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| Maliken | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 46-52 | |
| Health | 606 | |
| Mana | 221 | |
| Armor | 1.90 | |
| Move speed | 300 | |
| Attack type | Melee (125) | |
| Attributes | ||
| Main attribute: Strength | ||
| Strength | 24 (+2.6) | |
| Agility | 20 (+2.0) | |
| Intelligence | 17 (+1.7) | |
| Other Info | ||
| Team | Hellbourne | |
| Role(s)
{{{roles}}} | ||
| Dota Counterpart | ||
| Unique to HoN. | ||
| Alt Avatars | ||
| More information | |
|---|---|
Background Story
Once the greatest defender of mankind and lord over the entire Legion, Maliken walked too close to the darkness and was claimed by it. Now he is nothing more than a slave among the damned -- but his incredible might has only grown in his downfall. Wielding a damned sword fed by his own damned soul, Maliken is the bane of the very heroes he once led into battle.
Skills
Sword Throw
| Type: Magic - Target: Enemy Units |
| Maliken throws his sword, damaging enemies it hits. Maliken may teleport to his sword while it is in flight. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 110 | 120 | 130 | 140 | Throws sword in target direction, damaging enemies in radius for 80/140/200/260 Magic damage.
Any enemies hit by the sword have Maimed applied to them for 6 seconds. Using this ability again while the sword is in mid-flight will teleport self to the sword's current location. This ability does disjoint the incoming projectiles. 20/30/40/50% Movement speed slow initially, which wears off over 6 seconds. |
| Cool Down | 13 | 13 | 13 | 13 | |
| Range | 750 | 9000 | 1050 | 1200 | |
Sword of the Damned
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | N/A | N/A | N/A | N/A | Grants Maliken the ability to toggle on Enchanted Flames or Life Essence.
Enchanted Flames Effects +10/20/30/40 Damage Deals 6/9/12/15 Magic damage to self on attack. Will not cause health to go below 15% Sword Throw Modifications: Causes Sword Throw to deal +40/50/60/70 extra Magic damage per target. Using Sword Throw will deal 25/30/35/40 True damage to self. Life Essence Effects -10/-20/-30/-40 Damage Heals self for 10/20/30/40 per attack. Sword Throw Modifications: Reduces damage dealt by Sword Throw by 40%. Causes Sword Throw to heal self for 10/20/30/40 per target. Will not heal for more than 300 total Health. |
| Cool Down | N/A | N/A | N/A | N/A | |
| Range | N/A | N/A | N/A | N/A | |
Hellbourne Zeal
| Type: N/A - Target: N/A |
| Maliken allows his wounds to fuel his rage, increasing his attack speed based on how much health he is missing. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | N/A | N/A | N/A | N/A | Passive Bonuses
+1 Attack Speed per charge Attack speed increased by 0.5/0.8/1.2/1.4 for every 1% Health missing. Maximum bonus of +100 attack speed. |
| Cool Down | N/A | N/A | N/A | N/A | |
| Range | N/A | N/A | N/A | N/A | |
Possession
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 100 | 100 | 100 | Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 1/1.5/2 seconds.
+20/40/60 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds. Attack Type changes to Ranged, with a range of 550. Attacks splash to nearby units. 50/75/100% Splash in a 75 AOE 35/50/65% Splash in a 200 AOE 20/25/30% Splash in a 350 AOE Feared Unitwalking +40% Movement Speed Silenced Perplexed Disarmed Lose character control, running around in fear |
| Cool Down | 100 | 80 | 60 | |
| Range | N/A | N/A | N/A | |
| Radius | N/A | N/A | N/A |
Trivia
- Maliken is named after the tag for the CEO of S2, Marc DeForest.
- Maliken appeared briefly as a hero unit in Savage2, but removed due to it being too overpowered.
- He received a new model and voice in patch 0.3.0
Changelog
- Patch 0.1.42
- Hero Added
- Patch 0.1.45
- Sword Throw
- Maim scales per level: 20/30/40/50%
- Sword of the Damned
- Life essence no longer drains mana per attack.
- Sword modes can now be changed without breaking channeling.
- Possession
- Cooldown changed from a flat 90s to 100/80/60s.
- Splash damage from Possession now scales:
- 50/75/100% Splashed in a 75 AOE
- 35/50/65% Splashed in a 200 AOE
- 20/25/30% Splashed in a 350 AOE
- Sword Throw
- Patch 0.1.47
- Starting STR from 18 to 22, Base Damage unchanged.
- Sword Throw
- Cannot teleport to his sword while immobilized.
- Patch 0.1.48
- Hellbourne Zeal
- Increases attack speed by 1.4 for every 1% health missing.
- No more critical strike chance.
- Possession
- Temporarily adds +20/40/60 armor to Maliken for the first 2 seconds, decreases to +0 armor over the following 5 seconds.
- Hellbourne Zeal
- Patch 0.1.50
- Hellbourne Zeal
- Maximum of +100 attack speed.
- Hellbourne Zeal
- Patch 0.1.51
- Sword Throw
- Projectile speed decreased from 800 to 700.
- Sword of the Damned
- Life essence no longer heals Maliken for attacking structures.
- Possession
- No longer lowers his base attack cooldown to 1.4.
- Mana cost increased from 100 to 150.
- Sword Throw
- Patch 0.1.60
- Sword Throw
- Mana cost changed from 110 at all levels to 110/120/130/140.
- Sword of the Damned
- Life Essence costs 7/8/9/10 mana per attack.
- Sword Throw
- Patch 0.3.0.2
- Starting STR increased from 22 to 24
- STR Gain increased from 2.4 to 2.6
- AGI Gain lowered from 2.4 to 2.0
- Starting INT lowered from 18 to 17.
- Sword Throw
- Sword throw projectile speed increased from 700 to 850, radius decreased from 225 to 200.
- Sword of the Damned
- Green Sword mode no longer costs mana to use.
- Blue Sword mode self-damage reduced from 5/10/15/20 to 6/9/12/15.
- Possession
- Attack range lowered from 600 to 550.
- Patch 1.0.3
- Possession
- Manacost reduced from 150 to 100.
- Possession
- Patch 2.0.14
- Sword of the Damned
- Damage inflicted to self changed from True Damage to Magic Damage
- Sword of the Damned
- Patch 2.0.34
- Attack Range now 128 units
- This is a part of a global change to all melee heroes.
- Attack Range now 128 units
- Patch 2.2.0
- Health regen increased from 0.25 to 1.25 health per second
- This is a part of a global change to all melee heroes.
- Health regen increased from 0.25 to 1.25 health per second
- Patch 2.5.12
- Sword Throw
- Teleport is no longer prevented by Immobilized
- Sword Throw
- Patch 2.5.20
- Health regen reduced from 1.25 to 1
- This is a part of a global change to all melee heroes.
- Health regen reduced from 1.25 to 1
- Patch 2.6.10
- Sword Throw
- Range rescaled from 700/850/1000/1200 to 750/900/1050/1200
- Possession
- Fear duration rescaled from 0.75/1.25/2 to 1/1.5/2
- Sword Throw




