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Found 2 results

  1. Empath SOTM: Instead of Empath falling out of whichever hero she is in, it would be awesome if it changed so you are permanently Inside, but at the cost of a increasing mana drain for every couple of seconds over the 30 second limit. something like tapering up to 2.5% of max mana. if you run out of mana then you drop out. Tarot SOTM: Bound by fate attaches to 3 instead of two, increasing chance to lockdown heroes in team fight. Nomad SOTM: Sandstorm radius increased to 600, double its size. Gladiator SOTM: Call to Arms has a Showdown effect allowing to pull back whoever hit by i
  2. Good day I suggest adding a staff effect for the gladiator You may think that it is similar to the already existing effect of the scout and hammerstorm, but I offer 3 slightly different options. Option 1) You put your Pitfall and if he reaches the target, your character appears next to the target from the side from which you looked at the target when placing Pitfall, regardless of whether your whip is on cooldown, hit the target under the influence of Pitfall with the whip, then return back to where you gave Pitfall. Option 2) You put your Pitfall and if it reaches the target, y
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