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#1 |
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Join Date: Sep 2009
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Mod Options Framework (beta)
In development.
Mod Options FrameWork Content:
Introduction. This is a framework for modders that don't want to write their own options UI, or start from scratch.Download Framework. Everyone that want to use the features of the framework must download and install this mod.Download Options. Standalone:Documentation. HowTo add your options. Example: Adding a checkboxHoN Mod Manager Template It's recommended to include a version check in your <requirement /> or <applyafter /> tags with the newest version of the framework, and remember to update it when you update your mod.Options Template Template package.Version History
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Suggestion(s):
Double clicking items / Draft swap / SD hero pick remake Mod(s): Leave Team/Disconnect / Refresh CC stats / Stash Indicator / Options Framework / Friends Last edited by Tisser; 06-14-2010 at 04:01 AM. |
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#2 |
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Join Date: Sep 2009
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Planned:
- Create at least one more layout - Simplify layout settings. - Redesign lobby - Update documentation - Ingame update alert. - Attribute to auto resize elements using inline so total width is 100% for all. - Attribute auto_width which will change the width of an element based on the content. This is what the dropdown bug looks like: ![]() Workaround: Open the dropdown menu as you would normally then use the ARROW (up/down) keys to navigate and use ENTER to select. (Written the: 26-February) GoGo (S2 dev) said the dropdown menu issue will be fixed in about 3-5 weeks. Until then we just have to endure.
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Suggestion(s):
Double clicking items / Draft swap / SD hero pick remake Mod(s): Leave Team/Disconnect / Refresh CC stats / Stash Indicator / Options Framework / Friends Last edited by Tisser; 03-31-2010 at 06:08 PM. Reason: adding sneakpeak |
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#3 | |
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Join Date: Sep 2009
Location: Sweden
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Nice Tisser!
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#4 |
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Join Date: Aug 2009
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Like I said in IRC, would you be interested in integrating the move/resize system I made for miniui?
It would fit flawlessly into this: you would be able to move the frames of many different ui mods at the same time, without a separate customization system for each mod.
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My mods: | Movable Frames | Spell Channeling Bar | Enhanced Buff Icons | Lock Target | 2D Hero Portrait | Stash in Shop |
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#5 |
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Join Date: Aug 2009
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This is a nice mod. I was thinking about requesting something similar to this before you posted this. What I was thinking about was adding something like this in the CC panel instead. But this works well too.
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#6 | |
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Join Date: Sep 2009
Location: Sweden
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Yes Asia!
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#7 | |
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Join Date: Jul 2009
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#8 |
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Join Date: Jul 2009
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Wow, player-made in-game Mod/Addon configuration menu
= 100% awesomeness |
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#9 |
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Join Date: Aug 2009
Location: USA
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This is very cool. The CC panel is buggy, and the main UI can get cluttered with mod option tabs. Can't wait to see this release.
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#10 | |
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Join Date: Sep 2009
Location: Sweden
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Fixed.
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#11 |
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Join Date: Aug 2009
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I'm not sure what you mean with bugged, but if you are referring to things overlapping when you have too many options in there, then that is why I was saying a Mods button should be included in the cc. That way there is only one button, and from there, you can access the various options for all your installed mods.
Again though, not really needed if it's in the options menu now; kinda redundant. |
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#12 |
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Join Date: Jul 2009
Location: Ottawa, Canada, Earth, Sol Sector, Alpha Quadrant, Milky Way, Local Group, Universe
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No he's talking about the problem that parts of the CC panel go black when there's too much stuff in there.
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#13 |
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Join Date: Aug 2009
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Please post screenshots where it's actually possible to see anything.
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![]() =-------------------------------------------------------------------------= Alternative Portal key sounds More accurate Gladiator Pitfall graphics Bloodlust to Feeder Hammerstorm: Stop, hammertime! Announcer's annoying "Structure under attack" and "Hellbourne destroyed legion tower" etc removed |
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#14 |
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Join Date: Aug 2009
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#15 |
![]() Join Date: Jul 2009
Location: Canada
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This looks awesome.
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#16 |
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Join Date: Sep 2009
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Suggestion(s):
Double clicking items / Draft swap / SD hero pick remake Mod(s): Leave Team/Disconnect / Refresh CC stats / Stash Indicator / Options Framework / Friends |
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#17 |
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Join Date: Aug 2009
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How is this coming along? Think quite a few people are waiting for this to be released so they can use this for their mod options. No pressure though
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#18 |
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Join Date: Sep 2009
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I'm almost done. Only missing a good solution to dropdown menus. I've ported Buddy Follow, Channel Bar and BardUIs (without dropdown menus obviously) options.
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Suggestion(s):
Double clicking items / Draft swap / SD hero pick remake Mod(s): Leave Team/Disconnect / Refresh CC stats / Stash Indicator / Options Framework / Friends |
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#19 |
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Join Date: Aug 2009
Location: USA
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#20 |
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Join Date: Sep 2009
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Right so I'm getting no where with the dropdown menu. So I'm releasing an early beta.
Keybinds don't work and the dropdown menus are TOTALLY ****ED!
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Suggestion(s):
Double clicking items / Draft swap / SD hero pick remake Mod(s): Leave Team/Disconnect / Refresh CC stats / Stash Indicator / Options Framework / Friends |
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