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| Tundra | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 56-60 | |
| Health | 587 | |
| Mana | 208 | |
| Armor | 4.10 | |
| Move speed | 305 | |
| Attack type | Melee (128) | |
| Attributes | ||
| Main attribute: Strength | ||
| Strength | 23 (+2.2) | |
| Agility | 18 (+1.6) | |
| Intelligence | 16 (+1.9) | |
| Other Info | ||
| Team | Legion | |
| Role(s)
{{{roles}}} | ||
| Dota Counterpart | ||
| Rexxar The Beastmaster | ||
| Alt Avatars | ||
| More information | |
|---|---|
Lore
From the ice-caverns of the Frostfield hails Tundra, a white ape shaman of enormous size and power. His thundering voice commands the obedience of wild creatures and his magical powers conjure up the terrible cold of his northern home. Even fiery Hellbourne daemons feel a chill as he enters the fray.
Hero Abilities
Piercing Shards
| Type: Physical Magic - Target: All Other Units |
| Tundra can control ice and form it into deadly spikes at a whim, letting him unleashing two waves of them towards his enemies. The Shards will curve towards any target, destroying trees in their path. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 120 | 120 | 120 | 120 | Anything hit by the ice shards takes 90/120/150/180 Magical and Physical damage. This damage is reduced by both Magical and Physical Armor.
This ability destroys trees. Also grants 500 day and night clearvision while active. |
| Cool Down | 13 | 13 | 13 | 13 | |
| Range | 1300 | 1300 | 1300 | 1300 | |
Call of Winter
| Type: Summon - Target: Self Position |
| Tundra has lived alone so long he has formed bonds with the birds and wildlife of the mountains. His two favorites are Shiver and Coeurl. When he calls, they will come to his aid in battle for a short time. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 50 | 50 | 50 | 50 | Shiver:
- 100/100/200/200 Health - 270/270/400/400 Movespeed. - Splash Immune - Sight range increases with level - Gains the ability to go invisible for a short time at level 3 Coeurl: - 0/400/400/500 Health - 350 Movespeed - On attack, slows Movespeed of target by 0/20/20/35% and Attackspeed by 0/20/20/35 - Damage: 26/46 |
| Cool Down | 40 | 40 | 40 | 40 | |
| Range | N/A | N/A | N/A | N/A | |
Cold Shoulder
| Type: MAgical - Target: Enemy Units |
| Last winter, Tundra had two distant relatives teach him how to charge his enemies correctly, coating them in ice on contact. The ice makes them easier to hit, increasing everyone's attack speed against that target. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 40 | 40 | 40 | 40 | On use, charges the target, dealing Tundra's Attack Damage on impact.
Applies Cold Shoulder to them for 8 seconds. Increases attackspeed against this target by 15/30/45/60, 2 second linger |
| Cool Down | 24 | 20 | 16 | 12 | |
| Range | 600 | 600 | 600 | 600 | |
Avalanche
| Ability Type Superior Magic - Target Type Organic Enemy Units |
| Tundra can control the mountain itself when in a fit of rage, summoning a piece of a glacier to smash his target and toss any nearby enemy heroes away. |
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 150 | 175 | 200 | Deals 200/250/300 Magic damage and stuns target for 3/3.5/4 seconds.
Pushes anyone between Tundra and his target 240 units away, deals 100/200/300 Magic damage, and applies Avalanche to them for 2/3/4 seconds. Avalanche Effects -50 Attack Speed 50% Movement Slow |
| Cool Down | 80 | 75 | 70 | |
| Range | 600 | 600 | 600 | |
| Radius | N/A | N/A | N/A |
Trivia
- "Are we there yeti?"
Changelog
- Patch 1.0.3
- Hero Added
- Patch 1.0.7
- Piercing Shards
- Sped up the ice spikes from 1.25s lifetime to 1s lifetime
- Call of Winter
- Shiver(Bird) is now magic immune
- Piercing Shards
- Patch 1.0.9
- Call of Winter
- Coeurl(Ranged pet) attack cooldown from 1.5s to 1s
- Coldblooded replaced with Cold Shoulder
- 300,400,500,600 Range, 40 Manacost, 12s cooldown
- On use, charges the target, dealing Tundra's Attack Damage on impact.
- Applies Cold Shoulder to them for 8 seconds.
- Cold Shoulder Effects: Increases attackspeed against this target by 15/30/45/60
- Attackspeed will linger for 2 seconds after changing targets
- Call of Winter
- Patch 1.0.13
- Fixed infinite buff bug with Cold Shoulder
- Patch 1.0.15
- Call of Winter
- Shiver is no longer Magic Immune, but is now Splash Immune
- Call of Winter
- Patch 2.0.14
- Fixed a bug with Cold Shoulder that made him run in place like a boss!~
- Patch 2.0.30
- Call of Winter
- Timer added
- Cold Shoulder
- Range increased from 300/400/500/600 to always 600
- Call of Winter
- Patch 2.0.34
- Attack Range now 128 units
- This is a part of a global change to all melee heroes.
- Attack Range now 128 units
- Patch 2.2.0
- Health regenincreased from 0.25 to 1.25 health per second
- This is a part of a global change to all melee heroes.
- Health regenincreased from 0.25 to 1.25 health per second
- Patch 2.2.7
- Call of Winter
- Manacost increased from 25 to 50
- Shiver day sight range from 500/500/1600/1600 to 700/700/1200/1200
- Shiver night sight range from 500/500/1200/1200 to 500/500/1000/1000
- Call of Winter
- Patch 2.5.12
- Cold Shoulder
- Now Magical instead of Physical
- Cold Shoulder
- Patch 2.5.20
- Health regen reduced from 1.25 to 1
- This is a part of a global change to all melee heroes.
- Health regen reduced from 1.25 to 1
- Patch 2.6.8
- MS decreased from 310 to 305
- Starting Armor decreased from 4.6 to 4.1
- Patch 2.6.10
- Call of Winter
- Coeurl's damage rescaled from 23-29/43-49 to a static 26/46
- Call of Winter
- Patch 2.6.18
- Cold Shoulder
- Cooldown increased from 12 at all levels to 24/20/16/12
- Cold Shoulder
