Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/02/20 in all areas

  1. What about after a certain hero gets X amount of total AFK per game, then they can be kicked. This would prevent being kicked from a quick afk but if they repeat this, the team can vote kick.
    2 points
  2. I guess we should play around the interplay of his mechanics and his numbers first before deciding on a full rework. His kit isn't particularly broken which warrants an urgent rework. This will be a long post, as this dwells on technical aspects of the hero/abilities and interactions (as well as examples/comparisons). Premise: Skrap's particular mechanics-related (as well as a bit of scaling-related) issues: Possible Solutions while retaining the essence of his current kit - these are effectively mechanics-centric tweaks which serve as QoL changes:
    1 point
  3. Hi all, Many of you are probably wondering on our progress & what happened with the donations, so I will elaborate on that here: Stripe actually has a processing fee of 2.9% + $0.30 of the donated amount (https://stripe.com/en-ca/pricing), so we never actually get 100% of the donations (unfortunately). $1 donations usually result in a net of $0.66 - so donating one time with something like $5 would actually be more helpful than donating $1 five times. Just wanted to state that somewhere so you guys know! Most of the currently unused funds are kept on hold until our sm
    1 point
  4. I noticed that the featured in-game guides which shows in the item store (when you don't have connection to the online guides and after selecting "Use featured guide" ) it shows a very old guide which is from 2011-2014 and I suggest to update these very old guides.
    1 point
  5. There's is no denial that considering what you have been left with, you doing an exceptional work EU. I've been playing HoN for over 11 years now and unfortunately I was, like many others, a witness of the downfall of it due to stupid decision making. This is your baby now, and I'm sure with a little support from the community it will grow back. Just look at the Honcast, 1.000 players were watching the finals, and we even had BreakyCPK casting it. For me personally the game doesn't require much more polish in terms or hero balance/map or new content that much. The real problem for anyone
    1 point
  6. Step 1: Have a monthly forum competition for simple balance changes. Week 1: Submissions All submissions must be achievable with basic scripting; code and animation implementations not allowed Basically number tweaks or simple mechanics Week 2: First round voting (all valid entries) Week 3: FB staff analyze results FB staff has the right to filter finalists (to remove complicated implementations or troll/bad suggestions that were somehow upvoted) Week 4: Finalist voting (top 5) Poll can be hosted on a third party polling s
    1 point
  7. When Empath is using her ultimate, double-tapping an ability item to self cast should instead apply it to her host, if applicable. Quality of life improvement.
    1 point
  8. So current ML can be used on allies giving them SOTM effect. My suggestion is allow to use it on yourself giving SOTM effect and freeing the slot, i think 2k for recipe is pretty good price to allow to do this. Yes it's similiar to doto, but HoN still will have ability to share SOTM effect with teammates and if noone needed you can just free item slot sacraficing HP, MP and stats.
    1 point
×
×
  • Create New...