Predator

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Predator
File:Hero-Predator.png
Level 1 Stats
Damage 52-62
Health 625
Mana 195
Armor 1.52
Move speed 300
Attack type Melee (128)
Attributes
Main attribute: Strength
Strength 25 (+2.4)
Agility 18 (+1.9)
Intelligence 15 (+1.8)
Other Info
Team Legion
Role(s)

{{{roles}}}

Dota Counterpart
Unique to HoN. (Similar to N'aix The Lifestealer)
Alt Avatars


More information

Background Story

With huge, lance-like claws of solid bone emerging from their forearms, and spikes fit to impale the strongest foe spread across their hard shell, Predators seem more like daemons than Beasts. The men who fight beside them look at them with recollected fear from the days the Predators hunted humans, not daemons. But the hunger, speed, and rage they bring to bear against the Hellbourne are a welcome boon.

Hero Abilities

Venomous Leap

Type: Physical - Target: Unit
The Predator leaps toward an enemy unit, then strikes them with venomous claws. The enemy takes some damage and is slowed briefly.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 90 90 90 90 Leaps toward target, dealing 75/125/175/225 Magic damage and applying Venomous for 2/3/4/5 seconds. This ability does NOT disjoint the incoming projectiles.

Venomous Effects 40% Movement Slow

Cool Down 16 14 12 10
Range 650 650 650 650

Stone Hide

Type: Magic - Target: Self
The Predator makes his hide like stone, granting him Magic Immunity, dispelling debuffs, and increasing his armor temporarily.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 75 75 75 75 Dispels debuffs and applies Stone Hide to self for 3/3.75/4.5/5.25 seconds.

Stone Hide Effects +3/6/9/12 Armor Magic Immunity

Cool Down 15 15 15 15
Range N/A N/A N/A N/A

Carnivorous

Type: Physical - Target: Melee
The Predator feasts on his opponents' flesh with each attack, allowing him to topple the mightiest warriors. Each attack damages opponents for a percentage of their current Health, and heals the Predator based on the damage dealt

Does not work on Boss units.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost N/A N/A N/A N/A On Attack Impact

Deals Physical damage to targets equal to 4/5/6/7% of their current Health and heals you for the same amount.

Cool Down N/A N/A N/A N/A
Range N/A N/A N/A N/A

Terror

Ability Type Physical - Target Type Self
The Predator roars, instilling Terror in nearby enemies, reducing their armor. Allies who attack enemies affected by Terror will receive increased attack and movement speed.


Level 1 Level 2 Level 3 Effect
Mana Cost 50 75 100 Applies Terror to targets in radius around self for 20 seconds.

Terror Effects -2/-4/-6 Armor When attacked, buffs attacker's attack speed by 20/40/60 and movement speed by 15% for 4.5 seconds

Cool Down 60 60 60
Range N/A N/A N/A
Radius 450 450 450

Changelog

    • Hero Added
  • Patch 0.1.28
    • Reckless Blow replaced by Stone Hide
      • Self buff
      • Mana Cost: 75
      • Cool Down: 15 seconds
      • Dispels debuffs and grants Magic Immunity and +3/6/9/12 armor for 3/3.75/4.5/5.25 seconds
    • Enrage replaced by Primal Instincts
      • Targeted buff (castable on allied units)
      • Range: 700
      • Mana Cost 50
      • Cool Down 15 s
      • Applies Primal Instincts to target for 20 seconds
      • When target is attacked by a Hero or Boss, 2 charges are added to Primal Instincts.
        • When attacked by a creep, 1 charge is added
      • Maximum of 16 charges. Primal Instincts' duration cannot be refreshed.
      • Effects:
        • +30 Attack Speed
        • +4/6/8 Attack Speed per charge
  • Patch 0.1.30
    • Venomous Leap
      • Debuff slows 40% at all levels from 10/20/30/40%, debuff lasts 2/3/4/5 seconds instead of 2.25/3/3.75/4.5
    • Primal Instincts reworked and renamed Terror:
      • Applies Terror to enemy heroes for 20 seconds in a 450 radius around self
      • Terror
        • -4/8/12 armor
      • When attacked, applies Enraged to attacker. Effects:
    • Enraged
        • +30/50/70% attack speed
        • +15% movement speed
  • Patch 0.1.34
    • Venomous Leap
      • Cooldown reduced from 30/25/20/15 seconds to 20/17/14/11 seconds.
    • Carnivorous
      • Self heal and target damage increased from 3.75/4.5/5.25/6% to 4/5/6/7% of target's current health.
  • Patch 0.1.42
    • Venomous Leap
      • Can now be used on magic immune targets, but does not apply the damage or the slow.
    • Terror
      • Lowered cast action time to 0s.
      • Cooldown from 150s to 120s.
      • Reactive buff no longer applies to gadgets.
  • Patch 0.1.45
    • Attack Impact Point lowered to 0.39s
    • Stone Hide
      • Now instant cast and cannot be purged.
  • Patch 0.1.47
      • Terror
      • Mana Cost reduced from 100/200/300 to 100/150/200.
  • Patch 0.1.50
    • Terror
      • Armor Reduction reduced from -4/-8/-12 to -2/-4/-6 armor.
      • AS bonus for attacking a debuffed enemy reduced from +30/50/70 to +20/40/60.
      • Mana Cost reduced from 100/150/200 to 50/75/100 mana.
      • Cooldown reduced from 120 to 60 seconds.
    • Venomous Leap
      • Predator automatically attacks the target of Venomous Leap after the Leap finishes.
  • Patch 0.1.63
    • No longer kills people while under the effect of Puppet Show.
  • Patch 2.0.34
    • Attach Range now 128 units
      • This is a part of a global change to all melee heroes.
  • Patch 2.2.0
    • Health regen increased from 0.25 to 1.25 health per second
      • This is a part of a global change to all melee heroes.
  • Patch 2.5.8
    • Venomous Leap
      • Cooldown from 20/17/14/11 to 16/14/12/10
  • Patch 2.5.14
    • Fixed Terror so Kongor and neutrals will no longer get the Buff from attacking someone with the Debuff
  • Patch 2.5.20
    • Health regen reduced from 1.25 to 1
      • This is a part of a global change to all melee heroes.