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#1 |
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Join Date: Aug 2009
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Scoreboard colors
Scoreboard Colors
Adds a small rectangle in a players color to the minimal view of the scoreboard. Hero colors can be looked up faster this way. ![]() Installation .honmod file download (updated bugfix) Just place the .honmod file into the subdirectory .../game/mods/ and use the HoN Modification Manager to update the game files. Linux: /home/<username>/HoN/game/ Windows 7/Vista: C:\Program Files\Heroes of Newerth\game\ Windows XP: C:\Program Files\Heroes of Newerth\game\ Mac: 1. Press Finder 2. Press Applications 3. Right click 'Heroes of Newerth', and press Show containing files 4. Open Game folder 5. Move file here Last edited by phlaem; 12-20-2009 at 08:02 PM. |
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#2 |
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Join Date: Jul 2009
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Nice, usefull!
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#3 |
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Join Date: Jul 2009
Location: Ottawa, Canada, Earth, Sol Sector, Alpha Quadrant, Milky Way, Local Group, Universe
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Added to the repo. Good job!
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#4 |
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Join Date: Jul 2009
Location: Spain
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Great!
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My Textures!! * [HD] Frost Rider * [HD] Mogul Khan, The Axe! * Human, Devilish & Undead Maliken * Epic Samurai Swiftblade * Ancient Slither * Bullshaker! |
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#5 |
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Join Date: Jul 2009
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OMG! someone finally heard my prayers!
![]() thanks man, that's awesome
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#6 |
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Join Date: Aug 2009
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I would love to use this mod!!! but i get an error that says
"Could not find string with "<image" as sought by D:\Program Files\Heroes of Newerth\game\mods\scoreboard_colors.honmod\mod.xml " also i was wondering dose this work with bigger scoreboard?
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#7 | |
![]() Join Date: Jul 2009
Location: New Zealand
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Awesome idea! just stumbled across this...
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#8 |
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Join Date: Aug 2009
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#9 |
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Join Date: Sep 2009
Location: AZ
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Nice.
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#10 |
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Join Date: Aug 2009
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grats on getting your mod into the game!
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#11 |
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Join Date: Jul 2009
Location: Ottawa, Canada, Earth, Sol Sector, Alpha Quadrant, Milky Way, Local Group, Universe
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Good work phlaem
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#12 |
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Join Date: Aug 2009
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where is ur special icon??
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#13 |
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Join Date: Jul 2009
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Implemented =D
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#14 |
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Join Date: Jul 2009
Location: Ottawa, Canada, Earth, Sol Sector, Alpha Quadrant, Milky Way, Local Group, Universe
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Coming soon once Nome/Chavo log on.
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#15 | |
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Join Date: Sep 2009
Location: Sweden
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Implemented into the game
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#16 |
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Join Date: Sep 2009
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The bars are definitely useful, but the presentation doesn't seem very slick for an official add-on.
I think changing the colours of the level numbers (similar to the player names) would be an effective way to display the player colour while still keeping the UI as clean as possible |
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#17 |
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Join Date: Aug 2009
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Off to the Hall of Fame you go. Good luck.
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Looking For Testers! ![]() Thank you to AvunaOs for this excellent banner. [F4F] Mindwave, The Telekinetic - Lightwave, The Light Entity |
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S2 Staff Member
Join Date: Jul 2009
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Grats
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#19 | |
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Join Date: Aug 2009
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I'm glad you liked my suggestion.
However there is a cosmetic bug right now. For the color bars to fit in, I had to move the hero icons a bit to the right and forgot to move the death timer as well. Heres a fix to the problem: http://www.mediafire.com/?l0mjgtmezmc Code:
<editfile name="ui/game.interface">
<find>
<![CDATA[<label x="0" width="2.0h" height="100%" textalign="center" textvalign="center" font="dyn_10" color="yellow" shadow="true" shadowcolor="black"
watch="ScoreboardPlayerRespawn{index}"
ontrigger="SetVisible(param gt 0); SetText(param);"
/>]]>
</find>
<replace>
<![CDATA[<label x="0.5h" width="96@" height="96%" textalign="center" textvalign="center" font="dyn_10" color="yellow" shadow="true" shadowcolor="black"
watch="ScoreboardPlayerRespawn{index}"
ontrigger="SetVisible(param gt 0); SetText(param);"
/>]]>
</replace>
</editfile>
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