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Ondis

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Everything posted by Ondis

  1. Cool, ill check it out. I was gonna write that "I thought they used to be but im not sure" but then I thought I might have just seen it in an other game. Dunno how I ever moved them. Damn lol it was behind my minimap for some reason! Maybe since I switched minimap sides the frames didn't come with it.
  2. Hi. First of all the suggestion forum is a bit bugged, I can't post anything except polls there right now. (And even that seems bugged!). But anyway, I suggest that the same status icons that you see for yourself be visible for the hero you click on. This would be of great help in trying to determine if a certain status effect is on or off on some heroes that have visually striking aspects to them that might be conflated with certain effects. Cheers!
  3. Ah alright. It's just that Nihil in that suggested form is a bit too good for the price. Your Adeves Cloak might not do "enough" so to speak if it is to replace the current one from the perspective what EU wants with it from what I understand in the previous discussion. Extra magic armor is nice people seem to want that stun debuff more. What about having the split occur earlier than after the Shamans dress? Magic armor+Lifetube+Crystal+a cheap recipe? This would also give a use for the magic armor that supports often buy and not force people into selling it or going nomes wis
  4. Love it! I'd also add to the active "Can be activated even when stunned or perplexed" and possibly beef that stun and debuff duration of the active to 20% for a cumulative of 30%. Maybe increase the cooldown and cost a bit though. Both items could obviously be used concurrently. I almost feel like the Nihil Crystal should be a consumable. Like an item you have in your inventory that you can "activate" and then when you do if that damage happens it's consumed. Otherwise its cost should be adjusted. You'd also have Void Talisman for a really spicy trio. If EU is worried about use
  5. I get you, I think you misunderstand me or don't want to see my point here. What I meant about the silver/gold bracket is that people will target the person with Adeves cloak not quite understanding how powerful it is in late game. I do understand everything you've said and it clearly has a use. I just don't like the fact that it has that niche use where it essentially protects you from bad play but can mess you up when you're doing everything right. I think I'd rather want a weaker item with a possibility to toggle off and on, but then it wouldnt be the item you want so that's a moot
  6. There's a big difference from something like an Elder Parasite that makes perfect contextual sense in sofar that you go for the kill, you boost your DPS but you exchange that for increased damage to self - increased risk and reward. This item works almost the opposite way; rewards and according to what I understand now is intended to counter what is essentially bad positioning - but also helps with when you're having bad reflexes. At the same time the item could be actively punishing you if you're doing your combo perfectly and take some damage while you get targeted down. At the same
  7. You're right. I didn't quite see it for that. It's a pure balancing item for the sake of evening out fights and enabling heroes do their thing. I completely get what you're going for and nothing I say will change my mind. I wish I could explain myself better. I had no idea about this item in DotA 2 though I don't really play the game anymore. I can see how in a pro match a counter-initiation attempt by one-trick pony type of hero like Behemoth being ruined by a chance stun thrown out by say Witch Slayer could ruin that initiation. Or for example Pearl and their ultimate's when bein
  8. Never heard anyone say beggar in the game in my 10 years to anyone not having an avatar. At this point you're trolling and the moderators should consider if this type of meta-trolling (that's happening in various ways more and more) is banworthy or not. (That's just the proof you're a troll - I could comment on the rest as well, including your obvious nickname). For example, MMR-bashing is exceedingly rare nowdays. Also if somebody has a higher MMR than you that's the opposite of what you'd need to accuse them of smurfing. The smurf is the one with a MMR lower than yours a
  9. Im in general not a fan of items that lower your damage output. Didn't like it when this was added to VoidTalisman and certainly don't like it on an item that has a freakin PASSIVE trigger. Should be changed. Makes it extremely unintuitive and just an expensive kind of "escape" utility that as OP says is a bit too expensive for your full support anyway. I mean it has some other uses, other heroes "can" use it, like a devo ultying someone where damage isn't the main thing like in a full team fight, but then it really is an issue in a 1v1 after the ult.
  10. ^This but unironically.
  11. Wait its worse in diamond? haha lol. Cause the typical insult is "this is why you stay in silver"
  12. This is why I love this game. Same as in Counter Strike 1.6. One guy can turn the whole match at a critical point. It's not quite what it used to be in this regard, but still among the most hardcore games out there for sure.
  13. 300k of mostly positive feedback rekking nubs in a monkey king sui from GorgC (Gorp) - ok he's getting carried but lets be nice to the streamer, he didn't get mid! ;D
  14. I know it's a bit of a meme and we all have said it as some point. But it seems to be an organized effort of some sort. Always some guy spamming the same thing. Now there's even an account named "hondeadspam". Sitting there in chat, spamming the same thing over and over again. What do you think? Bots? Competitors? Disgruntled players? Memers/4Chan/raid? Something else?
  15. Also curious about other such applications in general like for example Gauntlets. Cheers.
  16. Yeah you don't wait long at all, it's fast. You'll probably get flamed because you'll start at a rank that first of all is in the middle of the pack and then generally above average due to the fact that many smurfs start out/play in high silver/low gold. But there are ways to mitigate that and just have fun in the game. Play relatively easy heroes (those with few stars in the hero guide), play support heroes so the game doesn't depend on your carry capacity and play a few heroes so you learn some. Hardest part in joining any moba nowdays is the maturity of the scene in terms of her
  17. I know Im not stacking for myself. Im saying that the time wasted running to the ancients and back is more than 1 creepwave lost (1 full + parts of the other) and potential jungle creep not being contested.
  18. As long as you do it to the NH/Scout guy that has made 100 accounts by now and always plays Nullstone -> Codex then Im good
  19. Yeah I know thats what I was saying, gj
  20. makes sensew thats what I thought. Probably good to increase the ban choices then at the start even though the number of bans remains the same.
  21. Obvious if two people vote for the same hero it will get banned, if every other hero has just one vote, right? But how are the bans picked by the system between those with 1 vote? First come first serve? Random? Weights on votes? 1:st vote vs 2:nd vote vs 3:rd vote so on? O.o
  22. I've never not been able to find a suiider within 30 sec - 1 min nowdays, what are you talking about? If he's not on one side he's on the other. No level 1 skill can blink between the two fields of trees? Also overall you've lost the lane, yes. But you don't want to completely abandon it. I really question stacking ancients is worth it in a meta sense. If you feel compelled to do that you really rather shouldn't have a suicide.
  23. I don't know man. You guys turned this casual fun mode into something very passive. And I get it, people get better at stuff and meta changes because its adapt or die. I'd rather change midwars to incentivize more forward movement in some way but that might be too big of an investment for the company at this stage and might not be to you mid-wars players liking too much? I don't know? An idea that would probably need some serious feedback that just popped into my head is to add a friendly creep at both sides water edge that yields a lot of gold if killed but that is immune to magic?
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