Hellbringer
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| Hellbringer | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 46-56 | |
| Health | 473 | |
| Mana | 312 | |
| Armor | 1.40 | |
| Move speed | 295 | |
| Attack type | Ranged (600) | |
| Attributes | ||
| Main attribute: Intelligence | ||
| Strength | 17 (+2.1) | |
| Agility | 10 (+1.2) | |
| Intelligence | 24 (+2.9) | |
| Other Info | ||
| Team | Hellbourne | |
| Role(s) | ||
| Dota Counterpart | ||
| Unique to HoN. (Similar to Demnok Lannik the Warlock) | ||
| Alt Avatars | ||
| More information | |
|---|---|
Lore
During the war against the Beasts, many humans became experts in summoning daemons to fight alongside the Legion. Some became addicted to this unholy act, and even when the Hellbourne turned against their masters, continued to invoke the dark rituals. One such warlock is known only as Hellbringer, now a captain in the Hellbourne army and perhaps the most despised man on Newerth.
Hero Abilities
Unholy Shackles
| Type: Magic - Target: Enemy Units |
| Hellbringer binds a target enemy with unholy shackles, reducing its movement speed and attack speed. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 65 | 75 | 85 | 95 | Applies Unholy Shackles to target for 5 seconds.
Unholy Shackles Effects: -20/-30/-40/-50 Attack Speed, 20/30/40/50% Movement Slow |
| Cool Down | 15 | 15 | 15 | 15 | |
| Range | 600 | 600 | 600 | 600 | |
Death Boil
| Type: Magic - Target: Enemy Units |
| Hellbringer inflicts a target enemy and those nearby him with a disease that causes their very insides to boil, dealing increasing damage over time. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 100 | 120 | 140 | 160 | Applies Death Boil to 1/2/3/4 target(s) for 5/6/7/8 seconds.
5/6/7/8 ticks of Magic damage, starting at 10 and increasing by 10 for each tick |
| Cool Down | 15 | 15 | 15 | 15 | |
| Range | 600 | 600 | 600 | 600 | |
Life Void
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 80 | 100 | 120 | 140 | Applies Life Void to target for 5.5/7/8.5/10 seconds.
Life Void Effects: -3/-4/-5/-6 Magic Armor, 15/20/25/30% of damage taken heals inflictor. |
| Cool Down | 10 | 10 | 10 | 10 | |
| Range | 600 | 600 | 600 | 600 | |
Summon Malphas
| Ability Type Superior Magic - Target Type Target Position; Enemy Units and Trees |
| Summon a large demon and stun all enemies in an area around where it is summoned. |
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 200 | 300 | 400 | Summons Malphas, stunning everyone in a 600 radius for 1 second and dealing 100 damage. Malphas has 900/1200/1500 Health, 15/20/25 Health regeneration, 325/350/375 Movement Speed, attacks for 50/100/150 with an attack cooldown time of 1.35 seconds, and lasts for 60 seconds. |
| Cool Down | 160 | 150 | 140 | |
| Range | 1200 | 1200 | 1200 | |
| Radius | 600 | 600 | 600 |
Changelog
- Hero Added
- Patch 0.1.41
- Summon Malphas
- The stun from Malphas goes through magic immunity.
- Summon Malphas
- Patch 0.1.63
- Life Void
- Life steal reduced from a flat 50% to 10/20/30/40%.
- Death Boil
- Now chains to 1/2/3/4 additional nearby targets. Damage unchanged.
- When boil is refreshed on a target, the damage resets to 10 after it reaches 80.
- Life Void
- Patch 0.1.66
- Death Boil
- Now chains to 0/1/2/3 additional targets.
- Death Boil
- Patch 0.3.0.2
- Life Void
- -Magic Armor debuff rescaled from -2.7/5.1/6.9/8.3 to -3/4/5/6.
- Life Void
- Patch 0.3.5
- Unholy Shackles
- Movement and Attack slow decreased from 30/40/50/60% to 20/30/40/50%.
- Summon Malphas
- Manacost increased from 200/250/300 to 200/300/400.
- Unholy Shackles
- Patch 1.0.1
- STR Growth from 2.5 to 2.1
- AGI Growth from 1.0 to 1.2
- INT Growth from 2.7 to 2.9
- Patch 1.0.3
- Base Armor reduced from 2.4 to 1.4
- Life Void
- Cooldown increased from 7s to 10s.
- Patch 2.0.30
- Life Void
- Damage healed from 10/20/30/40% to 15/20/25/30%
- Life Void
- Patch 2.2.0
- Death Boil
- First tick now starts at 5 damage instead of 10
- Final Magic Damage lowered from 150/210/280/360 to 125/180/245/320
- First tick now starts at 5 damage instead of 10
- Death Boil
- Patch 2.5.12
- Starting STR increased from 16 to 17
- Death Boil
- Manacost from 100/130/160/190 to 100/120/140/160
- Patch 2.6.4
- Death Boil
- Damage per tick increased by 5 damage
- Max damage now up from 125/180/245/320 to 150/210/270/360
- Damage per tick increased by 5 damage
- Death Boil
- Patch 2.6.26
- Summon Malphas
- Cooldown decreased from 165 to 160/150/140
- Malphas: Movespeed increased from 325 to 325/350/375
- Summon Malphas




