Hellbringer

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Hellbringer
File:Hero-Hellbringer.png
Level 1 Stats
Damage 46-56
Health 473
Mana 312
Armor 1.40
Move speed 295
Attack type Ranged (600)
Attributes
Main attribute: Intelligence
Strength 17 (+2.1)
Agility 10 (+1.2)
Intelligence 24 (+2.9)
Other Info
Team Hellbourne
Role(s)
Dota Counterpart
Unique to HoN. (Similar to Demnok Lannik the Warlock)
Alt Avatars


More information

Lore

During the war against the Beasts, many humans became experts in summoning daemons to fight alongside the Legion. Some became addicted to this unholy act, and even when the Hellbourne turned against their masters, continued to invoke the dark rituals. One such warlock is known only as Hellbringer, now a captain in the Hellbourne army and perhaps the most despised man on Newerth.

Hero Abilities

Unholy Shackles

Type: Magic - Target: Enemy Units
Hellbringer binds a target enemy with unholy shackles, reducing its movement speed and attack speed.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 65 75 85 95 Applies Unholy Shackles to target for 5 seconds.

Unholy Shackles Effects: -20/-30/-40/-50 Attack Speed, 20/30/40/50% Movement Slow

Cool Down 15 15 15 15
Range 600 600 600 600

Death Boil

Type: Magic - Target: Enemy Units
Hellbringer inflicts a target enemy and those nearby him with a disease that causes their very insides to boil, dealing increasing damage over time.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 100 120 140 160 Applies Death Boil to 1/2/3/4 target(s) for 5/6/7/8 seconds.

5/6/7/8 ticks of Magic damage, starting at 10 and increasing by 10 for each tick

Cool Down 15 15 15 15
Range 600 600 600 600

Life Void

Type: Magic - Target: Target Position; Enemy Units
Hellbringer casts a Life Void over a targeted area, causing enemies hit to have reduced Magic Armor. Additionally, damage those targets take will heal Hellbringer.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost 80 100 120 140 Applies Life Void to target for 5.5/7/8.5/10 seconds.

Life Void Effects: -3/-4/-5/-6 Magic Armor, 15/20/25/30% of damage taken heals inflictor.

Cool Down 10 10 10 10
Range 600 600 600 600

Summon Malphas

Ability Type Superior Magic - Target Type Target Position; Enemy Units and Trees
Summon a large demon and stun all enemies in an area around where it is summoned.


Level 1 Level 2 Level 3 Effect
Mana Cost 200 300 400 Summons Malphas, stunning everyone in a 600 radius for 1 second and dealing 100 damage. Malphas has 900/1200/1500 Health, 15/20/25 Health regeneration, 325/350/375 Movement Speed, attacks for 50/100/150 with an attack cooldown time of 1.35 seconds, and lasts for 60 seconds.
Cool Down 160 150 140
Range 1200 1200 1200
Radius 600 600 600


Changelog

    • Hero Added
  • Patch 0.1.41
    • Summon Malphas
      • The stun from Malphas goes through magic immunity.
  • Patch 0.1.63
    • Life Void
      • Life steal reduced from a flat 50% to 10/20/30/40%.
    • Death Boil
      • Now chains to 1/2/3/4 additional nearby targets. Damage unchanged.
      • When boil is refreshed on a target, the damage resets to 10 after it reaches 80.
  • Patch 0.1.66
    • Death Boil
      • Now chains to 0/1/2/3 additional targets.
  • Patch 0.3.0.2
    • Life Void
      • -Magic Armor debuff rescaled from -2.7/5.1/6.9/8.3 to -3/4/5/6.
  • Patch 0.3.5
    • Unholy Shackles
      • Movement and Attack slow decreased from 30/40/50/60% to 20/30/40/50%.
    • Summon Malphas
      • Manacost increased from 200/250/300 to 200/300/400.
  • Patch 1.0.1
    • STR Growth from 2.5 to 2.1
    • AGI Growth from 1.0 to 1.2
    • INT Growth from 2.7 to 2.9
  • Patch 1.0.3
    • Base Armor reduced from 2.4 to 1.4
    • Life Void
      • Cooldown increased from 7s to 10s.
  • Patch 2.0.30
    • Life Void
      • Damage healed from 10/20/30/40% to 15/20/25/30%
  • Patch 2.2.0
    • Death Boil
      • First tick now starts at 5 damage instead of 10
        • Final Magic Damage lowered from 150/210/280/360 to 125/180/245/320
  • Patch 2.5.12
    • Starting STR increased from 16 to 17
    • Death Boil
      • Manacost from 100/130/160/190 to 100/120/140/160
  • Patch 2.6.4
    • Death Boil
      • Damage per tick increased by 5 damage
        • Max damage now up from 125/180/245/320 to 150/210/270/360
  • Patch 2.6.26
    • Summon Malphas
      • Cooldown decreased from 165 to 160/150/140
      • Malphas: Movespeed increased from 325 to 325/350/375