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Mosher

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Posts posted by Mosher

  1. I suppose This comes out if warglavezia locks himself in a Silicon Valley thinktank for 2 days.....

    ....together with 4 mates and 10 bottles of beer and 5 fat blunts each

  2. On 9/10/2020 at 11:35 AM, Acnowlogia said:

    Overpowered heroes:
    1. Draconis - too fast gold and exp accumulation speed. 500 gpm and level 8 while solo-laners can get at most level 6 and 450 gpm from the lane creeps? What is the point in going solo-lane if you can easily snowball by farming in woods? Also high dps damage output, high mobility, good crowd control...

    2. Engineer - has been overperforming in both supporting and ganking roles due to much higher damage output than an average nuker (e.g: pyromancer, bombardier, ellonia) with less reliance on cooldown, also has a stun, a silence (or two), and a slow spell, which means significantly less risk of death.

    3. Oogie - need to lower farming capacity, Oogie is an early-mid combat hero with carry potential, he is farming too fast with spell damage, usually need well-organized gank from multiple opponents to deal with with lesser chance of success than to an average carry, easily snowballing

    4. Salomon - too fast gold accumulation speed, usually need well-organized gank from multiple opponents to deal with with lesser chance of success than to an average carry, easily snowballing

    5. Calamity - too long agility stealing duration

     

    The imbalanced power of strength heroes with crowd control and farming power have shifted the HoN meta greatly comparing to the diverse strategy of the old days. Do you often see agility carry picks such as tdl, silhouette or magebane in tournament games anymore? Or are they replaced with oogie, maliken, hammerstorm, zephyr...? How about the often mid-laner pick-up of wretched hag, bubbles, blood hunter, dampeer?

     

    I agree with every part, just add Doctor repulsor and Gunblade to the heroes that might deserve a litttle nerf ?

  3. Dont you think thats just the normal scissor-stone-paper game which is intended? phara is well balanced and fits perfect in the current meta. 

    captain handsight tip: you dont have to press instant walls. sometimes its better to pop your q and ult some1 and wait with your mummies for a certain situation.

    phara is even at 9th most wins position (54%), pls dont touch him as he is perfect right now ?

  4. 2 minutes ago, Mosher said:

    i agree vj is one of the strongest support heroes, but he`s far from being OP. i`ve never seen some1 complain about a vj pick in a 1800+mmr game, nor does he get banned frequently. 

    Imo if he was as strong as you guys mention, he should be a viable mid lane or manup pick, which he isnt. he has a huge potential dmg output, but he lacks many other factors (creepfarm, a blink for initiation/savety, real burst dmg, support aura/spell)

    in my gaming experience (vj mastery lvl15, while playing 1800+) he feels perfectly balanced in the past and present. ?

    Quote: and the cursed ground is only easy to hit, if you have a perfect positioning. if you are chasing a hero, the spells feels kinda weak early game 

  5. i agree vj is one of the strongest support heroes, but he`s far from being OP. i`ve never seen some1 complain about a vj pick in a 1800+mmr game, nor does he get banned frequently. 

    Imo if he was as strong as you guys mention, he should be a viable mid lane or manup pick, which he isnt. he has a huge potential dmg output, but he lacks many other factors (creepfarm, a blink for initiation/savety, real burst dmg, support aura/spell)

    in my gaming experience (vj mastery lvl15, while playing 1800+) he feels perfectly balanced in the past and present. ?

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