MacroHard 146 Posted October 17, 2020 Share Posted October 17, 2020 There are currently 19 items in "Protective" classification. There are currently 17 items in "Combative" classification. My OCD does not allow for this imbalance. Please relocate Wingbow from Protective to Combative. Let's face it; not many people buy Wingbow for the evasion. Toxicity breeds toxicity. Break the cycle. Link to post Share on other sites
ElementUser 480 Posted October 17, 2020 Share Posted October 17, 2020 (edited) The downside is people have to get used to the hotkey muscle memory change & grid layout for all entries past Wingbow in its original position. We tend to avoid doing these changes for this reason unless there's a very good reason for it. Edited October 17, 2020 by ElementUser Link to post Share on other sites
MacroHard 146 Posted October 17, 2020 Author Share Posted October 17, 2020 It's a good thing I gave you a good reason then. Toxicity breeds toxicity. Break the cycle. Link to post Share on other sites
Poseidon 6 Posted October 18, 2020 Share Posted October 18, 2020 I feel like Wingbow is often bought for the evasion properties or increased ranged/unitwalking. I feel it is rarely purchased solely for increased agility damage or attack speed. If you want to switch a defensive item over to combative I feel like Barbed is more appropriate because people often purchase it for the intended reflective damage output. Regardless, please don't switch items over because I have their shop locations memorized and it would inconvenience me. Link to post Share on other sites
SupaPowaXXL 30 Posted October 28, 2020 Share Posted October 28, 2020 I know this most likely won't happen but why not make the entire shop customizeable like the "shortcuts" in the to left of the shop. Makes everyone happy but will require work I guess. Link to post Share on other sites
w3wstarboy 2 Posted October 28, 2020 Share Posted October 28, 2020 What the purpose of purchasing wingbow if not for evasion or attack range ??? Link to post Share on other sites
xTinker 1 Posted November 20, 2020 Share Posted November 20, 2020 (edited) On 10/28/2020 at 2:52 PM, w3wstarboy said: What the purpose of purchasing wingbow if not for evasion or attack range ??? Oh. I don't know. The fact it is one of the best carry items in the game? I'd only put it behind Geometer's Bane personally. Remember that the "passive" attack range on ranged and unitwalking+ms on melees was a buff a while ago, when the item was already considered good. Anyway, the main thing that made me want to reply was this: On 10/17/2020 at 7:33 PM, ElementUser said: The downside is people have to get used to the hotkey muscle memory change & grid layout for all entries past Wingbow in its original position. We tend to avoid doing these changes for this reason unless there's a very good reason for it. Stares at: Slither; Nymphora; Drunken Master; Tundra. Edited November 20, 2020 by xtinker Link to post Share on other sites
ElementUser 480 Posted November 20, 2020 Share Posted November 20, 2020 (edited) Those were already done in the distant past. We can't take decisions back from the past or they would be even more harmful. What I was talking about was from this point forward. Edited November 20, 2020 by ElementUser Link to post Share on other sites
MacroHard 146 Posted November 21, 2020 Author Share Posted November 21, 2020 15 hours ago, ElementUser said: Those were already done in the distant past. We can't take decisions back from the past or they would be even more harmful. What I was talking about was from this point forward. There is only one option then: create two brand new combative items to balance out the categories! 1 Toxicity breeds toxicity. Break the cycle. Link to post Share on other sites
ozilla 3 Posted November 23, 2020 Share Posted November 23, 2020 Isnt a bow by definition a combative item? Link to post Share on other sites
MerryHONmas 52 Posted November 24, 2020 Share Posted November 24, 2020 22 hours ago, ozilla said: Isnt a bow by definition a combative item? except that it's purpose is to help you avoid damage, thus it's defensive. being a "wingbow" is just a design flavour, might have aswell been a helicopter hat it's about what attributes it contains (not the stat ones!) and they are of defensive nature. Link to post Share on other sites
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