Ophelia

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Ophelia
File:Hero-Ophelia.png
Level 1 Stats
Damage 43-53
Health 530
Mana 273
Armor 1.1
Move speed 300
Attack type Ranged (600)
Attributes
Main attribute: Intelligence
Strength 19 (+1.5)
Agility 15 (+1.7)
Intelligence 21 (+2.8)
Other Info
Team Legion
Role(s)
Dota Counterpart
Chen The Holy Knight
Alt Avatars


More information

Background Story

Few are those who do not know of Ophelia, Queen of the Beast Horde and sister to Jeraziah. Though numerous are her talents, she is most revered for her innate ability to commune with all things natural. Both a warrior and a leader, Ophelia wields these powers over nature to serve the Legion by healing allies and recruiting the wild denizens of Newerth to their cause.

Hero Abilities

Nature's Wrath

Type: Magic - Target: Enemy Units
Ophelia unleashes the powers of Nature on a target enemy unit, slowing it. When the effects expire, the target unit will take additional damage equal to a percentage of the damage taken while the effect was active.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 100 100 100 100 Applies Nature's Wrath to target for 7 seconds.

Nature's Wrath effects: +7/14/21/28% Damage taken, 8/16/24/32% Movement Slow

Cool Down 14 14 14 14
Range 600 600 600 600

Ophelia's Judgement

Type: Magic - Target: Enemy and willing other units
Ophelia judges a target unit, dealing variable damage to it if it's an enemy, or teleporting it to safety if it's an ally. Instantly teleports units that Ophelia controls.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 175 175 175 175 If target is a player controlled enemy unit, deals 75/150/225/300 Magic damage.

If target is an allied unit that you control, it will instantly be teleported to your spawn point instantly. If target is an allied unit that you do not control, they will be teleported to you spawn point at the end of the channel time

Cool Down 15 15 15 15
Range 600 600 600 600

Command

Type: Magic - Target: Non-Boss Enemy NPCs
Ophelia takes command of a non-boss NPC's mind, gaining control of it. Units under Ophelia's command gain increased Health, Health regeneration, and Mana regeneration.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 100 100 100 100 Dominates target, taking control of it permanently. Only allows control of 1/1/2/3 units. Applies aura to all minions under you control.

You gain 1 charge every 30 seconds. You can use 1 charge to dominate 1 creep. Maximum of 1/1/2/3 charges.

Aura: Ophelia's Command: Radius: 9999, target: Owned Minions, Effects: +75/150/225/300 Max Health, +0/10/20/30 Movement Speed

Cool Down 30 30 30 30
Range 900 900 900 900

Ophelia's Touch (Ophelia's Gift)

Ability Type Superior Magic - Target Type Global
Ophelia's love for living creatures allows her to conjure up powerful healing magic, healing all allied heroes on the map and fully regenerating units under her command.


Level 1 Level 2 Level 3 Effect
Mana Cost 200 300 400 Heals all allied heroes on the map for 200/300/400.

Fully heals all minions under your control. This ability can be boosted by Staff of the Master.

Staff effect: Decreases cooldown time from 120 to 30 seconds.

Cool Down 120 30 120 30 120 30
Range Global Global Global
Radius N/A N/A N/A

Changelog

  • Patch 0.1.30
    • Ophelia's Judgement
      • No longer channeled.
      • Teleporting allies simply has a 6/5/4/3 second delay.
      • Targeted allies cannot cancel the teleportation by moving.
  • Patch 0.1.47
    • Ophelia's Touch
      • No longer heal wards.
    • Command
      • Can no longer command "the very large creatures of Newerth."
  • Patch 0.1.52
    • Nature's Wrath
      • Increases damage as it's dealt, not after it expires.
  • Patch 0.3.0.2
    • Command
      • Max creeps changed from 1/2/3/3 to 1/2/2/3
      • Level 4 no longer grants magic armor to minions
  • Patch 0.3.5
    • Command
      • Max creeps changed from 1/2/2/3 to 1/1/2/3.
  • Patch 0.3.6
    • Command
      • No longer gives bonus HP to couriers owned by Ophelia.
  • Patch 2.0.1
    • Ophelia's Judgement
      • Can no longer teleport herself back to base like lawls
  • Patch 2.0.14
    • Command
      • Now uses a charge system, max of 1/1/2/3 charges. Charges gained every 30s.
      • Now also increases MS of creeps by 0/15/30/45
    • Ophelia's Judgement
      • Normalized to 75/150/225/300 Magic damage
      • Cooldown lowered from 30s to 16s
  • Patch 2.2.4
    • Ophelia's Judgement
      • Teleport from 5.7/4.7/3.7/2.7 to 6/5/4/3
    • Command
      • MS buff from 0/15/30/45 to 0/10/20/30
  • Patch 2.6.16
    • Creeps now have a kill unit button placed on the neutral she controls
      • This can only be activated if the neutral has not received any hero damage in the last 10 seconds
  • Patch 2.6.24
    • Starting STR reduced from 20 to 19
    • AGI Gain per level reduced from 2.1 to 1.7