SCOUTMIDKTHX 1 Posted August 25, 2020 Share Posted August 25, 2020 I've recently come back to hon after a long break, and find that a lot of the avatars have started to blend it with eachother. If there is a mod that disables all avatars (and/or announcers) i'd be extremely happy. I think there use to be mods for this, but i assume they are long lost and forgotten. If someone has experience or ideas on how a mod like this would be created, i'd also be happy to chip in. Link to post Share on other sites
RedBear 41 Posted August 26, 2020 Share Posted August 26, 2020 (edited) 16 hours ago, scoutmidkthx said: I've recently come back to hon after a long break, and find that a lot of the avatars have started to blend it with eachother. If there is a mod that disables all avatars (and/or announcers) i'd be extremely happy. I think there use to be mods for this, but i assume they are long lost and forgotten. If someone has experience or ideas on how a mod like this would be created, i'd also be happy to chip in. To disable all announcers, you can use this upadated mod. Edited August 26, 2020 by RedBear Link to post Share on other sites
SCOUTMIDKTHX 1 Posted August 27, 2020 Author Share Posted August 27, 2020 Okay i see, thanks a lot. It would be super boring to go through every single hero and their avatars. So if i want to achieve this it has to be automated it i suppose. I looked into "resources1.zip\heroes\accursed". Do you think it would be too buggy to copy-paste the classic-avatars ability_x, effects, sound, clips into each alt-folder? I saw that the hero.entity file has a lot of configuration for each avatar, so i assume it wouldn't work properly, although it does sound like it would be automatable. Link to post Share on other sites
RedBear 41 Posted August 28, 2020 Share Posted August 28, 2020 8 hours ago, SCOUTMIDKTHX said: Okay i see, thanks a lot. It would be super boring to go through every single hero and their avatars. So if i want to achieve this it has to be automated it i suppose. I looked into "resources1.zip\heroes\accursed". Do you think it would be too buggy to copy-paste the classic-avatars ability_x, effects, sound, clips into each alt-folder? I saw that the hero.entity file has a lot of configuration for each avatar, so i assume it wouldn't work properly, although it does sound like it would be automatable. There are too many pitfalls that complicate the automation process. If I remember correctly, @Anakonda made a similar program in the past. You can ask him to share it with you if he still has it. Link to post Share on other sites
Anakonda 11 Posted August 28, 2020 Share Posted August 28, 2020 https://ape3000.com/~anakonda/honmods/honalts.zip You need to set your hon path in the settings.py file in bin folder. If you get permission denied you need to run it as admin. It changes model, sounds, attack projectile and depending on hero some effects. This is more like good starting point than completed mod. source is here if you are interested https://github.com/Anakonda/hon-alts Link to post Share on other sites
Fox`Tail 8 Posted October 18, 2020 Share Posted October 18, 2020 Hi, I think I could add this functionality to my HoN Avatar Manager with the next major update. Link to post Share on other sites
SCOUTMIDKTHX 1 Posted October 18, 2020 Author Share Posted October 18, 2020 Hi, Thank you to both of you. I'll have a look at the suggestions Link to post Share on other sites
HenryCase 7 Posted October 18, 2020 Share Posted October 18, 2020 Another suggestion, if your "issue" primarily has to do with recognition problems, is to tick the box for hero names over health bars. You'll find that under settings :-) Link to post Share on other sites
SCOUTMIDKTHX 1 Posted October 19, 2020 Author Share Posted October 19, 2020 Thanks @HenryCase . I think actually a big part of this is also to get closer to the old "nostalgic" feeling. I played a lot in late 2009 and the years after that. I'm currently looking at @Anakondas solution. I changed it slightly to just loop over all heroes and try to generate either pog_skin, default, alt or alt2. It fails for some heroes which i have to look into tomorrow. 1 Link to post Share on other sites
xsai_ 0 Posted December 1, 2020 Share Posted December 1, 2020 how did this here turned out ? did anyone got a completed mod for no alt avatars to run ? Link to post Share on other sites
siksan 0 Posted March 7, 2021 Share Posted March 7, 2021 (edited) I'll repeat the last post. Is that possible? I'd like to see the game as much "classic" as possible. Way to much cringy stuff these days to my taste. I'm curious about announcers replacement too. I want to hear the old man Edited March 7, 2021 by siksan Link to post Share on other sites
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