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HoN (64-Bit) Client Download [OFFICIAL RELEASE]


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Heroes of Newerth (64-Bit)

 

Frostburn Studios is proud to release the HoN 64-Bit Client

This is an alternative client for those seeking Greater Performance, stability and FPS Gains utilizing up-to-date technology.

*Currently only available for the International NAEU Client.

 

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[Alternative Link 1]    [Alternative Link 2]

[TORRENT LINK]

SHA256: 77B7AC69537DDBE4D1D900413123D5AD161495E9A24F4754034F3505C449C1B1

Having Issues? Join the HoN64 Bug Discord! https://discord.gg/w9eceExBwP

 

Donations for Development

 

Thank you so much for any support you can give us! We appreciate it even if you cannot donate or subscribe, so long as you play the game while encouraging a positive atmosphere 🙂

- Frostburn Studios

 

4.8.6.0

BASE Version, Installer

4.8.6.1

BASE PATCH Version

4.8.6.2

Implemented fix for users crashing when scrolling down in graphic settings
This was due to an issue with reflections on some graphics cards when 3D Model Panel with engineer/etc in the fountain as a visual preview would go out of view.

4.8.6.3

Updated Sound Library (FMOD) to patch an issue where players would crash when changing their Playback Device ( or any other special audio setting that requires a "Sound Refresh" ) as well as for quality of life improvements

4.8.6.4

Due to unforeseen issues, we have lowered our Sound Library (FMOD) Back to its previous version.

To still address the crashing issue from previous patch, we now require all players to Restart the game when changing audio devices, this bug is out of our hands and is caused by our sound library which is closed source, a notification popup will ask you if you want to restart now or later (changes will happen next time you open hon if you don't restart)

 

4.8.6.5

Fixed issue where Chromium Embedded Framework was still Drawing frames during a match, with this fixed it should be a performance fix across the board and fix issues where you randomly freeze in team fights

Edited by HyperXewl
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Heroes of Newerth (64-Bit)   Frostburn Studios is proud to release the HoN 64-Bit Client This is an alternative client for those seeking Greater Performance, stability and FPS Gains uti

Yep

Important Update   We have got a-lot of reports of issues with 64-Bit regarding crashes, please be patient while we iron these out! If you crash, although the default incentive is to no

FAQ

 

Q) What is HoN (64-Bit)?

A) HoN (64-Bit) is built with technology 15 years senior to the current version of the game, as well as vastly upgrading multiple extension libraries with some up to a decade senior, the most notable change being compiled as 64-Bit opposed to 32-Bit.

This results in a much more stable experience for those on the Latest Windows (10) most notably Faster FPS, and Reduced Loading Times.

 

Q) Why is this a Separate Client instead of updating the current game?

A) HoN has gone without major upgrades such as a new rendering engine, upgrades such as multi threaded performance, or even upgrading libraries.

To have a completely separate version of the game built with latest technology means we can have a bleeding edge version of the game without breaking the stable version (32-Bit)

Additionally, adding 64-Bit versions of the game to the current pipeline this late in the games life span is a huge risk.

 

Q) What happens to my settings?

A) HoN (64-Bit) configuration is separate to the (32-Bit) client, however when you first install, your settings will be copied over the first time, so if you are simply transitioning to the newer client, this will be seemless.

  • HoN (32-Bit) Settings: /My Documents/Heroes of Newerth/
  • HoN (64-Bit) Settings: /My Documents/Heroes of Newerth x64/

 

Q) Should I delete my current HoN Install and replace it with this?

A) This is up to you.

At the time of writing this, HoN (64-Bit) is brand new, if you are experiencing any issues, having the original client can be helpful as a fallback.

 

Q) Are there any visual differences between HoN (32-Bit) and HoN (64-Bit) ?

A) Yes, but entirely cosmetic, this is still Heroes of Newerth.

  • Different Game Name "Heroes of Newerth x64"
  • Separate configuration folder in My Documents
  • HoN icon has a black tint to separate itself from 32 bit
  • Custom Boot Logo
  • Login Screen Animation is Higher Resolution

 

Future Plans

 

Server Performance Boosts

We are slowly migrating all servers to 64-Bit versions. This will be done in phases, as it requires the cooperation of the System Administrators from Garena. This will bring great performance to games that often stutter during late 50+ minutes, as well as allowing even more games to run per server!

 

HoN (64-Bit) for MacOSX Catalina/Big Sur


HoN (32-Bit) currently cannot be played on the latest Mac operating system due to 32-bit app support being dropped by Apple.

We're bringing it back with bells and whistles, so those seeking to play HoN Native on the Mac once again will be able to do so with many modern enhancements!

We have a working version in house already, however there are a few issues to iron out left including with distribution to deal with before we can get it in your hands.

 

New Rendering Pipeline (Modern OpenGL)

We're working on a complete rewrite of our OpenGL rendering pipeline, that will far outclass our current primary pipeline DirectX9 in terms of FPS and graphic potential (especially shaders)!

This will be especially good news for the MacOSX Port which primarily uses an outdated OpenGL pipeline.

 

Multithreaded Performance & Multiple Core Usage

Adding multithreading & multiple core usage of any kind to a game this old is very tricky, however we have concepted multithreading certain elements of the game (e.g. the particle system for visual effects). Our plans are to complete this and add it as a 64-bit exclusive experimental option some time in 2021.

This brings major performance to team fights!

 

Model Viewer

A dream tool for the modders out there, this is our in-house tool to view game models, animations and effects, with multiple sliders to change lighting and backgrounds.

We're bringing this into HoN as a 64-Bit Client exclusive feature!

 

Front Page Download

We plan to add HoN (64-Bit) as an alternative download on the front page in time, initially releasing on the forums first.

Edited by HyperXewl
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Heroes of Newerth (64-Bit) Support

 

If you have any issues, bug reports, issues installing or general questions, visit the 64 bit support form located below

https://forums.heroesofnewerth.com/index.php?/forum/57-hon-64-bit-x64-client-bugs/

 

 

We also have a Discord server for Tech Support specifically for the 64-Bit Client that can be found here: https://discord.gg/rZEvSvsP

 

Got a fast internet connection? Help seed the torrent download link!

Edited by HyperXewl
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Great job @HyperXewl, and to everyone who helped! 

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[SGM] — Senior Game Master for Heroes of Newerth
                                                                                                                                                 
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1 minute ago, LennyXX said:

If we log in to hon x64, do we still play with people at hon 32 bits?

Yep

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[SGM] — Senior Game Master for Heroes of Newerth
                                                                                                                                                 
Want to get in touch with an SGM?
Want to appeal your suspension?
 Click Click >
R.A.P helpdesk<

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WOWEE! Can't wait to give this bad boy a spin. Thank you to everyone involved in bringing us these juicy news and I can't wait for the other stuff (multithreading, new rendering pipeline, etc.).

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We’re the middle children of history. No purpose or place. We have no Great War. No Great Depression.

Our Great War’s a spiritual war… our Great Depression is our lives.

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Great work - after 11 years, Windows people finally can get a client as fast as mine has been 😉. Rip suggesting people to switch to Linux to get a faster HoN 😄 .

  

1 hour ago, HyperXewl said:

New Rendering Pipeline (Modern OpenGL)

We're working on a complete rewrite of our OpenGL rendering pipeline, that will far outclass our current primary pipeline DirectX9 in terms of FPS and graphic potential (especially shaders)!

This will be especially good news for the MacOSX Port which primarily uses an outdated OpenGL pipeline.

Is Linux using a different pipeline or will that be updated as well?
Also will you drop DirectX once your OpenGl-Rework is running better than that? 😇

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13 minutes ago, marzipanius said:

Can we have the SHA256 sum of the 64-bit v4.8.6.0 installer zip file?

And oh, really nice work guys!

 

Excellent idea, I will update main post.

EDIT: Done

Edited by HyperXewl
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