Blacksmith
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| Blacksmith | ||
|---|---|---|
| ||
| Level 1 Stats | ||
| Damage | 56-62 | |
| Health | 587 | |
| Mana | 247 | |
| Armor | 3.96 | |
| Move speed | 295 | |
| Attack type | Melee (128) | |
| Attributes | ||
| Main attribute: Intelligence | ||
| Strength | 23 (+3.2) | |
| Agility | 14 (+1.5) | |
| Intelligence | 19 (+2.1) | |
| Other Info | ||
| Team | Legion | |
| Role(s)
ganker | ||
| Dota Counterpart | ||
| Aggron Stonebreaker The Ogre Magi | ||
| Alt Avatars | ||
| More information | |
|---|---|
Hero Abilities
Fireball
| Type: Magic - Target: Target Enemy |
| Hurls a scorching fireball at target opponent, both damaging and stunning them. |
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 75 | 85 | 95 | 105 | Deals 100/150/200/275 Magic damage and stuns target for 1.5 seconds. |
| Cool Down | 12 | 12 | 12 | 12 | |
| Range | 600 | 600 | 600 | 600 | |
Flaming Hammer
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 95 | 110 | 125 | 140 | Applies Flaming Hammer to target for 7.5 seconds.
Flaming Hammer Effects 15/20/25/30% Movement Slow 10/20/30/40 Magic damage per second -1/-2/-3/-4 Magic Armor, decreasing to 0 over duration |
| Cool Down | 15 | 15 | 15 | 15 | |
| Range | 700 | 700 | 700 | 700 | |
Frenzy
| Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
| Mana Cost | 75 | 75 | 75 | 75 | Applies Frenzy to target for 30 seconds.
Frenzy Effects +20/30/40/50 Attack Speed +6/9/12/15% Movement Speed +7/14/21/28 Cast Speed |
| Cool Down | 20 | 20 | 20 | 20 | |
| Range | 600 | 600 | 600 | 600 | |
Chaotic Flames
| Level 1 | Level 2 | Level 3 | Effect | |
| Mana Cost | N/A | N/A | N/A | Fireball:
- When cast, has a 25/40/50% chance to impact at least twice, 0/20/25% chance to impact at least three times, 0/0/12.5% chance to impact four times. - Decreases cooldown by 2/4/6 seconds. Flaming Hammer: - Increases radius by 100/200/300 per level. Frenzy: - When cast, has a 25/40/50% chance to cast twice, 0/20/25% chance to cast three times, 0/0/12.5% chance to cast four times. - Reduces cooldown by 5/10/15 seconds. |
| Cool Down | N/A | N/A | N/A | |
| Range | N/A | N/A | N/A | |
| Radius | N/A | N/A | N/A |
Changelog
- Hero Added
- Patch 0.1.30
- Chaotic Flames
- Interactions with Fireball:
- Lv.1: 25% chance for a 2x cast
- Lv.2: 40% chance for at least a 2x cast, with a 20% chance to become a 3x cast
- Lv.3: 50% chance for at least a 2x cast, with a 25% chance to become at least a 3x cast or 12.5% chance to become a 4x cast
- Fireball Mana Cost increased by 30/80/110
- No longer boosted by Staff of the Master
- Interactions with Fireball:
- Chaotic Flames
- Patch 0.1.47
- Multicast impacts of Fireball hit consecutively, not simultaneously.
- Patch 0.1.63
- 4x Multicast impacts of Fireball cause a mushroom cloud explosion.
- Base intelligence increased from 17 to 19
- Intelligence gain increased from 1.9 to 2.1
- Patch 0.1.65
- Flaming Hammer
- Slow increased from 10/15/20/25% to 15/20/25/30%
- Target(s) Magic Armour lowered by 2/3/4/5
- Flaming Hammer
- Patch 0.1.66
- Flaming Hammer
- Magic armor reduction decreased from -2/3/4/5 to -1/2/3/4.
- Flaming Hammer
- Patch 0.3.0.2
- Base armor lowered from 4.96 to 3.96.
- Base damage lowered from 58-64 to 54-60
- Flaming Hammer
- Projectile speed lowered from 1100 to 800
- -magic armor tapers to 0 over duration after the 1s
- Base mana cost increased from 95/105/115/125 to 95/110/125/140.
- Patch 1.0.7
- Flaming Hammer
- Projectile Speed increased from 800 to 950
- Flaming Hammer
- Patch 2.0.14
- Fireball
- Cooldown reduced from 15s to 12s
- Flaming Hammer
- Projectile Speed increased from 950 to 1200
- Chaotic Flames
- Fireball Cooldown Reduction decreased from 3/6/9s to 2/4/6s
- Fireball
- Patch 2.0.34
- Attach Range now 128 units
- This is a part of a global change to all melee heroes.
- Attach Range now 128 units
- Patch 2.2.0
- Health regenincreased from 0.25 to 1.25 health per second
- This is a part of a global change to all melee heroes.
- Health regenincreased from 0.25 to 1.25 health per second
- Patch 2.5.20
- Health regen reduced from 1.25 to 1
- This is a part of a global change to all melee heroes.
- Health regen reduced from 1.25 to 1
- Patch 2.6.4
- AGI Gain decreased from 1.55 to 1.5
- Fireball
- Damage increased from 75/125/175/275 to 100/150/200/275
- Flaming Hammer
- Now has a constant AoE of 100 without Chaotic Flames
- Increases to 200/300/400 with Chaotic Flames
- Now has a constant AoE of 100 without Chaotic Flames
- Frenzy
- Multicasts will prioritize Heroes correctly




