The Dark Lady

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The Dark Lady
File:Hero-Dark-Lady.png
Level 1 Stats
Damage 46-48
Health 568
Mana 208
Armor 4.22
Move speed 305
Attack type Melee (128)
Attributes
Main attribute: Agility
Strength 22 (+2.0)
Agility 23 (+3.1)
Intelligence 16 (+1.9)
Other Info
Team Hellbourne
Role(s)
Dota Counterpart
Unique to HoN.
Alt Avatars


More information

Lore

Wielding twin, scythe-like blades, the she-reaper known as the Dark Lady has moved through the Legion's ranks like a shadow of death. For soldiers seeking to buck up their courage, she is a punch-line: "Careful you don't find the Dark Lady," they joke to their carousing friend. But even these jokes are accompanied by a shudder. Swift and cold and lethal as the frozen winds off the steps, black as the cloud-choked night, she is no laughing matter.

Hero Abilities

Dark Blades

Type: Magic - Target: Self
The Dark Lady activates the malicious energy in her Wrath Blades, causing her attacks to silence foes, preventing them from using spells and abilities. The malicious energy in her blades also increase her base damage temporarily.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 75 85 95 105 Applies Dark Blades to self for 3/4/5/6 seconds.

Dark Blades Effects +50/60/70/80% Base Damage Attacks silence target for 2.5 seconds On Attack Impact Silences target for 2.5 seconds

Cool Down 16 14 12 10
Range N/A N/A N/A N/A

Taint Soul

Type: Magic - Target: Target Unit
The Dark Lady forces her influence onto an enemy unit's soul, tainting it. The target enemy is weakened, taking damage and reduced movement speed for a brief duration.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 35 35 35 35 Deals 60/90/120/150 Magic damage and applies Tainted Soul to target for 2/3/4/5 seconds.

Reduces movement speed by 60% initially, recovering to full speed over 2/3/4/5 seconds

Cool Down 12 12 12 12
Range 800 900 1000 1100

Charging Strikes

Type: Magic - Target: Target Position
The Dark Lady launches herself toward a target location at incredible speed, attacking enemies as she passes by them.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 75 75 75 75 Charges toward target location, dealing one attack to each enemy that passes within radius of self. Each consecutive attack during the charge will deal 15% less damage than the previous.

When the charge completes, applies Zeal to self for 6 seconds. Zeal Effects +30/45/60/75 Attack Speed

Cool Down 15 13 11 9
Range 600 700 800 900

Cover of Darkness

Ability Type Magic - Target Type Target Position
Using the depths of her Dark Powers, The Dark Lady poisons the minds of all enemy heroes in an area. For the duration, affected enemy heroes move slightly slower, lose all allied vision and have a reduced sight range.


Level 1 Level 2 Level 3 Effect
Mana Cost 75 75 75 Applies Darkness to targets in radius for 4/6/8 seconds.

Darkness Effects 5/10/15% Movement Slow Shrinks vision radius to 400. Unlinks shared vision with allies.

Cool Down 120 120 120
Range 99999 99999 99999
Radius 1000 1000 1000

Trivia

Changelog

    • Hero Added
  • Patch 0.1.30
    • Cover of Darkness
      • Cooldown increased from 120s to 150s
      • Duration changed from 7/10.5/14 to 6/9/12 seconds.
  • Patch 0.1.47
    • Starting STR increased from 18 to 22.
    • Starting INT increased from 13 to 16, intelligence gain from 1.75 to 1.9.
    • Dark Blades
      • Cooldown changed from 25 to 26/22/18/14 seconds.
    • Charge Strikes
      • Mana cost set to 75 at all levels.
      • Consecutive strikes changed from dealing 25% less damage to 15% less damage per strike.
    • Taint Soul
      • Mana cost reduced from 90/110/130/150 to 35/45/55/65
      • Range increased from 1000 to 1200
      • Damage reduced from 75/125/175/225 to 60/90/120/150
    • Cover of Darkness
      • Duration reduced from 6/9/12 to 4/6/8 seconds
      • Movement speed slow changed from 5% to 5%/10%/15%
      • Sight range set to 500 at all levels
  • Patch 0.1.48
    • Dark Blades
      • No longer silences towers.
      • Silence no longer applies to magic immune units.
      • Base Damage increased changed from +70/90/110/130% to +50/70/90/110%.
    • Cover of Darkness reworked
      • This spell now targets a position on the map, rather than being global
      • Enemies in a 1000 radius will have Cover of Darkness applied to them
        • (unlinked allied vision, reduced vision range)
      • Vision restriction reduced to 400 (from 500)
      • Cool down lowered to 120 seconds (from 150)
      • Mana cost redcued to 50/100/150 (from 50/150/250)
  • Patch 0.1.56
    • Dark Blades
      • Cooldown reduced from 26/22/18/14 to 22/18/14/10 seconds.
    • Charge Strikes
      • AS buff increased from 5 seconds to 6 seconds.
    • Cover of Darkness
      • Mana cost changed from 50/100/150 to 75 at all levels.

Reskinned and Model Change

  • Patch 0.3.0.2
    • Turn speed increased from 360 to 900
    • Dark Blades
      • Won't interrupt movement, cast time removed.
  • Patch 1.0.15
    • Dark Blades
      • Damage increase lowered from 50/70/90/110% to 50/60/70/80%
    • Taint Soul
      • Cast range from 1200 to 800/900/1000/1100
  • Patch 2.0.30
    • Taint Soul
      • Mana cost from 35/45/55/65 to static 35
  • Patch 2.0.34
    • Attack Range now 128 units
      • This is a part of a global change to all melee heroes.

Made Cover of Darkness application go through invulnerability

  • Patch 2.1.4
    • Dark Blades
      • Cooldown from 22/18/14/10 to 16/14/12/10
    • Charge Strikes
      • Cooldown from 21/17/13/9 to 15/13/11/9
  • Patch 2.2.0
    • Health regen increased from 0.25 to 1.25 health per second
      • This is a part of a global change to all melee heroes.
  • Patch 2.5.20
    • Health regen reduced from 1.25 to 1
      • This is a part of a global change to all melee heroes.