Hi all,
I wanted to make custom models and custom animations for old HoN mod version (Hon2Dota / Moba Allstars Legends).
I firstly used the Theli k2exporter for blender 2.63, importing .model and .clip works well and the .model exporter also but not the .clip export.
When i export my animation in .clip it f*cked up the armature of my model ...
So i decided to use the s2exporter for 3ds max 2011.
I copied the s2exporter.dlu file in the 3ds max 2011 "stdplugs" folder. When i launch 3ds max, and go to the plugin management window, i found s2exporter correctly loaded.