Amun-Ra

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Amun-Ra
icon_128.jpg
Level 1 Stats
Damage 54-60
Health 549
Mana 195
Armor 1.02
Move speed 290
Attack type Melee (128)
Attributes
Main attribute: Strength
Strength 21 (+2.5)
Agility 18 (+2.0)
Intelligence 15 (+1.5)
Other Info
Team Hellbourne
Role(s)

{{{roles}}}

Dota Counterpart
Unique to HoN

Shares similarities with Huskar and Leoric

Alt Avatars


More information

Background Story

The corrupted disciples of Sol harnessed the errant energies of the sun, and from that culmination of twisted nether emerged the ancient daemon god Amun-Ra, abomination of all that is light and holy. Fused together by black fire and fury, this immortal construct threatens to raze the lands with every burning step, defiling everything he touches with heretical fervor.

Skills

Path of Destruction

ability1_128.jpg Type: Magic - Target: Target Position
Costs 15% Max Health to cast.

Create a path of flames in front of you culminating in a meteor. While on the path, you may walk through anything. Enemies struck by the meteor are damaged and stunned while you gain movement speed.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost N/A N/A N/A N/A Activation

The meteor inflicts a 1 second stun and 110/180/250/320 Magic Damage on enemies. Amun-Ra is healed for 5% Max health per enemy hero impacted.

If Amun-Ra is struck by meteor, he gains 20/40/60/80 Movement Speed for 6 seconds and 5% Max Health.

Cool Down 12 11 10 9
Range 600 600 600 600

Ignite

ability2_128.jpg Type: Magic - Target: Self Position
Costs 12% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds, damaging and slowing nearby enemies.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost N/A N/A N/A N/A Activation

1.5 seconds after use, enemies hit by the explosion receive 80/120/160/200 + 6% of Amun-Ra's Ma x Health in Magic Damage and -12/18/24/32% tapering Movement Speed for 3 seconds

Cool Down 12 10 8 6
Range N/A N/A N/A N/A

Ashes to Ashes

ability3_128.jpg Type: Passive - Target: Self Position
1/2/3/4 passive Health regeneration.

Ra passively gains bonuses based on how much hero damage he's taken recently, up to:

  • 20/30/40/50 Attack Speed
  • 20/30/40/50 Magic Damage per second in a 350 AoE

One charge per 10 pre-mitigation damage.


Level 1 Level 2 Level 3 Level 4 Effect
Mana Cost N/A N/A N/A N/A Ra passively gains bonuses based on how much hero damage he's taken recently, up to:
  • 20/30/40/50 Attack Speed
  • 20/30/40/50 Damage per second in a 350 AoE

One charge per 10 pre-mitigation damage.

Every charge gets removed again after 4 seconds.

1/2/3/4 Passive Health regeneration

Cool Down N/A N/A N/A N/A
Range N/A N/A N/A N/A

Pyroclasmic Rebirth

ability4_128.jpg Ability Type Passive - Target Type Self
Requires 50% Max Mana for activation.


Level 1 Level 2 Level 3 Effect
Mana Cost N/A N/A N/A On death, Amun-Ra will reborn with 50% Health, triggering Ignite as he spawns. He deals 10/20/30% Extra Damage for 10 seconds after respawning.
Cool Down 300 220 140
Range N/A N/A N/A
Radius 375 375 375

Changelog

  • Patch 2.0.34
    • Attach Range now 128 units
      • This is a part of a global change to all melee heroes.
    • Fixed Ashes to Ashes so it does Magic DoT damage instead of True damage
    • Fixed Ashes to Ashes retaining all charges when he dies; he no longer retains them after death
  • Patch 2.0.39
    • Ashes to Ashes
      • Regeneration lowered from 2/4/6/8 to 1/2/3/4
  • Patch 2.1.0
    • Starting INT increased from 10 to 15
    • INT Gain increased from 1.0 to 1.5
    • Path of Destruction
      • Self damage reduced from 20% to 15%
  • Patch 2.1.4
    • Path of Destruction
      • Now a ground target ability instead of a facing ability.
        • Still goes 600 units, just in the direction you target
  • Patch 2.2.0
    • Health regenincreased from 0.25 to 1.25 health per second
      • This is a part of a global change to all melee heroes.
  • Patch 2.2.3
    • Fixed Path of Destruction so that the meteor heals himself if he is magic immune
  • Patch 2.2.7
    • Starting Armor decreased from 1.12 to 1.02
    • Starting STR decreased from 22 to 21
  • Patch 2.5.7
    • Phoenix Ra's Path of Destruction animation has been modified to boost visual feedback of the skill
  • Patch 2.5.14
    • Ashes to Ashes
      • No longer gains charges except from hero damage
        • (AFK Jungling Ra is no more)
  • Patch 2.5.20
    • Health regen reduced from 1.25 to 1
      • This is a part of a global change to all melee heroes.
  • Patch 2.6.8
    • Turn rate decreased from 1800 to 900
    • Ashes to Ashes
      • Duration increased before charges are removed from 2 to 4 seconds