Tempest

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Tempest
File:Hero-Tempest.png
Level 1 Stats
Damage 42-48
Health 473
Mana 260
Armor 3.96
Move speed 300
Attack type Ranged (500)
Attributes
Main attribute: Intelligence
Strength 17 (+2.1)
Agility 14 (+1)
Intelligence 20 (+3.4)
Other Info
Team Legion
Role(s)
Dota Counterpart
Darchrow the Enigma
Alt Avatars


More information

Lore

Spirits born of the elements, Tempests howl across the land raining fire and ice alike, indeed even calling great meteors from the heavens. Summoned of old by the Beast Horde, these ethereal beings now are summoners themselves, bringing elementals and even shadows of themselves onto the battlefield. Even their allies view these strange beings with awe bordering on fear.

Hero Abilities

Glacial Blasts

Type: Magic - Target: Enemy Units
Tempest blasts a target enemy with icy winds, chilling it every two seconds. Being chilled causes the target to take damage and be stunned briefly.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 110 120 140 160 On each impact, deals 30/40/65/80 Magic damage to target and stuns for 1 second. Impacts a maximum of 1/2/2/3 times. Impacts occur in 2 second intervals.

Impacts will not occur if you do not have line of sight on your target.

Cool Down 15 15 15 15
Range 600 600 600 600

Elemental

Type: Transfigure - Target: Enemy and Willing Non-hero Units
Tempest sacrifices a target unit and extracts from it the very elements that composed its being. With these elements, Tempest creates three elementals under his control.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 180 180 180 180 Kills target unit and spawns three Elementals. Elementals have a life time of 35 seconds, 200/225/225/275 Health, 2/3/4/5 Armor, 17 Magic Armor, and deal 20/27/34/41 Physical damage with each attack. After 6 attacks, Elementals replicate themselves, spawning a new Elemental with the same remaining life time.
Cool Down 35 35 35 35
Range 700 700 700 700

Meteor

Type: Magic - Target: Target Position; Non-boss Enemies
Attuned to all things natural and cosmic, Tempest calls down a meteor that ignites a target area, causing units within to take damage over time.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 95 110 125 140 Damages targets in radius by 3/4/5/6% of their maximum Health in Magic damage per second. Lasts 8 seconds.
Cool Down 25 25 25 25
Range 500 500 500 500

Elemental Void

Ability Type Magic - Target Type Target Position; Enemy Units and Trees
Tempest uses his power over the elements to create an extremely low pressure system at target location, causing fierce winds to drag all enemy units toward that target location, dealing damage over time.


Level 1 Level 2 Level 3 Effect
Mana Cost 200 300 400 Channeling Time: 4 seconds

Deals 30/50/70 Magic damage per second to targets in a 400 radius. Applies Elemental Void to targets in 400 radius and pulls them toward center of radius. Targets in 150 radius take a total of 60/100/140 Magic damage per second. Elemental Void Effect: Silenced, Perplexed, Disarmed, Immobilized.

Cool Down 200 190 180
Range 250 250 250
Radius 400 400 400

See Also

Jungling

Changelog

    • Hero Added
  • Patch 0.1.26
    • Elementals
      • Cannot be spawned from gadgets.
      • Can split only once, and heal when they split.
  • Patch 0.1.36
    • Elemental Void
      • Uses a Push effect, will no longer affect gadgets.
  • Patch 0.1.42
    • Glacial Blasts
      • Stun changed from 0.6 to 1 second.
    • Elementals
      • Elementals only split once, maximum 6 elementals.
  • Patch 2.2.0
    • Elementals
      • Manacost from 170 to 180
    • Glacial Blasts
      • Manacost from 110/130/150/160 to 100/120/140/160
  • Patch 2.6.4
    • Elementals
      • Attack Damage reduced from 16-24/24-32/34-42/43-51 to 20/27/34/41
    • Elemental Void
      • Reveal radius reduced from 900 to 400
      • Clearvision radius reduced from 1000 day/700 night to 400
      • Outer Damage radius lowered from 500 to 400