_lit'
Vid: [20:55:30] Loading cached vertex shader: effect_lit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Resource: [20:55:30] Loading Material '/shared/effects/materials/calamity_fire_scrolling_trail_blend.material'
Resource: [20:55:30] Loading VertexShader 'effect_fire_trail'
Vid: [20:55:30] Loading cached vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_fire_trail.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'effect_fire_trail'
Vid: [20:55:30] Loading cached pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_fire_trail.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/shared/effects/materials/calamity_embers_scrolling_trail_blend_2.material'
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/season/icon_l/level_16.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/season/icon_l/level_16.tga) - CTexture::Load(/ui/fe2/season/icon_l/level_16.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmin_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_up.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmin_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_down.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmin_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_over.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmin_over.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vslider_slot.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_slot.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_slot.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vslider_vhandle.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_vhandle.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vslider_vhandle.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmax_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_up.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmax_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_down.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/newui/Res/common/hscroll/scroll_vmax_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_over.tga) - CTexture::Load(/ui/fe2/newui/Res/common/hscroll/scroll_vmax_over.tga) - not found or bad texture
Resource: [20:55:30] Loading Effect '/ui/fe2/elements/store2/selectedeffect/item_image_bg.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/light_rays.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/flare_01.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/spark_10.material'
Resource: [20:55:30] Loading Material '/ui/fe2/grabbag/lucky_bundle/material.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/grabbag/lucky_bundle/hover_effect.effect'
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmin_up.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmin_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmin_up.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmin_down.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmin_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmin_down.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmin_over.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmin_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmin_over.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hslider_slot.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hslider_slot.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hslider_slot.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hslider_handle.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hslider_handle.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hslider_handle.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmax_up.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmax_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmax_up.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmax_down.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmax_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmax_down.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_hmax_over.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_hmax_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_hmax_over.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmin_up.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmin_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmin_up.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmin_down.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmin_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmin_down.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmin_over.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmin_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmin_over.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hslider_slot.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hslider_slot.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hslider_slot.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hslider_handle.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hslider_handle.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hslider_handle.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmax_up.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmax_up.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmax_up.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmax_down.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmax_down.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmax_down.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/combobox/combobox_v_hmax_over.png] - Invalid file type
Error: [20:55:30] CBitmap::LoadPNG() - Could not open file
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/combobox/combobox_v_hmax_over.png) - CTexture::Load(/ui/fe2/elements/store2/combobox/combobox_v_hmax_over.png) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/fe2/elements/store2/selectedeffect/invis.material] - Invalid file type
Resource: [20:55:30] Loading Material '/ui/fe2/elements/store2/selectedeffect/invis.material'
Warning: [20:55:30] CXMLManager::ReadBuffer() - NULL buffer
Warning: [20:55:30] IResourceLibrary::Register(/ui/fe2/elements/store2/selectedeffect/invis.material) - CMaterial::Load() - CMaterial::Load(/ui/fe2/elements/store2/selectedeffect/invis.material) - couldn't read XML
Resource: [20:55:30] Loading Effect '/ui/fe2/elements/store2/selectedeffect/selected_efx.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/blink.material'
Error: [20:55:30] CFileManager::GetFile() [/shared/effects/screen_efx/unnamed.material] - Invalid file type
Resource: [20:55:30] Loading Material '/shared/effects/screen_efx/unnamed.material'
Warning: [20:55:30] CXMLManager::ReadBuffer() - NULL buffer
Warning: [20:55:30] IResourceLibrary::Register(/shared/effects/screen_efx/unnamed.material) - CMaterial::Load() - CMaterial::Load(/shared/effects/screen_efx/unnamed.material) - couldn't read XML
Resource: [20:55:30] Loading Effect '/ui/fe2/elements/store2/selectedeffect/selected_light.effect'
Resource: [20:55:30] Loading Effect '/ui/fe2/elements/store2/selectedeffect/item_image_bg_specials.effect'
Resource: [20:55:30] Loading Effect '/shared/models/invis.mdf'
Error: [20:55:30] CXMLManager::ReadBuffer() - Invalid root node 'model', expected 'effect'
Warning: [20:55:30] CEffect::Load(/shared/models/invis.mdf) - CEffect::Load(/shared/models/invis.mdf) - couldn't read XML
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hmin_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hmin_up.tga) - CTexture::Load(/ui/info/combobox_hmin_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hmin_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hmin_down.tga) - CTexture::Load(/ui/info/combobox_hmin_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hmin_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hmin_over.tga) - CTexture::Load(/ui/info/combobox_hmin_over.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hslider_slot.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hslider_slot.tga) - CTexture::Load(/ui/info/combobox_hslider_slot.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hslider_handle.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hslider_handle.tga) - CTexture::Load(/ui/info/combobox_hslider_handle.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hmax_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hmax_up.tga) - CTexture::Load(/ui/info/combobox_hmax_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hmax_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hmax_down.tga) - CTexture::Load(/ui/info/combobox_hmax_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/info/combobox_hmax_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/info/combobox_hmax_over.tga) - CTexture::Load(/ui/info/combobox_hmax_over.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmin_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmin_up.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmin_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmin_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmin_down.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmin_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmin_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmin_over.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmin_over.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hslider_slot.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hslider_slot.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hslider_slot.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hslider_handle.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hslider_handle.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hslider_handle.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmax_up.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmax_up.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmax_up.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmax_down.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmax_down.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmax_down.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/elements/watch_system/info/ws_hmax_over.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/elements/watch_system/info/ws_hmax_over.tga) - CTexture::Load(/ui/elements/watch_system/info/ws_hmax_over.tga) - not found or bad texture
Error: [20:55:30] CFileManager::GetFile() [/ui/common/new_shop_interface/listing_bgx.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/common/new_shop_interface/listing_bgx.tga) - CTexture::Load(/ui/common/new_shop_interface/listing_bgx.tga) - not found or bad texture
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/well/low/material_water.material'
Resource: [20:55:30] Loading VertexShader 'water_low'
Vid: [20:55:30] Loading cached vertex shader: water_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_low.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'water_low'
Vid: [20:55:30] Loading cached pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_low.psh (ps_3_0)
Resource: [20:55:30] Loading ^bSample^* '/buildings/legion/well/sounds/idle.wav'
Resource: [20:55:30] Loading Material '/buildings/legion/well/material_eagle.material'
Resource: [20:55:30] Loading PixelShader 'mesh_color_lightmap'
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/buildings/legion/well/material_rocks.material'
Resource: [20:55:30] Loading Material '/buildings/legion/well/material_lion.material'
Error: [20:55:30] CFileManager::GetFile() [/buildings/legion/well/Standard_11.material] - Invalid file type
Resource: [20:55:30] Loading Material '/buildings/legion/well/Standard_11.material'
Warning: [20:55:30] CXMLManager::ReadBuffer() - NULL buffer
Warning: [20:55:30] IResourceLibrary::Register(/buildings/legion/well/Standard_11.material) - CMaterial::Load() - CMaterial::Load(/buildings/legion/well/Standard_11.material) - couldn't read XML
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/flint/low/material.material'
Error: [20:55:30] CFileManager::GetFile() [/ui/common/models/gfxpreview/flint/low/color.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/common/models/gfxpreview/flint/low/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/flint/low/color.tga) - not found or bad texture
Resource: [20:55:30] Loading VertexShader 'blacksmith_low'
Vid: [20:55:30] Loading cached vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_low.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'blacksmith_low'
Vid: [20:55:30] Loading cached pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_low.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/scout/low/material.material'
Error: [20:55:30] CFileManager::GetFile() [/ui/common/models/gfxpreview/scout/low/color.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/common/models/gfxpreview/scout/low/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/scout/low/color.tga) - not found or bad texture
Resource: [20:55:30] Loading VertexShader 'panda_low'
Vid: [20:55:30] Loading cached vertex shader: panda_low.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: panda_low.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: panda_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_low.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_low.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'panda_low'
Vid: [20:55:30] Loading cached pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_low.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/world/props/sol_ground/material.material'
Resource: [20:55:30] Loading VertexShader 'mesh_shadow_cliff'
Vid: [20:55:30] Loading cached vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: mesh_shadow_cliff.vsh (vs_3_0)
Resource: [20:55:30] Loading VertexShader 'mesh_color_cliff'
Vid: [20:55:30] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: mesh_color_cliff.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'mesh_color_cliff'
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:30] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Resource: [20:55:30] Loading ResourceReference '!terrain_d'
Resource: [20:55:30] Loading ResourceReference '!terrain_n'
Resource: [20:55:30] Loading ResourceReference '!terrain_d2'
Resource: [20:55:30] Loading ResourceReference '!terrain_n2'
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/well/med/material_water.material'
Resource: [20:55:30] Loading VertexShader 'water_high'
Vid: [20:55:30] Loading cached vertex shader: water_high.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: water_high.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: water_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: water_high.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'water_med'
Vid: [20:55:30] Loading cached pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/flint/med/material.material'
Error: [20:55:30] CFileManager::GetFile() [/ui/common/models/gfxpreview/flint/med/color.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/common/models/gfxpreview/flint/med/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/flint/med/color.tga) - not found or bad texture
Resource: [20:55:30] Loading VertexShader 'blacksmith_med'
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_med.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'blacksmith_med'
Vid: [20:55:30] Loading cached pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_med.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/scout/med/material.material'
Error: [20:55:30] CFileManager::GetFile() [/ui/common/models/gfxpreview/scout/med/color.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/common/models/gfxpreview/scout/med/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/scout/med/color.tga) - not found or bad texture
Resource: [20:55:30] Loading VertexShader 'panda_med'
Vid: [20:55:30] Loading cached vertex shader: panda_med.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: panda_med.vsh (vs_3_0)
Vid: [20:55:30] Loading cached vertex shader: panda_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_med.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_med.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'panda_med'
Vid: [20:55:30] Loading cached pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/well/high/material_water.material'
Resource: [20:55:30] Loading PixelShader 'water_high'
Vid: [20:55:30] Loading cached pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: water_high.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/flint/high/material.material'
Resource: [20:55:30] Loading VertexShader 'blacksmith_high'
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: blacksmith_high.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'blacksmith_high'
Vid: [20:55:30] Loading cached pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/ui/common/models/gfxpreview/scout/high/material.material'
Error: [20:55:30] CFileManager::GetFile() [/ui/common/models/gfxpreview/scout/high/color.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/common/models/gfxpreview/scout/high/color.tga) - CTexture::Load(/ui/common/models/gfxpreview/scout/high/color.tga) - not found or bad texture
Resource: [20:55:30] Loading VertexShader 'panda_high'
Vid: [20:55:30] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: panda_high.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'panda_high'
Vid: [20:55:30] Loading cached pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Warning: [20:55:30] "If(!StringEmpty('cg_unitPortraitOverlay'),        Split(         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           If(cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(cg_unitPortraitOverlay)'),           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(!cg_unitPortraitOverlay)')          )         )        )        ); ;"
Warning: [20:55:30] Could not find a value for symbol: cg_unitPortraitOverlay
Warning: [20:55:30] "If(!StringEmpty('cg_unitPortraitOverlay'),        Split(         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           If(cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_unitPortraitOverlay,            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_unitPortraitOverlay', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_unitPortraitOverlay'),          If(!false,           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(cg_unitPortraitOverlay)'),           Call('options_checkbox_check_cg_unitPortraitOverlay', 'SetVisible(!cg_unitPortraitOverlay)')          )         )        )        ); ;"
Warning: [20:55:30] Could not find a value for symbol: cg_unitPortraitOverlay
Warning: [20:55:30] "If(!StringEmpty('cg_showAoEIndicators'),        Split(         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           If(cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(cg_showAoEIndicators)'),           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(!cg_showAoEIndicators)')          )         )        )        ); ;"
Warning: [20:55:30] Could not find a value for symbol: cg_showAoEIndicators
Warning: [20:55:30] "If(!StringEmpty('cg_showAoEIndicators'),        Split(         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           If(cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           ),          If(!cg_showAoEIndicators,            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'normal\')'),            Call('options_checkbox_frame_cg_showAoEIndicators', 'SetRenderMode(\'grayscale\')')           )          )         ),         If(WidgetExists('options_checkbox_frame_cg_showAoEIndicators'),          If(!false,           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(cg_showAoEIndicators)'),           Call('options_checkbox_check_cg_showAoEIndicators', 'SetVisible(!cg_showAoEIndicators)')          )         )        )        ); ;"
Warning: [20:55:30] Could not find a value for symbol: cg_showAoEIndicators
Resource: [20:55:30] Loading Material '/ui/common/models/toggle/grad.material'
Resource: [20:55:30] Loading VertexShader 'simple_depth'
Vid: [20:55:30] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: simple_depth.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'simple_depth'
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Resource: [20:55:30] Loading Effect '/ui/common/models/toggle/toggle.effect'
[20:55:30] Database '~/luadata/ui/fe2/newui/Social_V2.ldb' created.
Resource: [20:55:30] Loading ^mBitmask^* '/ui/fe2/codex/start_btn.png'
Resource: [20:55:30] Loading ^bSample^* '/shared/sounds/ui/button_click_05.wav'
Resource: [20:55:30] Loading ^mInterface^* '/ui/spectoast.interface'
Resource: [20:55:30] Loading ^mInterface^* '/ui/fe2/web_panel.interface'
Resource: [20:55:30] Loading ^mInterface^* '/ui/game_vote.interface'
Error: [20:55:30] CFileManager::GetFile() [/ui/icons/thumbsdown_disabled.tga] - Invalid file type
Warning: [20:55:30] IResourceLibrary::Register(/ui/icons/thumbsdown_disabled.tga) - CTexture::Load(/ui/icons/thumbsdown_disabled.tga) - not found or bad texture
Warning: [20:55:30] Form "PlayerStats" not found in interface main
Warning: [20:55:30] Form "PlayerStatsEvent" not found in interface main
[20:55:30] GetWidget Global failed to find communicatorTabsHasQuests in interface nil
Error: [20:55:30] /ui/fe2/quests/quests_v2.lua:2125: attempt to index a nil value
[20:55:30] GetWidget Global failed to find stats_matches_list_public in interface nil
[20:55:30] GetWidget Global failed to find stats_matches_list_ranked in interface nil
[20:55:30] GetWidget Global failed to find stats_matches_list_season_normal in interface nil
[20:55:30] GetWidget Global failed to find stats_matches_list_casual in interface nil
[20:55:30] GetWidget Global failed to find stats_matches_list_event in interface nil
[20:55:30] GetWidget Global failed to find stats_matches_list_season_casual in interface nil
Resource: [20:55:30] Loading Effect '/ui/fe2/NewUI/res/effects/undersideeffect.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/flare_07.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/NewUI/res/effects/logo_hon.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/logoball.material'
Resource: [20:55:30] Loading VertexShader 'effect3d'
Vid: [20:55:30] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'effect3d'
Vid: [20:55:30] Loading cached pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Resource: [20:55:30] Loading Effect '/ui/fe2/NewUI/res/effects/logo_hon_glow.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/logo_reveal.material'
Warning: [20:55:30] /maps/botTest.s2z world has no config file
Resource: [20:55:30] Loading Effect '/ui/fe2/NewUI/res/effects/voice.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/voice.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/NewUI/res/effects/voice2.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/voice2.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/NewUI/res/effects/swap.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/ring_03.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/star_03.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/trail_02.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/newui/res/effects/button_pbt_fb.effect'
Resource: [20:55:30] Loading Effect '/buildings/legion/well/effects/healing_well_body.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/phantom_smoke_10.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/water_puddle_02_white.material'
Resource: [20:55:30] Loading VertexShader 'effect_water'
Vid: [20:55:30] Loading cached vertex shader: effect_water.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_water.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'effect_water'
Vid: [20:55:30] Loading cached pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Resource: [20:55:30] Loading PixelShader 'effect_water_norefract'
Vid: [20:55:30] Loading cached pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/shared/effects/materials/water_spray_blend.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/water_splash.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/dust_smoke_02.material'
Resource: [20:55:30] Loading Material '/shared/effects/materials/refract_waterring.material'
Resource: [20:55:30] Loading VertexShader 'effect_refract'
Vid: [20:55:30] Loading cached vertex shader: effect_refract.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Vid: [20:55:30] Skipping duplicate vertex shader: effect_refract.vsh (vs_3_0)
Resource: [20:55:30] Loading PixelShader 'effect_refract'
Vid: [20:55:30] Loading cached pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:30] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Resource: [20:55:30] Loading Material '/shared/effects/materials/refract_ripples.material'
Resource: [20:55:30] Loading Effect '/ui/fe2/season/effects/popup_back_1.effect'
Resource: [20:55:30] Loading Material '/shared/effects/materials/nova_05.material'
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/hiro_alt12.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/selected.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_punk_tough.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_supperboost.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_too_good.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/announcer_graffiti.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/courier.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/valkyrie_alt12.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_boost10.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_too_sassy.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_punk_cool.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko120.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/nomad_alt12.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/dwarf_magi_alt6.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/chatcolor.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_boost10.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_supperboost.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_too_sexy.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_too_explosive.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ward.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/taunt.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/pyromancer_alt8.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_too_deadly.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_supperboost.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko120.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/creep.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko120.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/doctor_repulsor_alt10.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_boost5.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_punk_repulsor.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/pollywogpriest_alt7.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/ai_punk_pollywog.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/te_punkplay.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_upgrade.png - 49152 bytes (RGB)
Resource: [20:55:30] /ui/fe2/codex/rewards/roulette_plinko80.png - 49152 bytes (RGB)
Error: [20:55:30] [string "mainLoginQueue.onload"]:1: attempt to index global 'TriggerManager' (a nil value)
Error: [20:55:30] [string "(widget).onload"]:1: attempt to index global 'TriggerManager' (a nil value)
Resource: [20:55:30] Loading ^mInterface^* '/ui/fe2/newui/loading_v2.interface'
Resource: [20:55:30] Loading ^mInterface^* '/ui/fe2/loading_matchmaking_preload.interface'
Resource: [20:55:30] Loading ^mInterface^* '/ui/fe2/newui/loading_matchmaking_connecting_v2.interface'
Resource: [20:55:30] Loading ^mInterface^* '/ui/main_popup_v2.interface'
Error: [20:55:30] A UI trigger named "NewUIPopupMenu" already exists.
[20:55:30] Created new client instance #0
[20:55:30] Client System Details:
[20:55:30] OS: Майкрософт Windows 10 Корпоративная LTSC; Version 10.0.17763
[20:55:30] Processor: AMD Ryzen 5 2600 Six-Core Processor (1550 MHz)
[20:55:30] Video: AMD Radeon RX 5700 (4.00 GB)
[20:55:30] MAC: d8-0d-17-dd-3b-8d
[20:55:30] RAM: 2.00 GB 11.80 GB/15.95 GB
CGame: [20:55:39] 
CGame: [20:55:39] 
CGame: [20:55:39] Old: 0-  New: 1-main
CGame: [20:55:39] 
CGame: [20:55:39] 
CGame: [20:55:39] UpdaterStatus status: 0
CGame: [20:55:39] ^g4294967295|UnnamedNewbie|0
CGame: [20:55:39] ^o Set: Unable to find cvar ui_gameInterfaceLoaded
CGame: [20:55:39] ^o Set: Unable to find cvar ui_game_specInterfaceLoaded
Resource: [20:55:39] Loading ^bSample^* '/shared/sounds/ui/button_slide_01.wav'
CGame: [20:55:39] should send new focus
CGame: [20:55:39] ['gamePhase'] = 0,
CGame: [20:55:39] PRIMARY focus is 
[20:55:39] HoN_Region:PopulatePointPackageButtons HoN_Region.activeRegion: international
CGame: [20:55:39] UpdaterStatus status: 0
CGame: [20:55:39] ^g4294967295|UnnamedNewbie|0
CGame: [20:55:39] ^o Set: Unable to find cvar ui_gameInterfaceLoaded
CGame: [20:55:39] ^o Set: Unable to find cvar ui_game_specInterfaceLoaded
Resource: [20:55:39] Loading Effect '/ui/fe2/mainmenu/bg_effects/logo_candle.effect'
Resource: [20:55:39] Loading Material '/shared/effects/materials/soul_projectile2.material'
Resource: [20:55:39] Loading Material '/shared/effects/materials/flare_03.material'
Resource: [20:55:39] Loading Effect '/ui/fe2/mainmenu/bg_effects/logo.effect'
Resource: [20:55:39] Loading Material '/shared/effects/materials/phantom_smoke_04.material'
Cl: [20:55:39] Connecting to authentication server...
Cl: [20:55:41] Server authentication successful!
Cl: [20:55:41] Login success: #8922307 Faank790 [4a1e65e8320237d9b6b758df34b8f0ed:17de6fcaae63dc9581b8e0d76ecdc49fcf1a5140]
Cl: [20:55:41] ^gClear subaccount list.
Cl: [20:55:41] ^gAdd subaccount Faank790 index1
Cl: [20:55:41] Cloud Status Has Been Sent
CGame: [20:55:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [20:55:41] UpdaterStatus status: 2
CGame: [20:55:41] ^g8922307|Faank790|3
CGame: [20:55:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
[20:55:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
[20:55:41] ====================
[20:55:41] ARRAY:
[20:55:41]   0, ARRAY:
[20:55:41]     version, STRING: 4.9.1.1
[20:55:41]     os, STRING: wac
[20:55:41]     arch, STRING: x86_64
[20:55:41]     url, STRING: http://cdn.hon.team/
[20:55:41]     url2, STRING: http://cdn.hon.team/
[20:55:41]     latest_version, STRING: 4.9.1.1
[20:55:41]     latest_manifest_checksum, STRING: b861020316b1d11d54119262729fc75c4514bd34
[20:55:41]     latest_manifest_size, STRING: 3612306
[20:55:41]   version, STRING: 4.9.1.1
[20:55:41]   current_version, STRING: 4.9.1.1
[20:55:41]   current_manifest_checksum, STRING: b861020316b1d11d54119262729fc75c4514bd34
[20:55:41]   current_manifest_size, STRING: 3612306
[20:55:41] ====================
Net: [20:55:41] [Updater] Found latest manifest checksum in version response.
Net: [20:55:41] [Updater] Found current manifest checksum in version response.
Net: [20:55:41] [Updater] No updates found, already at the latest version (4.9.1.1)
CGame: [20:55:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [20:55:41] Requesting Player Simple Stats !!
Resource: [20:55:41] Loading ^bSample^* '/shared/sounds/ui/menu/iris_close.wav'
CGame: [20:55:41] TMMLeaveGroup reason: param1:false
CGame: [20:55:41] Left TMM Group - NULL
[20:55:41] Executing "~/reconnect.cfg"
Net: [20:55:41] Create new session to 168.171.51.49:64594
CGame: [20:55:41] UpdaterStatus status: 6
Error: [20:55:41] CPacket::Write() - Exceeded MAX_PACKET_SIZE while writing data: "0x00000c15fa381b", length: 4294967265
Error: [20:55:41] CPacket::Write() - Exceeded MAX_PACKET_SIZE while writing data: "0x00000c15fa381b", length: 4294967261
[20:55:41] Call - Widget 'com_hider' not found
[20:55:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
[20:55:41] GetWidget Global failed to find playerstats_mastery_level_reward_4_number in interface nil
[20:55:41] GetWidget Global failed to find playerstats_mastery_level_reward_6_number in interface nil
[20:55:41] GetWidget Global failed to find playerstats_mastery_level_reward_8_number in interface nil
[20:55:41] GetWidget Global failed to find playerstats_mastery_level_reward_9_number in interface nil
[20:55:41] GetWidget Global failed to find playerstats_mastery_level_reward_12_number in interface nil
[20:55:41] GetWidget Global failed to find playerstats_mastery_level_reward_14_number in interface nil
[20:55:41] Requesting mastery hero info
Resource: [20:55:42] Loading ^bSample^* '/shared/sounds/ui/menu/slide_2.wav'
Resource: [20:55:42] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/9/343/9343367/1.cai'
[20:55:42] GetWidget Global failed to find map_selection_large_item_3_scale_con_norank_game1 in interface nil
Net: [20:55:42] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/9/343/9343367/1.cai
Resource: [20:55:42] Loading Material '/core/materials/line.material'
Vid: [20:55:42] Reloading shaders...
Vid: [20:55:42] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:42] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:42] Loading cached vertex shader: simple.vsh (vs_3_0)
Vid: [20:55:42] Skipping duplicate vertex shader: simple.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
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Vid: [20:55:42] Skipping duplicate vertex shader: line.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: gui.vsh (vs_3_0)
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Vid: [20:55:42] Skipping duplicate vertex shader: mesh_outline_alpha.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:42] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:42] Loading cached vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
Vid: [20:55:42] Skipping duplicate vertex shader: mesh_color_unit_paper.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: post.vsh (vs_3_0)
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Vid: [20:55:42] Skipping duplicate vertex shader: post.vsh (vs_3_0)
Vid: [20:55:42] Loading cached vertex shader: post_down4.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: mesh_color.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached vertex shader: effect.vsh (vs_3_0)
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Vid: [20:55:42] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
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Vid: [20:55:42] Loading cached pixel shader: mesh_color_cliff.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: water_med.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: water_med.psh (ps_3_0)
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Vid: [20:55:42] Loading cached pixel shader: blacksmith_med.psh (ps_3_0)
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Vid: [20:55:42] Loading cached pixel shader: panda_med.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_med.psh (ps_3_0)
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Vid: [20:55:42] Loading cached pixel shader: water_high.psh (ps_3_0)
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Vid: [20:55:42] Loading cached pixel shader: blacksmith_high.psh (ps_3_0)
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Vid: [20:55:42] Skipping duplicate pixel shader: blacksmith_high.psh (ps_3_0)
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Vid: [20:55:42] Loading cached pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
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Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: panda_high.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
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Vid: [20:55:42] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
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Vid: [20:55:42] Skipping duplicate pixel shader: simple_depth.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
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Vid: [20:55:42] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_water_norefract.psh (ps_3_0)
Vid: [20:55:42] Loading cached pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_refract.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect.psh (ps_3_0)
CGame: [20:55:42] ^gMasteryClearInfo triggered!
Resource: [20:55:42] Loading ^bSample^* '/shared/sounds/ui/lobby/latch_close.wav'
Warning: [20:55:42] SetNoMouseRightClick not implemented.
Resource: [20:55:42] Unregistering ^c#2541^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [20:55:42] Unregistering ^c#2541^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [20:55:42] Unregistering ^c#2541^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [20:55:42] Unregistering ^c#2541^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [20:55:42] Unregistering ^c#2541^o {texture}       ^w                     ^y $chromium156^o [Size: 3.00 MB]^o [WH: 1024,768]
Resource: [20:55:42] Unregistering ^c#2541^o {texture}       ^w                     ^y $chromium156^o [Size: 3.90 MB]^o [WH: 1330,768]
Vid: [20:55:42] Skipping duplicate vertex shader: effect3d.vsh (vs_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect3d.psh (ps_3_0)
Vid: [20:55:42] Skipping duplicate vertex shader: effect_reveal.vsh (vs_3_0)
Vid: [20:55:42] Skipping duplicate pixel shader: effect_reveal.psh (ps_3_0)
Net: [20:55:42] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/9/343/9343367/1.cai
Resource: [20:55:42] ~/webcache/00000000 - 49152 bytes (RGB)
Resource: [20:55:42] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/3/654/3654073/2.cai'
Resource: [20:55:42] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/3/268/3268012/2.cai'
Resource: [20:55:42] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/8/383/8383433/1.cai'
Net: [20:55:42] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/3/654/3654073/2.cai
Net: [20:55:42] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/3/268/3268012/2.cai
Net: [20:55:42] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/8/383/8383433/1.cai
Resource: [20:55:42] Loading ^bSample^* '/shared/sounds/ui/button_over_01.wav'
[20:55:42] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [20:55:42] should send new focus
CGame: [20:55:42] ['mainMenuPanel'] = "news",
CGame: [20:55:42] ['gamePhase'] = 0,
CGame: [20:55:42] PRIMARY focus is news
Net: [20:55:43] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/3/654/3654073/2.cai
Resource: [20:55:43] ~/webcache/00000001 - 49152 bytes (RGB)
Net: [20:55:43] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/3/268/3268012/2.cai
Resource: [20:55:43] ~/webcache/00000002 - 49152 bytes (RGB)
Net: [20:55:43] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/8/383/8383433/1.cai
Resource: [20:55:43] ~/webcache/00000003 - 65536 bytes (RGBA)
[20:55:46] ResContext: deleted context '^yui:bgeffects2^*'
Resource: [20:55:46] Unregistering ^c#0026^o {model}         ^w                     ^y /ui/fe2/mainmenu/bg_effects/debug.mdf^o [Size: 4.36 KB]^o [Meshes: 0]^o [Verts: 0]^o [Faces: 0]
Error: [20:55:46] IResourceLibrary(8)::Get(0x1a) - Handle has been unregistered
Resource: [20:55:46] Unregistering ^c#0064^o {material}      ^w                     ^y /shared/effects/materials/flare_03.material
Resource: [20:55:46] Unregistering ^c#0022^o {clip}          ^w                     ^y /ui/fe2/mainmenu/bg_effects/debug.clip^o [Size: 6.08 KB]^o [Pos Keys: 72]^o [Scale Keys: 72]^o [Quats: 24]
Resource: [20:55:46] Unregistering ^c#2744^o {texture}       ^w                     ^y /shared/effects/textures/flare_03.tga^g [EXTERN]^o [Size: 42.67 KB]^o [WH: 256,256]
Resource: [20:55:46] Unregistering ^c#2743^o {texture}       ^w                     ^y /shared/effects/textures/soul_projectile2.tga^g [EXTERN]^o [Size: 42.67 KB]^o [WH: 256,128]
Resource: [20:55:46] Unregistering ^c#0063^o {material}      ^w                     ^y /shared/effects/materials/soul_projectile2.material
Resource: [20:55:46] Unregistering ^c#0030^o {effect}        ^w                     ^y /ui/fe2/mainmenu/bg_effects/logo_candle.effect
Error: [20:55:46] IResourceLibrary(15)::Get(0x1e) - Handle has been unregistered
[20:55:46] ResContext: deleted context '^yui:bglogo2^*'
Resource: [20:55:46] Unregistering ^c#2747^o {texture}       ^w                     ^y /ui/fe2/mainmenu/logo_fb.tga^g [EXTERN]^o [Size: 341.34 KB]^o [WH: 512,128]
Resource: [20:55:46] Unregistering ^c#2748^o {texture}       ^w                     ^y /ui/fe2/mainmenu/logo_hon.tga^g [EXTERN]^o [Size: 341.33 KB]^o [WH: 1024,256]
Resource: [20:55:46] Unregistering ^c#2746^o {texture}       ^w                     ^y /ui/fe2/mainmenu/bg3_new.tga^g [EXTERN]^o [Size: 5.33 MB]^o [WH: 2048,2048]
Error: [20:55:46] CPacket::Write() - Exceeded MAX_PACKET_SIZE while writing data: "0x00000c15fa381b", length: 4294967265
Resource: [20:55:49] Loading ^bSample^* '/shared/sounds/ui/button_click_01.wav'
Cl: [20:55:49] Requesting Campaign Season Rewards
Resource: [20:55:51] Loading ^bSample^* '/shared/sounds/ui/button_over_03.wav'
Resource: [20:55:55] Loading ^bSample^* '/shared/sounds/ui/button_click_03.wav'
Cl: [20:55:55] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
Warning: [20:55:55] SetNoMouseRightClick not implemented.
Cl: [20:56:02] Requesting Campaign Season Rewards
Resource: [20:56:02] Loading ^bSample^* '/shared/sounds/ui/revamp/region_hover.wav'
Resource: [20:56:02] Loading ^bSample^* '/shared/sounds/ui/revamp/region_click.wav'
Resource: [20:56:02] Loading ^bSample^* '/shared/sounds/ui/revamp/startgame.wav'
Cl: [20:56:02] Creating TMM Group
Cl: [20:56:02] TMMType: 4
Cl: [20:56:02] GameType: 6
Cl: [20:56:02] MapName: caldavar
Cl: [20:56:02] GameModes: rb
Cl: [20:56:02] Regions: RU|
Cl: [20:56:02] Ranked: 1
Cl: [20:56:02] MatchFidelity: 0
Cl: [20:56:02] BotDifficulty: 1
Cl: [20:56:02] RandomizeBots: 1
[20:56:03] You have been temporarily banned from matchmaking because you have failed to load properly multiple times, please try re-join matchmaking again in 85 seconds.
[20:56:03] TMMLeaveGroup reason:banned param1:false
[20:56:03] Left TMM Group - banned
Resource: [20:56:05] Loading ^bSample^* '/shared/sounds/ui/lobby/button_jointeam.wav'
Resource: [20:58:35] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/0/603/603693/2.cai'
Net: [20:58:35] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/0/603/603693/2.cai
Net: [20:58:35] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/0/603/603693/2.cai
Resource: [20:58:35] ~/webcache/00000004 - 65536 bytes (RGBA)
Resource: [21:02:20] Loading ResourceReference '!http://s3.amazonaws.com/naeu-icb2/icons/8/965/8965826/1.cai'
Net: [21:02:20] [Web] Starting download on http://s3.amazonaws.com/naeu-icb2/icons/8/965/8965826/1.cai
Net: [21:02:21] [Web] Finished download on http://s3.amazonaws.com/naeu-icb2/icons/8/965/8965826/1.cai
Resource: [21:02:21] ~/webcache/00000005 - 49152 bytes (RGB)
CGame: [21:05:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [21:05:41] UpdaterStatus status: 1
CGame: [21:05:41] Writing Database '~/luadata/ui/fe2/HoNDB_v1.ldb'
CGame: [21:05:41] UpdaterStatus status: 0
Cl: [21:08:08] Wrote: c:/Users/Fank790/Documents/Heroes of Newerth x64/game/startup.cfg
Vid: [21:08:08] Direct3D shutting down...
Dev: [21:08:08] Shutting Down Chromium...
Dev: [21:08:08] Chromium has been shutdown.
[21:08:08] FFmpeg libraries unloaded!
Cl: [21:08:08] Clearing all state data...
Cl: [21:08:08] ResContext: deleted context '^yclient:curgame_world^*'
Resource: [21:08:08] Unregistering ^c#0013^o {material}      ^w                     ^y /core/materials/ruler.material
Resource: [21:08:08] Unregistering ^c#0012^o {material}      ^w                     ^y /shared/effects/materials/death.material
Resource: [21:08:08] Unregistering ^c#0002^o {sample}        ^w                     ^y /shared/sounds/symbolic/ping_teleport.wav^g [EXTERN]^o [Size: 147.02 KB]^o [Bits: 16]^o [Rate: 22050]^o [RAW]^o [MONO]
Resource: [21:08:08] Unregistering ^c#0001^o {sample}        ^w                     ^y /shared/sounds/symbolic/ping_building_attack.wav^g [EXTERN]^o [Size: 160.22 KB]^o [Bits: 16]^o [Rate: 22050]^o [RAW]^o [MONO]
Resource: [21:08:08] Unregistering ^c#0008^o {effect}        ^w                     ^y /shared/effects/creep_spawn_ping.effect
Resource: [21:08:08] Unregistering ^c#0084^o {texture}       ^w                     ^y /shared/effects/textures/flux_ring.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0017^o {material}      ^w                     ^y /shared/effects/materials/fresnel.material
Resource: [21:08:08] Unregistering ^c#0009^o {material}      ^w                     ^y /shared/effects/materials/starlight.material
Resource: [21:08:08] Unregistering ^c#0016^o {material}      ^w                     ^y /shared/effects/materials/tail_02.material
Resource: [21:08:08] Unregistering ^c#0010^o {material}      ^w                     ^y /shared/effects/materials/corona_06.material
Resource: [21:08:08] Unregistering ^c#0082^o {texture}       ^w                     ^y /shared/effects/textures/ping_death.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0000^o {effect}        ^w                     ^y /shared/effects/ping.effect
Resource: [21:08:08] Unregistering ^c#0011^o {material}      ^w                     ^y /shared/effects/materials/under_attack.material
Resource: [21:08:08] Unregistering ^c#0081^o {texture}       ^w                     ^y /shared/effects/textures/ping_building.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0007^o {effect}        ^w                     ^y /shared/effects/teleport_ping.effect
Resource: [21:08:08] Unregistering ^c#0015^o {material}      ^w                     ^y /shared/effects/materials/flux_ring.material
Resource: [21:08:08] Unregistering ^c#0014^o {material}      ^w                     ^y /shared/effects/materials/twirl_05.material
Resource: [21:08:08] Unregistering ^c#0000^o {sample}        ^w                     ^y /shared/sounds/symbolic/ping.wav^g [EXTERN]^o [Size: 218.45 KB]^o [Bits: 16]^o [Rate: 22050]^o [RAW]^o [MONO]
Resource: [21:08:08] Unregistering ^c#0008^o {material}      ^w                     ^y /shared/effects/materials/arrows.material
Resource: [21:08:08] Unregistering ^c#0009^o {effect}        ^w                     ^y /shared/effects/creep_ping.effect
Resource: [21:08:08] Unregistering ^c#0004^o {effect}        ^w                     ^y /shared/effects/ping_attack_hero.effect
Resource: [21:08:08] Unregistering ^c#0005^o {effect}        ^w                     ^y /shared/effects/ping_protect_building.effect
Resource: [21:08:08] Unregistering ^c#0006^o {effect}        ^w                     ^y /shared/effects/ping_link.effect
Resource: [21:08:08] Unregistering ^c#0003^o {effect}        ^w                     ^y /shared/effects/ping_kill_tower.effect
Resource: [21:08:08] Unregistering ^c#0002^o {effect}        ^w                     ^y /shared/effects/ping_kill_hero.effect
Resource: [21:08:08] Unregistering ^c#0001^o {effect}        ^w                     ^y /shared/effects/ping_building_attack.effect
Resource: [21:08:08] Unregistering ^c#0078^o {texture}       ^w                     ^y /shared/effects/textures/arrows.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0079^o {texture}       ^w                     ^y /shared/effects/textures/starlight.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0080^o {texture}       ^w                     ^y /shared/effects/textures/corona_06.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0083^o {texture}       ^w                     ^y /shared/effects/textures/twirl_05.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0085^o {texture}       ^w                     ^y /shared/effects/textures/tail_02.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Resource: [21:08:08] Unregistering ^c#0086^o {texture}       ^w                     ^y /shared/effects/textures/fresnel.tga^g [EXTERN]^o [Size: 0 bytes]^o [WH: 9,0]
Cl: [21:
08:08] Shutting down client...
Cl: [21:08:08] GameClient released
Net: [21:08:08] [Server list] Closing...
Cl: [21:08:08] Network Shutdown
Cl: [21:08:08] Database '~/luadata/ui/fe2/newui/Social_V2.ldb' destroyed.
Cl: [21:08:08] Database '~/luadata/ui/fe2/HoNDB_v1.ldb' destroyed.
Cl: [21:08:08] Writing Database '~/luadata/ui/fe2/HoNDB_v2.ldb'
Cl: [21:08:08] Database '~/luadata/ui/fe2/HoNDB_v2.ldb' destroyed.

 

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12 hours ago, Rhaksa1995 said:

the game seems to be working on 32 bit version, try it

my 32bit client is not updating. It is just crashing when i try to update. 

How is it possible frostburn to not come up with a fix, after so many days?

Edited by pointyhat`
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