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Showing content with the highest reputation since 03/11/21 in Posts

  1. The ClanTour will be streamed on Twitch, starting 15 minutes before first match. Casters: what_you_got and bkbnchill. The minimum and max amount of team signup required to host the tournament is 8. Prizes 1st: $750 + 10. 000 GC 2nd: $250 + 5000 GC Rules Map: Forests of Caldavar Game Mode: Captains pick Game Options: Tournament Rules 5v5 Items: All Items are Allowed Servers: - EU vs EU: EU server - (BO3) EU vs USE: First Game (EU), Second Game (USE), Third Game (Random) - (BO5) EU vs USE: First Game (EU), Second Game (USE), Third Game (EU), Fourth game(USE), Fifth game (Random) -
    9 points
  2. Hello fellow HoN players, It has been determined that certain "S2 Heroes" have been too overpowered/unhealthy for the game. These heroes have been disabled until further notice: Adrenaline Amun-Ra Apex Bombardier Calamity Deadlift Draconis Gemini Goldenveil Grinex King Klout Kinesis Lord Salforis Master of Arms Midas Nitro Oogie Parallax Parasite Ravenor Riptide Salomon Silhouette Skrap Solstice Tarot Xemplar Th
    9 points
  3. I remember my first game in Heroes of Newerth. My friend told me "Hey man listen there's this cool new game that came out and I have a beta key for you". I was like - ok let's give it a shot; so I chose Deadwood - and got completely owned. But you know what? I didn't really care. I didn't care because I could walk through the god damn trees. I was a giant undead tree, walking through trees - and that was my first experience in HoN, and the reason I kept coming back ever since. Most of the time we don't think about it, but we should stop from time to time to appreciate the beauty that is i
    6 points
  4. Updated patch notes. Changes: Circe's Doppelganger Mana Cost has been changed to 60/70/80/90 (instead of 65/80/95/110) Ally NPC lane creeps no longer gain a cliffwalking aura near their Tier 3 towers Flint Beastwood: Hollowpoint Shell damage changed to 16/34/52/70 (instead of 15/30/45/60) Ophelia: Nature's Wrath got a range increase from 600 to 700, and Command's Movement Speed bonus is rescaled to 15/20/25/30 (instead of 10/15/20/25) Rampage: bugfix with Might of the Herd, cooldown of Horned Strike was reverted back to 6 seconds, reworded the cooldown rate reduct
    6 points
  5. Just want to highlight how much I appreciate Mana Battery being returned to the game - felt like a fresh breath of nostalgia to even just see the icon and although the game impact isn't too big, it's a reminder to me of some great days of HoN in the past when you can start off with a mana battery and decide later to build it into a Power Supply (or not). But more importantly, I appreciate it as an example of FB staff willing to listen to players for input and very glad it was implemented so quickly when several players jumped on the issue in a recent thread.
    4 points
  6. Here's my attempt. Let me know if you guys like this or not
    4 points
  7. There's currently a power outage in one of IBM's datacenters that's hosting some of Heroes of Newerth infrastructure. IBM onsite engineers are currently working on remediating the issue. This issue is affecting many companies so IBM is prioritizing a quick fix for it. Until this is solved, many features in Heroes of Newerth will be disabled, such as clans, friend lists, and match making.
    3 points
  8. Loving the original art work you guys rotated in!!! Like Ozzy man would say , oh wait, I can't quote him here. First time we played the game it had 10 heroes. Miss the days when Kraken could pork the entire enemy team into his well. Well done keeping the game going after the demise S2.
    3 points
  9. I'd be interested in at least making a fun 10vs10 midwars as a one time event ( or maybe even more than 10vs10 ) sometime this year with the public, maybe as a twitch stream event with the honcast team.
    3 points
  10. Added illusions visual change.
    3 points
  11. The chat server has been restarted and matchmaking should work properly now.
    2 points
  12. error downloading update Failed to open file: c:/Program Files/Heroes of Newerth x64/Update/game/textures.s2z/00000000/ui/fe2/elements/motd_ad2.dds.zip CFileManager::GetFile() [c:/Program Files/Heroes of Newerth x64/Update/game/textures.s2z/00000000/ui/fe2/elements/motd_ad2.dds.zip] - Could not open file [Updater] Error opening game/textures.s2z/00000000/ui/fe2/elements/motd_ad2.dds.zip for writing! [Updater] Retrying request, attempt 1 Can not delete :/Update/game/textures.s2z/00000000/ui/fe2/elements/motd_ad2.dds.zip (permission denied) [Updater] Starting download on ga
    2 points
  13. 2 points
  14. Closing thread, it's becoming unconstructive.
    2 points
  15. Invader Ravenor, F.L.E.X Flint, Rhapsody Hatsune Miku Version
    2 points
  16. bkb still allowed near HoN? wHaT a tImE tO bE aLiVe
    2 points
  17. There's an item you can upgrade Staff into. If you do that, you can activate that item and click on an ally to grant him an additional staff. To remove that staff-gift, you have to drop the item on the ground. However it will get a 5 minute cooldown before you can gift it again.
    2 points
  18. Perfect patch! - Stupid Artierlly nerfed (hero adds nothing to the game besides turtling and hiding) - Ardenaline nerf (Hero was banned permanetly. Ppl abused him to smurf up to legendary) - Flint nerf (good and much needed) All i asked for ...
    2 points
  19. 50 usd equals to 200 myr in malaysia which is a lot. Take my money develope a bit the map although not much of it. I wish my donation may unban of malaysian to access HoN actual server. I dislike thai and pinoy. they are too rude to me and dont have mannerism.
    2 points
  20. Hey @GiveUpBra TL;DR: Personally I think shieldbreaker is better than other damage items if the enemy has below 10 armor (or your team can put the enemy below 10 armor) Armor in hon follows the formula This can also be reexpressed according to the below function When we plot this, we see that damage reduction from armor follows a hyperbolic function. Let's zoom further in around origo to have an actual informative graph: Now this is much easier to interpret. On this graph, the amount of armour you have is on the x-axis and the y-axis your damage
    2 points
  21. That's always been the case. It's only happening for heroes of players that got terminated during the picking phase. If they got terminated after the game already started, their hero will be removed.
    1 point
  22. I think Kongor's buff already provides that increased damage. As to magic armor reduction, auto-attackers even don't have such armor reduction as end-game item. In conclusion, there is no need to have end-game caster item because casters tend to excel at early until near end game and most auto-attackers shine the most at end game so if caster manages to have end-game caster item, why bother picks auto-attacker then.
    1 point
  23. Yeah it's just a tooltip error, I'll fix the tooltip error for next patch. Originally it did automatically spawn a Meteor, but having 2 Meteors out was a concern. No mechanics will be changed in the next patch for this.
    1 point
  24. It works with cleaver, switch from ranged to melee form while projectile is on the fly -> the projectile will cleave. I'm not sure about brutalizer and twinblades though, didn't test
    1 point
  25. If possible, please consider implementing a instant message relay system so that you can send messages to offline players. While this could be used to spam or harass, limiting this to the ones on your friend-list would hopefully neglect any abuse.
    1 point
  26. Could even advertise it through our official discord if i am given required infos in time. unless ofc EU prefers to do that himself. Or Saph
    1 point
  27. AAAAAAAAAAAAAAAAAA its the famous Youtuber TobakaZ and he responded on my thread!!! :D:D Hey keep those vidz up, I love em, and if you ever want someone to play, add me: DjuKeD.
    1 point
  28. that's all, adrenaline has become generally not a playable character, its maximum is to "pull opponents to the mines" and play only with an engineer. I closed the ult 5 characters, hit with the 1st skill, hit all five characters, the CD left 2 seconds, that is, for the ult I can use the skill 2 times, which now also gives fewer bonuses, and the MP costs are higher ... was a normal character with charges, a dodger, killed the character. now it seems to have been corrected to more or less normal, killed again, why? you have an imbalanced arachne, calamity, cut them, why touch the already
    1 point
  29. (This is the latest release, including all updates up until this point.) I also fixed an issue with HoN Mod Manager not properly writing Lua files, which prevented mods from editing Lua files without issue. Latest release: https://github.com/mrhappyasthma/Heroes-Of-Newerth-Mod-Manager/releases/tag/Latest Direct download link: https://github.com/mrhappyasthma/Heroes-Of-Newerth-Mod-Manager/releases/download/Latest/HoN.Mod.Manager.zip
    1 point
  30. I am *not* here to egg on the idea of doing this but I'll throw this out there, the engine is very capable of 10vs10 atm with some backend changes, but from a gameplay perspective, its more like a funny side game. If I have spare time, I might sneak in this functionality one day for a laugh so people can try it in public games, and I MEAN MAYBE! Also, please don't spam tag staff.
    1 point
  31. Wanted to take the, now, archived thread and keep the discussion going. A shame Elementuser had to close it because some people couldn't behave. On to the important stuff: As OP mentioned Russians are a super problem in HoN. Actually just basically anyone not from OP's country is a problem. Suggestion: To give OP back his will to live I suggest creating servers to segregate the playerbase into countries. ex. Swedish server, Botswanian server, Belgian server etc. so that OP can only play with people whom he share a language with. Obviously this will require a lot more rules enforceme
    1 point
  32. This likely gonna cost 10-20 thousand us dollars if not easily more... likely more particularly since you need new servers aswell and i am not even sure if what already exists in terms of technology that has been developed for hon would even be handle anything of that sort.
    1 point
  33. Pyro's ultimate is not disjointable. It can only be avoided with Magic Immunity or by being invulnerable upon impact. Same thing with Witch Slayer's ultimate.
    1 point
  34. What did the post talk about anyway?
    1 point
  35. thats literally not making anyones case...
    1 point
  36. 1st of all i played hon since 2011 but not permanently, i had like a few months breaks each year and playing for a few weeks/ months and then having a break again. Last time i played in 2020 autum and i recently play hon again 3 days ago bcuz of the youtube scumbagnetwork 5 top videos, i thought like "yee why not"? And the reason why not is here: i played like 34 games at gold 2-diamond 3 rank and the result/ expierence were terrible hon was NEVER in such a bad state of my 10 years of hon gaming. 1. Ya the old "racist" russian issue each months/ year i encounter more and more russians in
    1 point
  37. Void Talisman - New component buildup: Major Totem (540) + Amulet of Exile (465) + Recipe (695) = 1700 Gold Total +5 Strength +5 Agility +10 Intelligence (from 5 Intelligence) Target Self Type - Magic Applies Void Talisman to self for 4 seconds. Void Talisman EffectsPhysical ImmunityDisarmed-5 Magic ArmorDeals 25% Less Damage
    1 point
  38. congrats on ur first tourney clantons!
    1 point
  39. Nice! All the best wishes for the tourney!
    1 point
  40. I was thinking maybe add two Platemails since item is an actual Armor item
    1 point
  41. 1 point
  42. I think this is the first example of someone complaining about this with MW . I mean I kinda get people in Foc that have to wait for 30 minutes to get into a game, but in MW that shouldn't be happening. You simply want to play MW games that you can stomp enemies but once you meet better enemies, you don't want to play anymore? You have so many options here: 1. Just do it like any good player and learn from the experience of loosing - eventually you'll win 2. Tell them - if they are 5 man queuing - to split up, so they get more balanced matches 3. Find friends to queue with - e
    1 point
  43. I agree with the Iimited options of minor totems. at Ieast make manabattery upgrade use 2 minor totems. Or make chaIice +3stat item, 2totems, scarab and recipe.
    1 point
  44. Have you tried repairing the client? Easiest way if you can start the client is probably to press CTRL + F8, which should open a terminal, enter RestartAndRepair and press Return. By the way: There's a Tech-Support section where this thread should have been posted. I'll move it there
    1 point
  45. Hold Z & make sure you have the correct message mode selected. It doesn't occur on some of them.
    1 point
  46. Are there more players playing Foc or MW? If midwars is more then changes need to be made to balance chars like flint moa art.
    1 point
  47. If you want only balanced heroes, play Foc. If you want to do something about your "Russian problem", you probably have to play more HoN games in general to realize that bad and good players have all different nationalities. You might have had a point if you complained about not all of them speaking English, but in terms of skill, they are not really different - just their image is. There have been a lot of threads about either of those topics and there has never been any valuable outcome. Heroes will always be balanced around Foc, there will be no region-lock and nothing similar.
    1 point
  48. Is there any chance that people will stop blaming the Russians?
    1 point
  49. Item Destruction What is Item Destruction? Item Destruction is the destruction of a team's items with intent to upset others. Destroying one's own logger's hatchet or an enemy's items do not fall under this category. Examples of Item Destruction Intentionally dropping any useful item and destroying it Intentionally destroying allied items that may have dropped from a killed courier Dropping an item in such a way that the intent is for the enemy to destroy it Intentionally killing team courier (the courier is a valuable item) Buying items and reselling w
    1 point
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