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| Silhouette | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 41-46 | |
| Health | 473 | |
| Mana | 234 | |
| Armor | 2.72 | |
| Move speed | 300 | |
| Attack type | Ranged (600) | |
| Attributes | ||
| Main attribute: Agility | ||
| Strength | 17 (+1.8) | |
| Agility | 23 (+2.8) | |
| Intelligence | 18 (+1.7) | |
| Other Info | ||
| Team | Legion | |
| Role(s)
{{{roles}}} | ||
| Dota Counterpart | ||
| Unique to HoN | ||
| Alt Avatars | ||
| More information | |
|---|---|
Background Story
An orphaned child, Silhouette trained in the Hidden Village of the Scout, working hard towards her goal to become the greatest assassin in Newerth. Unlike her fellow scouts, she was loud, boisterous, and most of all, simply not stealthy. Yet what she lacked in subtlety was made up for with heart, attitude, and the ability to conjure a perfect mirror image of herself. Believe it!
Skills
Death Lotus
| Type: Magic - Target: Self Position |
| Deadly blades orbit Silhouette like lotus petals. She may cause them to splinter outwards, scything through enemy ranks. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 85 | 95 | 105 | 115 | Passively creates 1/2/3/4 blades that orbit around Silhouette, that deal 45 Magic Damage to enemy units they pass through. Activate to shoot the blades outward, dealing 100/160/220/280 Magic Damage to enemies they pass through. |
| Cool Down | 12.0 | 12.0 | 12.0 | 12.0 | |
| Range | N/A | N/A | N/A | N/A | |
Tree Grapple
| Type: Magic - Target: Target Position |
| Silhouette's trusty grappling hook allows her to perform jaw-dropping combat feats, zipping from tree to tree and knocking enemies into stupor with tree trunks. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 120 | 120 | 120 | 120 | Target a location to hook and create a chain to the first tree encountered. The chain lasts for 6 seconds or if it stretches to 1800 units.
While Silhouette is chained to a tree, she gains 100 Movement Speed and Tree Grapple is replaced by two sub-abilities, Sky Dance and Log Bolas. Sky Dance and Log Bolas deal 80/120/160/200 Magic damage and a 1/1.5/2/2.5 second Stun. |
| Cool Down | 16.0 | 16.0 | 16.0 | 16.0 | |
| Range | 1200 | 1200 | 1200 | 1200 | |
Relentless Salvo
| Type: Physical - Target: Passive |
| Silhouette's attacks pepper the target, adding power with each consecutive attack. She will also take opportunities to throw out a burst of attacks after performing one of her abilities. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | N/A | N/A | N/A | N/A | Passively causes attacks to apply Relentless Salvo on the target, which lasts 3 seconds and stacks up to 5 times. Attacks deal 3/6/9/12 bonus Physical Damage for each stack of Relentless Salvo on the target.
After activating a skill, Silhouette gains 250/300/350/400 Attack Speed for 2 attacks or 4 seconds if the skill is off cooldown. Does not propagate to illusions. |
| Cool Down | 10.0 | 8.0 | 6.0 | 4.0 | |
| Range | N/A | N/A | N/A | N/A | |
Shadow
| Ability Type N/A - Target Type No Target |
| Silhouette creates an illusion of herself that exactly replicates her. She may swap places with her illusion to even further throw her enemies off! |
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 150 | 150 | 150 | Activate to disjoint, dispel all states on self, and create a Shadow. The Shadow is an illusion that lasts for 15/25/35 seconds and takes 200% of normal damage and deals 66% of normal damage.
Creates a sub-ability which allows Silhouette to swap locations with the Shadow. |
| Cool Down | 120.0 | 110.0 | 100.0 | |
| Range | N/A | N/A | N/A | |
| Radius | N/A | N/A | N/A |
Trivia
Changelog
- Patch 2.0.26
- Hero Added
- Patch 2.0.29
- Fixed Silhouette stacking neutrals when using a homecoming stone
- Patch 2.0.34
- Damage lowered by 3
- Tree Grapple
- Mana cost from 95/105/115/125 to 120/120/120/120 flat
- Stun from Physical to Magical
- Relentless Salvo
- Damage per stack from 6/9/12/15 to 3/6/9/12
- Shadow
- Cooldown from 90/75/60 to 120/105/90 seconds
- Duration from 30 to 15/25/35 seconds
- Damage ratio from 33/66/100% to flat 66/66/66%
- Patch 2.2.0
- Tree Grapple
- Can no longer grapple to a tree or swap to illusion while immobilized
- Relentless Salvo
- Cooldown from 9/7/5/3 to 10/8/6/4 seconds
- Shadow
- Cooldown changed from 120/105/90 to 120/110/100 seconds
- Tree Grapple
- Patch 2.6.8
- Tree Grapple
- Now only stuns and damages units controlled by players
- This includes Heroes and all hero pets
- Neutral/lane creeps are unaffected
- Now only stuns and damages units controlled by players
- Tree Grapple
- Patch 2.6.18
- Tree Grapple
- When pulling a tree to Silhouette the tree will no longer hit targets behind her
- Tree Grapple
- Patch 2.6.24
- Death Lotus
- Passive damage from the blades reduced from 60 to 45
- Death Lotus