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  1. I would like Jade Spire to give 250 range, like in Caldavar. Why modify items in Midwars, but not heroes (and offer the explanation regarding learning curve). Make the items the same as Caldavar. I'd like to see something done about Artilery's 1800-2000 skill range. That thing is too good. Deadlift has too much survivability, he's too much of a good tank. Jerezaiah ... I miss the days when this hero was a good support. I just don't like his E, it feels too good.
  2. The predator nerf is like non-existent. It's not even felt.
  3. I see team-mates that queue as friends (2-3) and we still lose. :)) The only solution I see is to pick a somewhat OP hero and go with that. Like in the old days when people would insta-pick Deadlift. I did try him once, trying to go pusher-tank but... when you don't have team-mates to back you up, it just doesn't matter at some point.
  4. I mostly choose support, but my last game I tried to be bold and took Flint....my team was...no words. I will move permanently to Midwars.
  5. Indeed but when you personally have 0/0/0 and the enemy has already 10-0, what can I improve. I ha really bad luck with sh!t games. ?
  6. Is it just me, or the quality of the Caldavar games has dropped abysmally low. I can't say I am a god of a player, I do try my best, but geez have these games become complete and utter sh!t. From random d/c to rage quits or people choosing to solo in a mini-multiplayer. I have 7 wins and 19 losses. Every single game there has to be something that goes terribly wrong. There's no quality in people anymore, no competition (I don't mind losing to good adversaries). I don't aspire leveling to Platinum or whatever, but there is not a reason at all to play Caldavar, except for the 25
  7. - Nerf Symbol of Rage - I don't care if Bola can counter it, sometimes people don't understand they have to buy Bola; and if the enemy has 3 Symbol's.... again, try to make 3 Bola's; - Illusions should do 0 damage, unless they are from a Hero's skill, NOT rune or item; - Artilery's range is way to high;
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