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Hubaris

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Hubaris last won the day on February 3

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  1. I have this, I always attributed it to Packet Loss of some sort.
  2. Straightforward. There is still no item that grants an AoE Silence effect so there is no issue with item redundancy here. I think it would be a pretty good reward for a subpar item, as hitting 2-3 people with an extra Silence could prove to be very dangerous. Even though Blood Hunter can't increase the durations by attacking (as he can only hit one at a time) it would also help to trigger Feast as they will have Blood Crazy on them, giving him a little more survivability as well.
  3. As per the title, Corrupted Disciple's Conduit (W) stays on Amun-Ra even after he resurrects with Pyroclasmic Rebirth (R). Replication steps are easy. Cast Corrupted Conduit on an Amun-Ra with Pyroclasmic Rebirth skilled. Kill Amun-Ra Returns with the state still attached to him. This behaviour doesn't seem to happen with Respawn (using Test++) and Deadlift Ultimate. Can't seem to check with Buyback outside of an actual game, but I would assume it behaves the same way as the Respawn Feature judging by the sound and graphical effects.
  4. I demand updates to Strikers of Newerth! So many cool new characters that can be turned into footballers.
  5. Mag is a hero who is always relevant at any stage of the game and is easily one of those heroes that if you're good at, can solo climb any of the lower brackets. I can see the Staff effect needing a rework though, such as maybe allowing Volcanic Touch to trigger off of Spells (with SotM). I see no reason to fix what isn't broken.
  6. This workaround makes it really bad. Currently one of the benefits of Tome is that one of your higher GPM/XPM heroes can help someone who is struggling.
  7. I knew something has been going on with Shadow Walk (E) but I finally have a replay, I've been under it's effects multiple times but have still been targeted by single target effects. Match ID: 160901552 Replay Time: Around 13:05 (Replay time, not Ingame) Fayde gets hooked by Devourer, activates Shadow Walk immediately after the hook as it has 0 cast point and 0 cast time, but still gets Ulted by Devo. I tried to replicate it in Practice with Queued commands but I have been unable to. This has happened a bunch of times with single target abilities and Shadow Walk, but
  8. It seems that like the Xemplar restriction, it doesn't seem to affect Single Draft.
  9. Let's rock and roll with Adrenaline. I've suffered enough testing that previous design, time to reap the rewards. Just so it isn't lost on Discord, can we please let Adrenaline cast his W outside of maximum range to move the maximum distance like Portal Key? When you have a fraction of a second to PK in, attack, turn around, if you miss that pull because you clicked slightly out of range it feels absolutely horrible.
  10. Mad Mage conceptually is fine, the problem with the item is that it's straddling two worlds, being an expensive endgame item and an early game item and because of that it kind of falls flat on both accounts. I would say either it needs to drop to about 2500 gold (keep the -3 Magic Armor aura and the active) or be increased to a higher cost in the 4k range (and then have it's active and aura buffed accordingly). As it stands, I think the item just needs a clearer direction. It competes with Frostfield Plate and Spellshards right now, though being able to amplify your allies' damage is
  11. I never had the chance to play Ichor when he transferred stuns but it sounds like a blast and a shot the hero needs to make them viable otherwise. I find that one of the major issues with Ichor is that when I use Q on people, expecting my allies to heal off of it, they hardly know that's the target to hit in a giant melee. Not as much a balance thing but a QoL fix is that the marked target needs some kind of indicator that they should be smacked; it's really hard to tell as a non-Ichor player that the person you're hitting is the reason for the heals also. Bloodrush, while strong, on
  12. Is this a sockpuppet or something? This is just a straight up copied and pasted post of mine, minus any of the possible changes to E. Though it should be noted that his Win Rate has skewed closer to 50% since then; though my opinion on E stands. Low-effort.
  13. This is a name I haven't heard in a while. I'm curious as to where some of these sources are from though.
  14. This is for reporting bugs but a quick question, are you using the 64 bit or 32 bit HoN Client? You need some replication steps, so maybe that could help figure out what's going on.
  15. Posting this here before I forget, going to make a formal thread soon-ish. Regarding Kane and Balance of Power (Mostly). I need to clean this up, but yeah, Kane needs some work.
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