Hammerstorm
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| Hammerstorm | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 54-56 | |
| Health | 587 | |
| Mana | 182 | |
| Armor | 1.94 | |
| Move speed | 300 | |
| Attack type | melee (128) | |
| Attributes | ||
| Main attribute: strength | ||
| Strength | 23 (+2.7) | |
| Agility | 21 (+2.0) | |
| Intelligence | 14 (+1.6) | |
| Other Info | ||
| Team | Legion | |
| Role(s) | ||
| Dota Counterpart | ||
| Sven The Rogue Knight | ||
| Alt Avatars | ||
| More information | |
|---|---|
Background Story
Mighty and stoic, this famed warrior left behind the ruins of his home for a place in King Maliken's first Legion. From boyhood on, he has known nothing but battle, and his silent determination and deadly strength have earned him the epithet "Hammerstorm." Every blow of his hammer resounds like a death knell across the battlefield.
Skills
Hammer Throw
| Type: Magic - Target: Enemy Unit |
| Hammerstorm throws his mighty hammer at a target enemy, damaging and stunning anyone near where it lands. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 140 | 140 | 140 | 140 | Deals 100/175/250/325 Magic damage and stuns target for 2 seconds. |
| Cool Down | 14 | 14 | 14 | 14 | |
| Range | 600 | 600 | 600 | 600 | |
Mighty Swing
| Type: - Target: Passive |
| Hammerstorm attacks with great might, causing his attacks to damage nearby enemies in addition to his main target. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | N/A | N/A | N/A | N/A | On Attack Impact
Applies 15/30/45/60% splash damage in a radius of 175/200/225/250 |
| Cool Down | 1 | 1 | 1 | 1 | |
| Range | N/A | N/A | N/A | N/A | |
Galvanize
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 25 | 25 | 25 | 25 | Applies Galvanize to targets in radius for 6 seconds.
Galvanize +3/5/7/9 Armor +14% Movement Speed |
| Cool Down | 36 | 30 | 24 | 18 | |
| Range | N/A | N/A | N/A | N/A | |
Brute Strength
| Ability Type Magic - Target Type Self |
| Hammerstorm unleashes a savage fury within him, majorly increasing his attack damage temporarily. |
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | 100 | 150 | 200 | Applies Brute Strength to self for 25 seconds (purgable)
Brute Strength Effects +100/125/150% Base Damage |
| Cool Down | 80 | 80 | 80 | |
| Range | N/A | N/A | N/A | |
| Radius | N/A | N/A | N/A |
Trivia
- The alt avatar, Helga Hammerstorm, is the first female strength hero in the game.
Changelog
- Hero Added
- Patch 0.1.30
- Mighty Swing
- No longer triggers by attacking structures
- Damage radius reduced from 350 to 175.
- Mighty Swing
- Patch 0.1.42
- Hammer Throw
- Increased range, damage, aoe, will stun targets where it hits even if the main target blinks away.
- Aura removed, replaced by Battle Command
- Shout gives armor and MS to units around him
- Hammer Throw
- Patch 0.1.45
- Starting AGI increased from 16 to 21
- Hammer Throw
- Cooldown now 14s.
- Battle Command renamed to Galvanize
- Buffed the awesome- factor of this description by 200%
- Patch 0.1.50
- Galvanize
- Radius increased from 350 to 500.
- MS bonus increased from 12% to 14%.
- Armor bonus rescaled from 3/6/9/12 to 3/5/7/10.
- Galvanize
- Patch 0.1.63
- Galvanize
- Cast time removed.
- Galvanize
- Patch 1.0.3
- Mighty Swing
- Can now be toggled on/off.
- Mighty Swing
- Patch 2.0.14
- Brute Strength
- No longer be removed early
- Brute Strength
- Patch 2.0.17
- Mighty Swing
- Now does not interrupt channeling
- Mighty Swing
- Patch 2.0.34
- Attack Range now 128 units
- This is a part of a global change to all melee heroes.
- Attack Range now 128 units
- Patch 2.1.0
- Galvanize
- Cast Time increases from 0 to 1
- Galvanize
- Patch 2.2.0
- Health regen increased from 0.25 to 1.25 health per second
- This is a part of a global change to all melee heroes.
- Mighty Swing
- Cleave area increased from 175 to 175/200/225/250
- Splash damage increased from 12.5/25/37.5/50% to 15/30/45/60%
- Health regen increased from 0.25 to 1.25 health per second
- Patch 2.5.8
- MS increased from 295 to 300
- INT Gain increased from 1.3 to 1.6
- Patch 2.5.20
- Health regen reduced from 1.25 to 1
- This is a part of a global change to all melee heroes.
- Health regen reduced from 1.25 to 1
- Patch 2.6.10
- Galvanize
- Armor bonus rescaled from 3/5/7/10 to 3/5/7/9
- Galvanize




