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RedBear last won the day on December 7 2021

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About RedBear

  • Birthday 03/29/1982

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  1. What project are you talking about? Can you provide a link? As far as I know, Savage 2 is not open source.
  2. I said that the abilities are partially similar, not identical. For example, Hoodwink's Scurry ability reminded me of Blitz's Quicken ability. Both increase movement speed and grant Unitwalking when activated. However, I agree with you about Tarot. Indeed Hoodwink's Acorn Shot ability are partially similar to Tarot's Ricochet ability, and Hoodwink's Bushwhack ability are partially similar to Tarot's Bound By Fate ability. It looks like several HoN characters were combined in this character.
  3. As for me, Hoodwink's abilities are partially similar to Blitz' abilities. Also, both heroes are ranged agility heroes.
  4. @Whyzozerious made such a mod, if I'm not mistaken. Ask him to share the link.
  5. As I answered you in a personal message, there are many Blender video tutorials on the Internet. I took 1 minute to find one of them and 2 more minutes to record a video above. If this is too difficult for you, it may be that modding is not for you. Since these are basic things, and then it will be even more difficult things.
  6. Define what you want - a tutorial on how to create animations or a tutorial on how to create ability effects? Blender won't help you with creating ability effects.
  7. It looks like this is version 3 of this mod: http://web.archive.org/web/20120822121225/http://forums.heroesofnewerth.com/showthread.php?411897-HD-Winter-Nomad-2-0-Effects Unfortunately, I could not find a working link to download this mod. Without the mod itself, it is impossible to update it.
  8. Models can be found the following paths: ..\game\resources0.s2z\heroes ..\game\resources1.s2z\heroes ..\game\resources2.s2z\heroes ..\game\resources3.s2z\heroes The model files extension is .model. Textures can be found the following paths: ..\game\textures.s2z\00000000\heroes --high ..\game\textures.s2z\00000003\heroes --medium ..\game\textures.s2z\00000005\heroes --low .s2z - this is an archive that can be opened by any archiver. To import models into Blender 2.78, you need a Theli's K2 Model/Animation Import-Export script:
  9. Actually, there is no need to use third party scripts. You can simply export the imported model, then reimport it and apply animation. PS: Due to lack of programming skills and knowledge of Blender I still could not figure out what the problem is.
  10. Blazer is a character from Strife (a multiplayer online battle arena video game developed by S2 Games). Same as Aemon and Rip:
  11. Yes, that's what I was talking about. Blazer holds her weapon in her left hand, but attack and projectile effects appear on the right side because Sapphire is holding her weapon in her right hand. It is a pity that this option cannot be unlocked. R.I.P. Balzer mod. This mod is far from complete, to be honest. I had planned to do a lot more things. There is no problem with attack offset and attack effect because the video is from the test game where changing the attackoffset parameter works. In a non-test game, it looks a lot worse.
  12. You better ask the devs to unlock the attackoffset option (remove server side control), then I will find the time to finish my mod.
  13. The updated script will be publicly posted when it is successfully completed (if at all will be completed).
  14. This is Theli's K2 Model/Animation Import-Export script I am trying to upgrade to multiversion.
  15. Eh, I still can't get my hands on to finish updating the script to the multi-version, which should work on Blender below 2.80 and Blender 2.80 and above.
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