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Showing content with the highest reputation since 06/28/21 in Posts

  1. Was planning to add a bit more content to it, so I won't be releasing patch notes early either. I'll release them when the time is right!
    3 points
  2. Agreed. Jungling is a risky strategy. Honestly I think everything is fine atm regarding jungle. Reducing xp/gold gain would result in several heroes could as well be removed from the game.
    3 points
  3. I was flint on this mid wars and we paused Just when Sir were ulthing me. DEATH FROM ABOVE!
    3 points
  4. Hey! I'm not sure if this is the right spot, but the competitive HoN section doesn't seem as the proper place for this and I'm unsure if this is exactly a community contribution However! A long time ago, I used to update the HoN competitive part of the gamepedia - mostly this: https://hon.fandom.com/wiki/Category:Categories (I even had a sweet courier icon next to my name on the old forums). I stopped after HoN Tour season 3 as I was losing interest in the HoN pro scene at that point. However, today I stumbled upon this page after a while and wondered how many HoN Tour seasons and world
    2 points
  5. With this kind of entitled behavior, you are killing your chances. Belittling the current volunteers in place does no good to your cause. Has it occured to you that you might be the one who needs to become more familiar with the rules of the game? The RAP Feedback section of the forum has everything you need regarding that. You just need to get off your high horse and spend some time reading.
    2 points
  6. Please post feedback here! Good and bad! I want to thank all the people who helped test and fix issues on the HoN64 discord, you're legit legends all of you, this is why we *can* have nice things I'd also like to thank all those who donated and helped reach the goal, these funds helped us get Mac developer certs, hardware, etc required to make this port. --- This port took an absolute mountain of time to make, but I did not make it all on my own and I want to thank all those involved. Except the people who have macOS and forced me to deal with this stupid cancer ecos
    2 points
  7. Good idea, but then most Immortal players will find it very difficult to win games, you know
    2 points
  8. They probably won't ban based on what you said. Common sense can tell you they won't make judgements based on tactics. What do you want the mods to do? Analyze the game and decide, "Gee, I think this guy could have made the kill if he went in but he didn't, so let's ban him", or "Maybe he would have just fed, so let's not ban him, ban the guy that started the fight instead?". That's not what banning is for, it's for people purposely trolling the game, if someone flames then sits behind the well and does nothing, that's afk, that's what bans are for.
    2 points
  9. I logged in and it says I have been banned for 62,753 minutes because I either left a match or failed to properly connect to one. Which is totally incorrect. Please reset these bans.
    1 point
  10. Lmao he totally did and forgot the website to download it
    1 point
  11. forgot to instal zoom-out mod? Keepo
    1 point
  12. @`GwApO I suggest trying a VPN as well, this is what they're great for, sometimes your route or internet is just not playing well and using a VPN can help diagnose these things since it's almost like having someone elses internet connection. It's incredibly complicated on what or who to blame when you can't connect to a server when everything else seems to work for you, so I highly suggest that. Express VPN, Nord VPN etc, I literally guarantee you with every fiber in my being that if you try a VPN you will connect and be on your way to playing, connect to your own country obviously.
    1 point
  13. Soul Reaper?
    1 point
  14. https://youtu.be/anL-pBPP66s
    1 point
  15. Hello, Patch 4.9.4 will be delayed to a date in the near future. We are unsure exactly how long the delay will be, but I will let HoN players know as soon as I receive a new confirmed patch release date from Garena. Thank you, - ElementUser
    1 point
  16. There's no point creating new heroes when there are so many to rework.
    1 point
  17. I write this pleading for a nerf to the jungle in the early stage, since there are few players who make a good performance in the jungle in the early phase, usually the players who go jungle from minute 0 force the other 4 of the team to settle and generally risk losing a line and that enemy hero grabs advantage over even in some cases the same mid, I suggest that the jungle creeps give less gold and experience at the beginning of the game and that at minute 10 onwards (usually here ends the stage of lines) and give the amount of gold they give at the moment they can "but in this way we would
    1 point
  18. Sure - mechanically it's complicated though, and we shouldn't explain every facet of a mechanic there.
    1 point
  19. Bramble's Q deals all DoT damage, and never deals an instance of non-DoT damage. The stun application is not targeted, and it also does not do non-DoT damage. It's working as intended, mechanically. Nomad's R does not trigger on DoT damage.
    1 point
  20. https://forums.heroesofnewerth.com/index.php?/forum/55-hon-donors-supporters/ Should be able to see this. It's under a "Private" forum subheader
    1 point
  21. Lol sounds to me like you want to force the game to be 2-1-2. Honestly it's not even the jungle's fault. It's the people playing jungle/sui. I've seen some people who absolutely have no clue how to jungle and afk all game and I've seen some people play suicide lane thinking they have to win the lane and when they lose, they come back over and over and start complaining when they could easily minimize their deaths. If anything, I think people in the lower tier bracket need a crash course on how to play jungle/sui. This strat still works, you just gotta have the right players to do i
    1 point
  22. Kinesis transferred his nullstone effect on FA right before sheepstick was attempted on her, as you can see from this screenshot:
    1 point
  23. They likely calculated that the monetary cost of reduced purchasing of subs/stat resets < less tangible benefits of reduced smurfing from subs/stat resets and increased quality of lower ranked games, which supports player retention. Additionally, it's worth keeping in mind most of the people purchasing stat resets/subs are players that have already committed a lot to the game and will likely purchase them even at higher prices, suggesting significant price inelasticity of the subs/resets relative to demand and that FB may be making even more buck by raising prices - which helps keep the gam
    1 point
  24. I dunno, banning pick was to ban picks you dislike playing against and/or counters to what you are going to play not to ban the exact same heroes that are the most broken. It would be cool with a poll for reworks and/or just go the way that has been done that a lot have been reverted to its original state as HoN felt way too different from what it used to be. This was what I did not like with dota 2 is that it has got too many reworks from the legacy start. Still think that there are a lot to revert in HoN and far from perfect but atm it is somewhat manageable t
    1 point
  25. I would not introduce a separate MMR for groups and solos. This would bring quite some confusion. However, I do see room for improvement on the current system. How about reducing the MMR gain when not queuing solo? Like you will lose the full amount of MMR if you lose. But you will only gain the regular MMR - 0.5*players you queue with. Assuming the game is rather balanced and you would gain 5 MMR for a win and lose 5 for a loss. If you queue as 5 you would have 4*0.5 MMR less (for each teammate) and you would only able to win 3 mmr but you would still lose 5. Numbers could obvi
    1 point
  26. Try practice mode. It's a local server so you can see if internet connection is a factor. If it is fine in multiple practice mode games, it's likely your internet connection. Other than that, I imagine it's CPU related. You need a CPU with strong single core performance.
    1 point
  27. I think banning group queue is never gonna happen and probably it would do more harm than good... I would just add some restrictions like 1) max 3 q 2) if a member is above 1850 mmr then he cannot group with someone that is below 1750 Something like that
    1 point
  28. If you "loose mid" you probably picked something that's focused on farming and not on ganking, so probably a bad choice for mid. For almost every decent mid hero, you can gank comfortable at least at level 6, most can gank decently with a rune earlier than that. So if you can't get last hits or experience, just go gank earlier. Winning the side lanes by ganking is usually better than whatever you can do while staying in lane mid. A lot of people confuse "mid" with "I have to win the game myself". Mid lane is probably the biggest factor, but it doesn't have to be on their own. If mid pla
    1 point
  29. If you're losing mid that bad to where you can't even get XP or survive a tower dive then leave mid, try and gank and maybe push a lane is all you can do. Just tell your team that mid is lost, if they complain, hit the mute button. I usually mute half the people on my team, if they don't want to talk about strategy then they are just a distraction.
    1 point
  30. 1. Ideally yes, but practically no. Solo queue players are considered the "life blood" of any matchmaking system, and if the player base is not high enough, this will not work & there won't be enough players for both queues. 2. Conceptually yes, numerically no. Nobody is going to play 250 games to get out of that player pool/queue mode, and you're basically killing the game if we use your numbers. Maybe something closer to 3-5 games or even 10 games, but not 250. We're working on something to address smurfing, but there is no ETA on this due to resource reasons.
    1 point
  31. 1 point
  32. I mean this MVP system is in the game for few years already, why it's so bugged and no fixes are addressed? 1. Plenty of time player with most votes didn't receive MVP award 2. Plenty of time when two players were tied noone got MVP award (it could be fixed that the player that got votes faster should receive the award or by random) 3. Voting should be hidden, because players tend to vote by dividing votes to different players so noone gets award. 4. I dislike so hard that window with MVP system that pops out after conceding the game or after destroying the base because co
    1 point
  33. I REALLY don't wish for more seasons. It was one of the factors that kinda discouraged me from playing HoN for a long time. It is kinda annoying when you have been away from HoN for a long time and you get your placement matches and start spending a few days climbing ladder. Then a few days later it all resets and you have to start from scratch again.
    1 point
  34. I permanently suspended him for this. We don't even joke about this anymore. Thanks for the report.
    1 point
  35. there is a thread already for this kind of reports, make sure to follow the rules posted in that thread
    1 point
  36. in order not to meet such players, you need to be a higher rank, at high ranks people are more adequate, but they will still be counted, either banned or deserted.
    1 point
  37. Didn`t know that it can also mean "actions were Indeed, taken against the player". I still want to be GM I am one of the few people remaining who paid 30 bucks for the game
    1 point
  38. It was so refreshing to kick a griefer, trash talker out of game back in time. I wish this option would be considered again. There are too many griefers-trashtalkers that ruin this beautiful game. I dont see any disadvantages or valid reason to not bring it back. Since it is all about voting system, one cannot be kicked out of game without enough reasons and votes from both team. Please consider this suggestion. It is much wanted usefull feature of this game.
    1 point
  39. 1 point
  40. I understand how this looks from the outside, but this is completely out of our control, posting exe hotfixes is the last thing we ever wanted to do. Not only do you underestimate how small our team really is, but how little control we have despite that, we're only the NAEU team, we don't have all the fancy buttons that are able to send patches out, hence the hot fix downloadable. Comments like this are as understandable as they are taxing on us
    1 point
  41. Levi as Swiftblade Model and visual effects were created by Garena. This model is created as a mod to avoid copyright issues. Ability 01: Ability 04: Download Link: https://mega.nz/file/RCJymDIa#In7nw9A1WnJqRdM2pLlMlfAjojx-87McvX6tWuOVeOA HOW TO INSTALL: Move the downloaded file into (.s2z): -Linux: /home/username/HoN/game/ -Windows 8/10: C:\Program Files (x86)\Heroes of Newerth\game\ Mac: 1. Press Finder 2. Press Applications 3. Right click 'Heroes of Newerth', and press Show containing files 4. Open Game folder 5
    1 point
  42. 1: (RECOMMENDED) Using the Linux HoN Client (Primary way) tho it's more optimized if not requiring you to be running ubuntu unless I remember incorrectly, and has issues with latest LTS that can be manually fixed ( freetype lib conflict with ubuntu 19 and above I believe ) http://dl.heroesofnewerth.com/installers/linux/HoNClient.sh Please keep in mind we have DEPRECATED this version of HoN and no longer support it in any way, but it does update and users are free to download and play it. 2: (SECONDARY RECOMMENDATION) Crossovers (WINE), and use the windows x64 client, this
    1 point
  43. Mac: The unsupported Heroes of Newerth Mac client is currently 32-bit. This means if you're running a version after Mojave on your Mac system you won't be able to play, since Apple dropped support for 32-bit applications. A 64-bit version of Heroes of Newerth Mac is currently in the works to support playing on Catalina and later, but it's not here yet. If you're having trouble installing on Mojave or earlier versions of Mac, make sure you're first Allowing Third Party Applications to be installed. -> System Preferences -> Security & Privacy -> General -> Enter PW and Unl
    1 point
  44. Model Conversion by RedBear Legion Mega Hellbourne Mega Download Link: http://www.mediafire.com/file/2aebhjiik3s2ps9/resourcesDota2Creeps.s2z/file HOW TO INSTALL: Move the downloaded file into (.s2z): -Linux: /home/username/HoN/game/ -Windows 8/10: C:\Program Files (x86)\Heroes of Newerth\game\ Mac: 1. Press Finder 2. Press Applications 3. Right click 'Heroes of Newerth', and press Show containing files 4. Open Game folder 5. Move file here
    1 point
  45. Cenarius as Torturer Model came from the game - Warcraft 3 Reforged by Blizzard Entertainment Model Conversion - RedBear Visual Effects - Whyzozerious Ability 01: Ability 02: Ability 03: Ability 04: Download Link: https://www.mediafire.com/file/uc3qxf1yuaxjwi3/resourcesCenarius.s2z/file HOW TO INSTALL: Move the downloaded file into (.s2z): -Linux: /home/username/HoN/game/ -Windows 8/10: C:\Program Files (x86)\Heroes of Newerth\game\ Mac: 1. Press Finder 2. Press Applications 3. Right click
    1 point
  46. Gaara as Bubbles Model came from 300 Heroes Model Conversion - @AtSniperThin Spell Visuals - Whyzozerious Ability 01: Ability 02: Ability 03: Ability 04: Staff of the Master: Download: http://www.mediafire.com/file/ma7xhq53g6q10hj/resourcesGaara.s2z/file HOW TO INSTALL: Move the downloaded file into (.s2z): -Linux: /home/username/HoN/game/ -Windows 8/10: C:\Program Files (x86)\Heroes of Newerth\game\ Mac: 1. Press Finder 2. Press Applications 3. Right click 'Heroes of Newerth', and pres
    1 point
  47. Illidan Stormage as Maliken Model came from the game - Warcraft 3 Reforged by Blizzard Entertainment Special thanks to RedBear for helping me with this mod and many other mods I've made. Please support him any way you can. Model Conversion - RedBear Visual Effects - Whyzozerious Ability 1: Ability 2: Ability 4: Walking: Download Link: http://www.mediafire.com/file/khss8grgzzs0hh8/resourcesIlldan.s2z/file HOW TO INSTALL: Move the downloaded file into (.s2z): -Linux: /home/username/HoN/game/ -W
    1 point
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