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| Plague Rider | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 42-51 | |
| Health | 492 | |
| Mana | 234 | |
| Armor | 1.10 | |
| Move speed | 315 | |
| Attack type | Ranged (550) | |
| Attributes | ||
| Main attribute: Intelligence | ||
| Strength | 18 (+1.6) | |
| Agility | 15 (+1.8) | |
| Intelligence | 18 (+3.3) | |
| Other Info | ||
| Team | Hellbourne | |
| Role(s) | ||
| Dota Counterpart | ||
| Kel'Thuzad The Lich | ||
| Alt Avatars | ||
| More information | |
|---|---|
Hero Abilities
Contagion
| Type: Magic - Target: Enemy Units |
| The Plague Rider instantly afflicts an enemy with a Contagion, damaging and Infecting all nearby enemies. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 125 | 150 | 170 | 190 | Deals 50/100/125/175 Magic damage to the target and an additional 75/100/125/150 to all enemies within 200 units.
Applies Infected to targets for 2.5/3/3.5/4 seconds. Infected Effects: -20 Attack Speed 30% Movement Slow |
| Cool Down | 9.25 | 9.25 | 9.25 | 9.25 | |
| Range | 600 | 600 | 600 | 600 | |
Cursed Shield
| Type: Magic - Target: Ally Units |
| Places a Cursed Shield on an ally, granting them increased armor and causing any enemy who attack them to become infected. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 25 | 25 | 25 | 25 | Applies Cursed Shield to target for 40 seconds.
Cursed Shield Effects: +2/4/6/8 Armor Infected Effects: -20 Attack Speed |
| Cool Down | 10 | 10 | 10 | 10 | |
| Range | 800 | 800 | 800 | 800 | |
Extinguish
| Type: Magic - Target: Ally Creeps |
| The Plague Rider ends the life of an allied unit instantly, restoring his own mana. His mount enjoys the snack and feeds off the destruction he caused. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 25 | 25 | 25 | 25 | Kills the target unit and converts 15/30/45/60% of its current life into mana for the Rider.
Acts as an actual creep deny. |
| Cool Down | 55 | 50 | 45 | 40 | |
| Range | 400 | 400 | 400 | 400 | |
Plague Carrier (Epidemic)
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 200 | 325 | 500 | Deals 280/370/460 (370/460/550) damage to the target and mini-stuns the first target it hits, then bounces to another enemy within 600 units. Bounces 7 times.
Applies Infected to target for 4 seconds. Infected Effects: -20 Attack Speed 30% Movement Slow Applies a ministun to initial target. (this ministun goes through Magic Immunity) Projectile moves at a movespeed of 522. When projectile has chosen a target it will travel to that position and will damage the target upon hitting said position. After damaging the target the projectile will choose a new target based on the old targets current position. This means that by blinking/running to teammates when one is the target will allow the projectile to bounce to the teammates, it also means that the projectile does not follow targets but will still hit them. Magic Immunity protects against the damage but the projectile will still bounce. This ability can be boosted by Staff of the Master. |
| Cool Down | 145 | 115 | 60 | |
| Range | 750 | 750 | 750 | |
| Radius | N/A | N/A | N/A |
Changelog
- Patch 0.1.45
- Hero Added
- Patch 0.1.46
- Plague Carrier
- Fixed to not deal aoe damage each impact.
- Plague Carrier
- Patch 0.1.47
- Plague Carrier
- Functioning properly (as in DotA),
- Projectile speed increased to 522.
- Plague Carrier
- Patch 0.1.50
- Plague Carrier
- No longer bounces to the well structure.
- Plague Carrier
- Patch 0.1.62
- Plague Carrier
- No longer targets couriers.
- Plague Carrier
- Patch 0.1.66
- Cursed Shield
- No longer debuffs enemy heroes who cast spells on a target.
- Cooldown increased from 5s to 10s.
- Cursed Shield
- Patch 0.3.0.2
- AGI Gain lowered from 2.0 to 1.8
- Base Damage rescaled from 37-56 to 42-51
- Patch 1.0.5
- Extinguish
- Now a true deny (awards the stat, now rewards experience to enemies)
- Extinguish
- Patch 2.0.14
- MS increased from 305 to 320
- Patch 2.2.0
- MS reduced from 320 to 315
- Cursed Shield
- Armor lowered from 3/6/9/12 to 2/4/6/8
- No longer applies a MS Slow, just AS
- Now applies to all attacks, not just Melee
- Patch 2.6.4
- STR Gain increased from 1.55 to 1.6
- INT gain increased from 3.25 to 3.3
- Contagion
- Slow duration decreased from 4 to 2.5/3/3.5/4




