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| Parasite | ||
|---|---|---|
| | ||
| Level 1 Stats | ||
| Damage | 50-56 | |
| Health | 549 | |
| Mana | 260 | |
| Armor | 2.58 | |
| Move speed | 300 | |
| Attack type | Melee (128) | |
| Attributes | ||
| Main attribute: Intelligence | ||
| Strength | 21 (+2.6) | |
| Agility | 17 (+1.7) | |
| Intelligence | 20 (+2.3) | |
| Other Info | ||
| Team | Hellbourne | |
| Role(s)
{{{roles}}} | ||
| Dota Counterpart | ||
| Unique to HoN | ||
| Alt Avatars | ||
| More information | |
|---|---|
Background Story
While the world above burned, within the deepest crevices of Newerth an abominable conglomeration of sentient gels, pathogens, and other lurkers of the deep simmered in a primoridial pool, slowly evolving and multiplying. From this cesspool emerged the Parasite, sickeningly intelligent and chaotically evil.
Skills
Leech
| Type: Activation - Target: Enemy Units |
| The Parasite steals essence from target enemy unit, dealing damage and stealing Movement Speed |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 75 | 90 | 105 | 120 | Deals 80/140/200/260 Magic Damage to target enemy and applies Leeching Bile to it and Fed to yourself for 4 seconds.
Fed Effects +50/75/100/125 Movement Speed Leeching Bile Effects -50/-75/-100/-125 Movement Speed |
| Cool Down | 10 | 10 | 10 | 10 | |
| Range | 600 | 600 | 600 | 600 | |
Infest
| Type: Transmute - Target: Target_scheme_parasite_possession |
| Takes control of target NPC unit, hiding yourself within. The Parasite can consume the target at any time, healing himself. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 100 | 110 | 120 | 130 | Takes control of the target unit and hides yourself within, granting it 15/30/45/60 Attack Speed, 1/2/3/4 times Parasite's level in Damage, and 25/50/75/100 Movement Speed.
The unit loses 3/2.5/2/1.5% of its Max Health per second. Creates an ability on target that will kill the controlled creep and heal the Parasite for 30/40/50/60% of its current Health. Level 1 of this ability cannot target allied units. |
| Cool Down | 30 | 30 | 30 | 30 | |
| Range | 300 | 300 | 300 | 300 | |
Draining Venom
| Type: Passive - Target: Enemy Units |
| Any target the Parasite attacks takes extra damage from it and deals less damage to it. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | N/A | N/A | N/A | N/A | On Attack Impact
Applies Draining Venom to the target for 3 seconds Takes 6/12/18/24% more damage from the Parasite and deals 6/12/18/24% less damage to the Parasite. |
| Cool Down | N/A | N/A | N/A | N/A | |
| Range | N/A | N/A | N/A | N/A | |
Facehug
| Ability Type Superior Magic - Target Type Enemy Units |
| The Parasite can steal the strengths of enemies while passing his own weaknesses onto them. |
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 125 | 150 | 175 | Target an enemy to leap at it.
On impact, your Debuffs are transferred to the target and the target's Buffs are transferred to you. Deals 200/300/400 Magic Damage and applies a 2/3/4 second Silence to target. |
| Cool Down | 60 | 45 | 30 | |
| Range | 600 | 600 | 600 | |
| Radius | N/A | N/A | N/A |
Trivia
Changelog
- Patch 2.0.36
- Hero Added
- Patch 2.1.0
- Leech
- Damage from 80/130/180/230 to 80/140/200/260
- Draining Venom
- Now also benefits creeps that Parasite inhabits
- Applies from ability casts
- Leech
- Patch 2.2.0
- Health regen increased from 0.25 to 1.25 health per second
- This is a part of a global change to all melee heroes.
- Health regen increased from 0.25 to 1.25 health per second
- Patch 2.2.7
- Starting STR reduced from 23 to 21
- Fixed an exploit where if Parasite attempts to use Blood Chalice inside a creep, he can gain mana without losing any Health
- Patch 2.5.12
- Infest
- Can no longer target allied creeps until level 2
- Infest
- Patch 2.5.13
- Infest
- Can no longer be used while inside of a unit.
- Infest
- Patch 2.5.20
- Health regen reduced from 1.25 to 1
- This is a part of a global change to all melee heroes.
- Health regen reduced from 1.25 to 1