Plague Rider

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Plague Rider
File:Hero-Plague-Rider.png
Level 1 Stats
Damage 42-51
Health 492
Mana 234
Armor 1.10
Move speed 315
Attack type Ranged (550)
Attributes
Main attribute: Intelligence
Strength 18 (+1.6)
Agility 15 (+1.8)
Intelligence 18 (+3.3)
Other Info
Team Hellbourne
Role(s)
Dota Counterpart
Kel'Thuzad The Lich
Alt Avatars


More information

Hero Abilities

Contagion

Type: Magic - Target: Enemy Units
The Plague Rider instantly afflicts an enemy with a Contagion, damaging and Infecting all nearby enemies.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 125 150 170 190 Deals 50/100/125/175 Magic damage to the target and an additional 75/100/125/150 to all enemies within 200 units.

Applies Infected to targets for 2.5/3/3.5/4 seconds.

Infected Effects:

-20 Attack Speed 30% Movement Slow

Cool Down 9.25 9.25 9.25 9.25
Range 600 600 600 600

Cursed Shield

Type: Magic - Target: Ally Units
Places a Cursed Shield on an ally, granting them increased armor and causing any enemy who attack them to become infected.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 25 25 25 25 Applies Cursed Shield to target for 40 seconds.

Cursed Shield Effects:

+2/4/6/8 Armor

Infected Effects:

-20 Attack Speed

Cool Down 10 10 10 10
Range 800 800 800 800

Extinguish

Type: Magic - Target: Ally Creeps
The Plague Rider ends the life of an allied unit instantly, restoring his own mana. His mount enjoys the snack and feeds off the destruction he caused.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 25 25 25 25 Kills the target unit and converts 15/30/45/60% of its current life into mana for the Rider.

Acts as an actual creep deny.

Cool Down 55 50 45 40
Range 400 400 400 400

Plague Carrier (Epidemic)

Ability Type Superior Magic - Target Type Target Unit
The Plague Rider lets loose a Plague Carrier towards an enemy that mini-stuns the first target it hits. The Carrier deals damage to the target it lands on before traveling to another nearby target. Any enemy near someone hit becomes Infected.


Level 1 Level 2 Level 3 Effect
Mana Cost 200 325 500 Deals 280/370/460 (370/460/550) damage to the target and mini-stuns the first target it hits, then bounces to another enemy within 600 units. Bounces 7 times.

Applies Infected to target for 4 seconds.

Infected Effects:

-20 Attack Speed 30% Movement Slow

Applies a ministun to initial target. (this ministun goes through Magic Immunity) Projectile moves at a movespeed of 522. When projectile has chosen a target it will travel to that position and will damage the target upon hitting said position. After damaging the target the projectile will choose a new target based on the old targets current position. This means that by blinking/running to teammates when one is the target will allow the projectile to bounce to the teammates, it also means that the projectile does not follow targets but will still hit them. Magic Immunity protects against the damage but the projectile will still bounce.

This ability can be boosted by Staff of the Master.

Staff Effect: Increases damage from 280 / 370 / 460 to 370 / 460 / 550 .

Cool Down 145 115 60
Range 750 750 750
Radius N/A N/A N/A

Changelog

  • Patch 0.1.46
    • Plague Carrier
      • Fixed to not deal aoe damage each impact.
  • Patch 0.1.47
    • Plague Carrier
      • Functioning properly (as in DotA),
      • Projectile speed increased to 522.
  • Patch 0.1.50
    • Plague Carrier
      • No longer bounces to the well structure.
  • Patch 0.1.66
    • Cursed Shield
      • No longer debuffs enemy heroes who cast spells on a target.
      • Cooldown increased from 5s to 10s.
  • Patch 0.3.0.2
    • AGI Gain lowered from 2.0 to 1.8
    • Base Damage rescaled from 37-56 to 42-51
  • Patch 1.0.5
    • Extinguish
      • Now a true deny (awards the stat, now rewards experience to enemies)
  • Patch 2.2.0
    • MS reduced from 320 to 315
    • Cursed Shield
      • Armor lowered from 3/6/9/12 to 2/4/6/8
      • No longer applies a MS Slow, just AS
      • Now applies to all attacks, not just Melee
  • Patch 2.6.4
    • STR Gain increased from 1.55 to 1.6
    • INT gain increased from 3.25 to 3.3
    • Contagion
      • Slow duration decreased from 4 to 2.5/3/3.5/4