Myrmidon

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Myrmidon
QiwpS.png
Level 1 Stats
Damage 42-50
Health 511
Mana 312
Armor 1.0
Magic Armor {{{magicarmor}}}
Move speed 300
Attack type Melee (128)
Attributes
Main attribute: Intelligence
Strength 19 (+1.8)
Agility 15 (+1.2)
Intelligence 24 (+2.9)
Team
Hellbourne
Dota Counterpart
Unique to HoN
Alt Avatars


More information

Background Story

Myrmidon's allegiance to the Legion was always tenuous at best; the sharkman's joy in the carnage of combat left many suspicious. It was not until a Legion sorcerer uncovered that Myrmidon was himself a member of a shadowy race of deep-sea daemons that true panic set in, but by then it was too late. A trail of blood and devastation marked Myrmidon's escape to the ranks of the Hellbourne. Now, wielding the destructive might of a tsunami, he wreaks havoc among those who once claimed him as an ally.

Skills

Weed Field

jjo0Z.png Type: Magic - Target: Target Position
Myrmidon calls forth a line of seaweed from the ground to entangle and bind his enemies.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 100 105 110 115 Target a location to create a Weed Field in that direction. After a 1 second delay the Weed Field will explode and apply a 1/1.33/1.66/2 second Stun and deal 125 Magic Damage per second for the duration.
Cool Down 10.0 10.0 10.0 10.0
Range 1000 1000 1000 1000

Magic Carp

IdYFS.png Type: Magic - Target: Enemy Units
Myrmidon unleashes his underwater companion on his enemies! The magical carp will chase down Myrmidon's unfortunate target, impacting them with tremendous force and even stunning unprepared foes.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 95 100 105 110 Target an enemy unit to throw a Magic Carp at them that deals 100/150/200/250 Magic Damage on impact. If the target is moving, the Magic Carp applies a 1/1.5/2/2.5 second Stun as well.
Cool Down 10.0 10.0 10.0 10.0
Range 750 750 750 750

Wave Form

UDejA.png Type: Magic - Target: Target Position
Myrmidon manifests the sea's rage and turns into water, surging forward with incredible speed and slowing everything in his path.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 70 75 80 85 Target a location to charge to that position, pathing around obstacles. Enemies passed through receive -1/-2/-3/-4 Magic Armor and a 15/25/35/45% Movement Slow for 3 seconds.
Cool Down 24.0 20.0 16.0 12.0
Range 850 850 850 850

Forced Evolution

PcS0M.png Ability Type N/A - Target Type Target Self
Myrmidon can transform himself at will into a terrifying monstrosity, capable of besting even the hardiest warriors in melee combat.


Level 1 Level 2 Level 3 Effect
Mana Cost 100 150 200 Activate to apply Evolved to Myrmidon for 15 seconds, granting him +200/300/400 Max Health. For the duration, Myrmidon becomes melee range and his attacks deal 125/175/225 Magic Damage and apply a 15/25/35% Movement Slow for 3 seconds.
Cool Down 60.0 60.0 60.0
Range N/A N/A N/A
Radius N/A N/A N/A

Trivia

  • Defected with Glacius to Hellbourne in patch 2.0.16

Changelog

  • Patch 2.0.17
    • INT Gain lowered from 3.2 to 209
    • Wave Form
      • Range lowered from 1000 to 850
  • Patch 2.1.0
    • Weed Field
      • Manacost from 90/100/110/120 to 105/110/115/120
    • Magic Carp
      • Manacost from 85/95/105/115 to 100/105/110/115
  • Patch 2.5.0
    • Forced Evolution
      • Attacks now go through Void Talisman
  • Patch 2.6.22
    • Weed Field
      • Mana Cost decreased from 105/110/115/120 to 100/105/110/115
    • Magic Carp
      • Mana Cost decreased from 100/105/110/115 to 95/100/105/110