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  1. IMO, not starting out with a F2P model doomed it from the beginning, with HoN 4.0 being the final nail in the coffin. Not to mention wza. That man made the most horrible decisions I've ever seen a game developer make in my life, it's almost like he was doing it on purpose lol. Anyway, I'm curious to hear the community's thoughts on this.
  2. I wouldn't say that that isthe definitive reason for HoN's ultimate failure, but I agree that it didn't do it any favors. HoN 4.0 was a major step in the wrong direction IMO.
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