Jeraziah

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Jeraziah
File:Jeraziah.jpg
Level 1 Stats
Damage 51-61
Health 530
Mana 221
Armor 4.10
Move speed 305
Attack type melee (128)
Attributes
Main attribute: Strength
Strength 20 (+2.6)
Agility 15 (+1.7)
Intelligence 17 (+1.8)
Other Info
Team Legion
Role(s)

{{{roles}}}

Dota Counterpart
Purist Thunderwrath The Omniknight
Alt Avatars


More information

Background Story

King Jeraziah, the hope of humanity and one of the two leaders of the new Legion, is not just a mighty warrior but also the chosen of Sol himself. Charged with divine fervor and favor, he rallies his men and wreaks havoc among the daemons. The light that shines forth from him leads all toward victory, and represents the dawning of a new day, one without cloud or shadow.

Skills

Inner Light

File:Hero-Jeraziah-Ability1.png Type: Magic - Target: Ally Unit
Jeraziah unleashes a nearby allied unit's Inner Light, healing them. Nearby enemies are seared by the power of the Light, causing them to take damage.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 100 120 140 160 Heals target for 90/180/270/360 Health, damaging enemies in radius for 90/180/270/360 Magic damage.
Cool Down 12 12 12 12
Range 500 500 500 500

Protective Charm

File:Hero-Jeraziah-Ability2.png Type: - Target: Ally Units
Jeraziah blesses an allied unit with protective charm that grants immunity to Magic and removes all debuffs.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 60 70 80 90 Applies Protective Charm to target for 5/8/11/14 seconds.

Can be removed by Nullfire Blade.

Protective Charm Effects Magic Immunity

Cool Down 24 24 24 24
Range 500 500 500 500


Righteous Aura

File:Hero-Jeraziah-Ability3.png Type: Aura - Target: No Target
Being near Jeraziah can cause even the most evil of characters to bend under the raw power of Sol, passively slowing them down.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost N/A N/A N/A N/A 7/14/21/28% Movement Slow

On use, will disable the aura.

Cool Down 1 1 1 1
Range N/A N/A N/A N/A

Sol's Blessing

File:Hero-Jeraziah-Ability4.png Ability Type Magic - Target Type Organic Ally Units
Jeraziah calls upon the power of Sol to protect himself and his comrades. Sol answers his call, causing them to take almost no Physical damage and receive high Health regeneration for a brief time.


Level 1 Level 2 Level 3 Effect
Mana Cost 150 200 250 Applies Sol's Blessing to targets in radius for 5/6/7 seconds.

Sol's Blessing Effects +25 Health Regeneration

Grants Physical immunity

Cool Down 150 150 150
Range
Radius 600 600 600

Changelog

    • Hero Added
  • Patch 0.1.34
    • Protective Charm
      • Speed Buff removed
      • Duration increased from 5/8/11/14 seconds to 5/10/15/20 seconds.
  • Patch 0.1.50
    • Righteous Strike
      • Bonus damage reduced from +12/24/36/50 to +10/20/30/40.
      • Splash damage reduced from 100% splash to 75% splash.
  • Patch 0.1.60
    • Righteous Strike
      • Bonus damage reduced from +10/20/30/40 to 8/16/24/32.
      • Radius decreased from 350 to 225
      • Splashes attack damage reduced from 70% to 50%
      • Slow duration increased from 2 seconds to 5 seconds, with a flat 30% slow for the duration.
  • Patch 0.1.66
    • Protective charm
      • Duration reduced from 5/10/15/20s to 5/8/11/14s.
    • Righteous Strike
      • Slow duration reduced from 5s at all levels to 2/3/4/5 seconds.
  • Patch 1.0.15
    • Righteous Strike replaced with Righteous Aura
      • 7/14/21/28% 300 radius AOE slow
  • Patch 2.0.14
    • Movement Speed from 300 to 310
    • Cast times on Inner Light, Protective Charm, and Sol's Blessing all improved to 700 cast time and 300 cast action time
  • Patch 2.0.30
    • Inner Light
      • Damage type changed from True Damage to Magic Damage
      • Radius from 250 to 300
  • Patch 2.0.34
    • Attack Range now 128 units
      • This is a part of a global change to all melee heroes.
  • Patch 2.2.0
    • Health regenincreased from 0.25 to 1.25 health per second
      • This is a part of a global change to all melee heroes.
  • Patch 2.5.8
    • Protective Charm and Sol's Blessing no longer gives assists
  • Patch 2.5.20
    • Health regen reduced from 1.25 to 1
      • This is a part of a global change to all melee heroes.
  • Patch 2.6.4
    • STR Gain decreased from 2.65 to 2.6
    • AGI Gain decreased from 1.75 to 1.7
    • Protective Charm
      • Cooldown increased from 20 to 24 seconds
    • Sol's Blessing
      • Rescripted to prevents all Physical Damage instead of give 1000 Armor
        • There should be no functional change to this ability in game
  • Patch 2.6.10
    • Sol's Blessing
      • Manacost rescaled from 125/175/250 to 150/200/250