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ElementUser

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ElementUser last won the day on January 17

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  1. We had 2-1-2 meta from like 2016/2017 (whenever Orb of Zamos was implemented into the game), so the last 4-5 years of the game. Before that we had the jungle meta - now we should theoretically have a healthy split of them. The issue is that you feel that despite this split, you're not having a good time with junglers on your team & that experience is largely subjective. It's fine to start a discussion on it as long as you're aware of that fact - I don't agree with changing anything right now.
  2. The main problem really is multi-attribute dependency (reliant on all 3 too much). Unfortunately (contrary to your opinion that is), we're going to do more drastic changes to his primary attribute next patch. Even with your changes only on their own, it would still make him too dependent on every attribute to do his job properly & would not solve the problem for the average player that plays him (compared to a specialist/devoted player like yourself). It's possible he may be a bit overtuned next patch, but time will tell. I personally don't think he will be. Thank y
  3. I share the same experience from these 2 quotes. It's just bias, and I'm trying to be as unbiased as possible. Dota2 & League of Legends shops are just as "bad" (if you want to view it that way) as HoN's in the sense that you have to know what you're getting. Dota2 has suggested items when you play a particular hero though, and so does HoN & League of Legends. As a new player to the game, why not follow the hero guides until you are more familiar with customizing what items you want to buy in particular? It's really not that hard. Oh, but you want to
  4. I can say the same thing for Dota2 or even League of Legends for items - if you only have icons to work off of & are new to the game, the exact same issues are there. You do in fact have to go through every single item to see exactly what they do. FYI in HoN you can also search by keyword for terms similar to Dota2 (like "hex" - that will bring up Kuldra's Sheepstick, or "bkb" - that will bring up Shrunken Head).
  5. I've reduced the HoN instance count on each server for USW. If the issues still persist, wait until after next patch.
  6. Well, you start a Practice Game and then press B to open the shop, then you look at the items you normally buy and then look at the letters in the corner of each item icon you're interested in buying. Note that each sub-shop also has a letter associated with it. It's trial-and-error, I don't know what else to tell you. You don't have to search the whole item string, even typing in 3 letters gets you what you want. I've been doing that for every MOBA game and it's not an issue.
  7. Memorize the hotkey combinations for commonly used items, or just use the search bar in the shop.
  8. Please provide the requested information. "USW servers lagging" does not help us look into the issue.
  9. Confirmed, but unimportant (one shouldn't hesitate when clicking runes, nor hold the mouse button down for so long on the rune)
  10. Please contact Customer Support https://support.heroesofnewerth.com/
  11. We know about the bug, but this happens so infrequently (because it requires a leaver to be terminated while a skill is in effect at specific points of the skill's duration) that it's not a priority.
  12. You didn't provide half the requested info, I can't look into it.
  13. Okay I'll just force a stop/hold on him before he goes into his channel state then........not a big deal Fixed for next patch
  14. The general philosophy is to keep the lane combinations (2-1-2, 2-1-1-jungle, 3-1-1, and any pseudo-roaming variant in between) have different pros & cons with comparable viability between each other, done in such a manner where it's not clear one is necessarily better than the other. Currently, the game's meta seems to fulfill those goals & philosophy.
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