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Showing content with the highest reputation on 08/15/20 in all areas

  1. I would love to see this as well! Awesome suggestion!
    1 point
  2. Not all comebacks are warranted. Previously, it was super easy for carry-based teams to defend T2 and farm kills on the winning opposition, even if they were losing eg 20-3. The only counter was to hang around the river doing nothing... in Midwars. This nerf to undue comebacks seems spot on to me. Comebacks are still possible. Would be interested in what others think.
    1 point
  3. You mean like backdooring? ? Enjoying the Merrick's Rune change. Snotter is always fun for say 1 patch in 4-6. There was another Kong variation that had creeps spawning from right to left. I thought that one had promise. @Oxim Are you talking about games that are obviously over and your team won't concede? There's a defensive period in Midwars where all teams can defend their last tower/throne with easy heal/spawn/teleport and pull the game back a bit. It's such an advantage that I've seen teams refuse to cross the river (and don't Kong either). This generally keeps the game com
    1 point
  4. Give him a chance. Midwars isn't at the top of ElementUser's priority list and that design philosophy was probably ubiquitous in Frostburn -- it's fine for Caldavar. All we can do is present a different case for Midwars. ElementUser was maintaining HoN pretty much single-handedly until the situation improved a couple of months ago, probably doing a lot in his spare time. I don't want to diminish the work of the others, especially when unpaid. But, ElementUser is a big reason the game is still going and will keep going for years to come.
    0 points
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