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Showing content with the highest reputation on 12/07/21 in all areas

  1. I Just watched this video https://www.youtube.com/watch?v=uMoJFWybZ3M Dont bother much about video, you dont need to watch full of the video. There is one thing i found in this video is the player keep his ultimate at lv 1 even they are already reached lv 25 So why he do this ? A reason is mana cost. Marty's Hand in Hand Lv 1 have 150 mana cost, enough for Blood Chalice's mana retore and it feel safe in this way. Even in late game, having less 50 mana cost to use ultimate seem like a wise choice. Of course you will get low cool down when you leveled it. So what yo
    1 point
  2. Or wait for us to notice that you asked for a close Closing
    1 point
  3. Glad you like #2! Regarding #1, that's why I also suggest using a separate key, so you can shift-queue but still cancel the action last second. The reason for this suggestion is to allow scout to queue his skills for a guaranteed lock-down (ult -> leap -> detonate -> items -> attack). Similar to the way Magmus would shift-queue against an enemy carry or anti-initiator (ult -> PK -> sheepstick).
    1 point
  4. Define what you want - a tutorial on how to create animations or a tutorial on how to create ability effects? Blender won't help you with creating ability effects.
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  5. Interresting take on Midas. I think what you are discribing was how he was ment to be played to begin with. But now that he is a Int hero hes in a spot where he is quite useful at times. I dont think midas NEEDS this change but its interresting none the less
    1 point
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