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  1. Sorry pal, you are the only one here who cares so much like to reply to every1 else here about how "not dead" the game is. Cant wait to hear my you are a moron reply. Let me grab my popcorn.
  2. You are already crying and insulting, maybe for you the ping hasnt change, but there are several other regions, latins had their server removed, same for brasil, no new skins nor big patches for a while, if i must specify and exact time when it all started to go downhill it was around patch 4.0 when the game started copying lol and becoming more and more casual. Changes like removing ice prison cast on allies, making high cap skill heroes like tremble and wildsoul becoming easy and boring, i could spend an entire day listing all these changes but i have enough experience to understand you cant make blind people see and i dont need to convince you of anything, the game it is what it is now an arguing more with you its only a waste of time for both.
  3. Lmao, the game is already dead, its been dead for at least 2 years now, theres a reason why they hide player numbers, we used to have a healthy 150k+ playerbase online before all this changes, just because you can get games doesnt mean the game is in good shape, not that it matters at this point, going in a different direction would only make them lose the few players that stick thru all these changes.
  4. He speaks the truth, this game used to be hardcore & unforgiving, and that meant something, right now its just how can we make noobs feel better about themselfs when they play like crap.
  5. So you all agree that dr is even stronger than before, i would much rather have a weaker version wich seemed to be balanced enough already, than an annoying 0,8 sec delay on items wich will make many casuals realize they cant pop up items a bit too late. Poping Sh before jumping its hardly a solution, every second counts and you only have 7.
  6. Despite the patch note saying its an overall buff, the reality is that not being able to use items for 0,8 sec (more after you consider delay) after jumping does make a huge difference, not being able to use shrunken or kuldra or hellflower after its the difference between killing or be killed.
  7. I agree with you, his role aint clear, it has nothing to do with wether you can rape or not with him, hes more certainly a suport but then hes E also makes him some sort of weak yet viable semi carry. The problem is as you mention that suports need to be able to harras and that is hard to do with a melee, plus his E doesnt provide any help for the carry you would be suporting.
  8. I keep confirming rewards but no silver is added to my account
  9. I always carry dust, it only last about 2 secs, ulti lasts 5.
  10. I never said it should reveal invi heroes, just provide regular vision of the target, you are also forgeting that any stun or disarm will render his entire ultimate useless, since it doesnt attack when disabled. All im asking for its to make it more viable cuz i find his ulti concept pretty cool and fun and i would love to play the hero more, but in reality i have to play it way below my real mmr to make an impact. Right now you can just use void talisman or any disable and the hero is 100% useless, Harkons Blade its not even an option since it will burn his mana super fast and hes already using a lot just for his Q.
  11. I really like the concept of the new Nitro, but it is underperforming, hes a bad ganker since his ulti at first deals very little dmg cuz low stats at lvl 6 or 7, the W pushes enemies away from nitro wich doesnt help when ganking unless you come from behind the target wich is uncommon. Q doesnt really add any significant dmg vs single target nor for farming. And yes i have won even some 4vs5 games with nitro and my overall mastery lvl is 1500+ so iam speaking from experience. These are my suggestions: Q) Needs to give an impactull bonus, right now his main use is to harras without agroeing creeps W) Fine, but it seems like you can easily miss it even at close range, probably cuz of the small starting angle of the aoe (something similar to rally ulti), it also makes you fail clicked enemies within the limits of your aoe as long as they are moving E) Same, needs a more meaningfull bonus R) Fine, needs to provide vision and could use some sort of minimun guaranteed dmg per attack in order to make it a bit more viable early to gank It also has a bad lategame in the sense that null pretty much blocks his ulti wich is the only big dmg he has, without his ulti Nitro is just a regular auto atacker carry with no dmg or atack speed bonuses, in other words, bad ganker early game, bad carry late game.
  12. A few things i would like to see change: Q skill: dont really like it, its not good for farming nor good at dealing dmg, its only alright early for extra harras and to combo with ulti on a running enemy but i feel it underperforms a lot W skill: overall fine except for the fact that it misses your stun even when you click on the enemy, and since the range is short it makes you miss a lot, its also super easy to miss at close range, its nuts E: pretty weak almost unnoticeable movement speed boost, varely enough to choose it over stats R: ulti is great and fun but it needs to give vision like Corrupted W or it is super easy to juke Overall feels the hero is very weak and mostly shines when using ult in combination with high dmg items but its very squishy and all of his skills rely on being very close to the enemy
  13. Have you tried the mod avatars? like Flash Chronos or Thor Ravenor
  14. Oh i see, thx guys, hope they fix it soon
  15. I had a lot od those 2x exp after match and a few 10xexp, now i cant find them :(
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