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Old 10-10-2009, 03:57 AM   Click here to go to the next staff post in this thread.   #1
[S2]Idejder
S2 Staff Member
Join Date: Jul 2009
Patch 0.1.49.1 Notes and Notification

Patch is soon!

Discussion for this patch should be posted here.

Version 0.1.49.1
--------------
- Fixed the Widgit spam in the console
- Fixed Wall of Mummies so you can target them once again

Version 0.1.49
--------------
- Fixed some major server crash and lag issues
- Images no longer revive from Token of Life along with fixing some other image issues
- Fixed Geometer's Bane movespeed so it stacks properly with items such as Hack and Slash
- Sand Wraith's Desert's Curse now properly casts at 300ms instead of 500ms
- Sand Wraith's Desert's Curse buff now lets the Sand Wraith path through Fissure and Mummies
- Sand Wraith's Dissipation to not hit Kongor
- Sand Wraith's images from Mirage now have unitwalking and have 400 base movement speed
* Mirage now grants vision of all enemy heroes for the duration of the spell
- Fixed Moon Queen's attacks to not bounce to runes
- Puppetmaster's Voodoo Puppet is now immune to everything but Magic and Attacks (IE: Transfigure, Push, etc)
- Kraken's Whirlpool no longer brings Bosses with it
- Kraken's Splash now takes 25 mana (used to be 15)
- Tweaked how attack speed rounds
- Hosts can no longer autobalance once the game starts (Tricky hosts...)
- Heroes are no longer able to deny themselves when they have a DoT on them

Version 0.1.48.3
--------------
- Fixed Swiftblade's Blade Fury and Chronos' Chronofield (broken from 0.1.48.1)

Version 0.1.48.2
(Server Patch)
--------------
- Blacksmith? Is that you?

Version 0.1.48.1
(Server Patch)
--------------
- Fixed Magmus and Devourer from harming or debuffing themselves with their AOEs
- Fixed Maliken's Zeal scaling (0.5/0.8/1.2/1.4 attack speed per missing Health point)
- Fixed the .48 changelog (Demented Shaman, Zephyr, and Monkey Couriers)
- Fixed attack modifying items/damage and how they propagate to illusions

Version 0.1.48

--------------
General
- Correct some attack speed calculations to make it more accurate
- Updated client game browser to support filtering by region
- Fortification of Sol/Demonic Fortification can now be used while silenced (teleporting to a structure with homecoming stone silences the tower)
- Disband game button has red text in game lobby

Items
- Brutalizer, Charged Hammer, and Thunderclaw no longer propagate to illusions
- Fixed Brutalizer from bashing towers
- Steamboots and Enhanced Marchers can now be disassembled
- Symbol of Rage's activation no longer breaks channeling spells
- Sacrificial Stone no longer gets charges from killing illusions
- Multiple Geometers Banes now share cooldowns
- Void Talisman is now removed by Magic Immunity and does not apply the buff while Magic Immune if used
- Barbed Armor no longer reflects damage from towers
- Insanitarius now stacks with Elder Parasite properly
- Monkey Couriers are no longer on the Tab key. They will remain on the ` key for selection.

New Hero
Sand Wraith, based on DotA's Mercurial the Spectre.


...he likes to be fashionably late.

Heroes
General
- Chonos and Magmus can't blink out of Puppeteer's Hold or when Immobilized
- Panda's Face Smash and Succubus' Hold will now break Mesmerize on impact

Arachna
- Spider Sting pet will no longer be a target for Plague Carrier or Acid Cocktail

Dark Lady
- Fixed Dark Blades silencing towers
- The silence from Dark Blades will no longer apply to Magic Immune units
- Dark Blades base damage increase set to +50/70/90/110% (from +70/90/110/130%)
- Cover of Darkness reworked:
* This spell now targets a position on the map, rather than being global
* Enemies in a 1000 radius will have Cover of Darkness applied to them (unlinked allied vision, reduced vision range)
* Vision restriction reduced to 400 (from 500)
* Cool down lowered to 120 seconds (from 150)
* Mana cost redcued to 50/100/150 (from 50/150/250)

Defiler
- Fixed manacost of Grave Silence when Power in Death is learned to 80/70/60/50 (from 160)

Demented Shaman
- Entangle duration properly set to 3 seconds at levels 3 and 4 instead of 4 seconds

Electrician
- Fixed Energy Absorption tool tip displaying the wrong duration

Kraken
- Whirlpool may no longer be used near the Well, Tarpit, or any trees
- Splash's damage is now typed as Splash (will no longer hit wards)

Legionnaire
- Whirling Blade changed to trigger at the start of an attack, not when the damage happens

Madman
- Barrel Roll max stun range reduced by 100 (from 700 to 600)

Magebane
- Enemies who die from Master of the Mantra will no longer deny themselves
- Mana Combustion now deals damage equal to 60% of the mana drained (decreased from 80%)
- Mana Combustion no longer gives mana back to Magebane
- Flash armor for allies lowered to 2/3/4/5 (from 7.5) and duration lowered to 7 seconds (from 10, for allies only)

Maliken
- Hellbourne Zeal now increased attack speed by 1.4 for every 1% health missing. No longer gives a chance to critically strike.
- Possession now applies a temporary +20/40/60 Armor buff to Maliken for the first 2 seconds, which decreases to +0 armor over the next 5 seconds

Nymphora
- Volatile Pod now deals Magic damage

Pandamonium
- Flurry no longer Disjoints
- Flurry now takes 0.45 seconds to finish (from 0.25)
- Flurry applies +15/25/35/45% bonus damage (from +15/30/45/60%)
- Flick now applies -2/-4/-6/-8 armor (from -3/-4/-5/-6)
- Flick now has a range of 350 and does a mini-leap to target
- Cannonball now deals an additional 25/50/75/100 Physical damage to any targets within the smaller stun radius
- Cannonball can no longer be used while immobilized
- Face Smash now grants +30/70/120% base damage (from +33/66/100%)

Predator
- Stone Hide now unpurgable (Again!)

PuppetMaster
- Voodoo Puppet now does Superior Magic damage. The damage is reduced by Magic Armor but goes through Magic Immunity
- Increased range on Puppeteer's Hold to 600 (from 500)
- Puppet Show will now force the target to attack its allied heroes first. If no allied heroes are in range, then it will prioritize allied creeps. If no allied creeps are in range, then it'll force the target to attack the next unit that passes within a 250/300/350/400 radius.
- Puppet Showed unit now has unitwalking
- Whiplash will automatically remove one charge every 12/10/8/6 seconds when not attacking.

Voodoo Jester
- Acid Cocktail's stun will not stun Magic Immune targets anymore

Wild Soul
- BooBoo's Entangling Claws no longer disarms and cannot proc on Kongor

Zephyr
- Wind Shield is now 8,12,16,20 (from 15,20,25,30)
- Cyclones now spawns 2/4/6/8 Cyclones per level, but Cyclones last 50 seconds at all levels

Last edited by Idejder; 10-12-2009 at 09:48 AM.
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Old 10-10-2009, 03:58 AM   #2
ChaosAxess
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first
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Old 10-10-2009, 03:59 AM   #3
Sniper`
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epic patch!
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Old 10-10-2009, 04:00 AM   #4
[BJz]Fenald
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1234
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Old 10-10-2009, 04:00 AM   #5
Lukeee
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hm so i just so happened to go to the forums just as this was posted. i was hoping it was already live
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Old 10-10-2009, 04:01 AM   #6
ChaosAxess
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- Cover of Darkness reworked:
* This spell now targets a position on the map, rather than being global
* Enemies in a 1000 radius will have Cover of Darkness applied to them (unlinked allied vision, reduced vision range)
* Vision restriction reduced to 400 (from 500)
* Cool down lowered to 120 seconds (from 150)
* Mana cost redcued to 50/100/150 (from 50/150/250)

actually this will work out better
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Old 10-10-2009, 04:01 AM   #7
Sheapy1
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Nice changes
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Old 10-10-2009, 04:02 AM   #8
ChaosAxess
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Whirling Blade changed to trigger at the start of an attack, not when the damage happens


Finally!
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Old 10-10-2009, 04:03 AM   #9
Verix
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Great patch. Glad to see many posts in the discussion forum were implemented. Thanks for listening, S2.

Last edited by Verix; 10-10-2009 at 04:07 AM.
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Old 10-10-2009, 04:03 AM   #10
Wraiven
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Love you S2
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Old 10-10-2009, 04:04 AM   #11
Textbook
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Quote:
Originally Posted by ChaosAxess View Post
first
Wow, you're cool.
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Old 10-10-2009, 04:04 AM   #12
[PLOW]RogerDodger
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Was just reading the "Is a patch coming" thread lolz.
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Old 10-10-2009, 04:04 AM   #13
BoBoStariaN
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floor eight is mine
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Old 10-10-2009, 04:05 AM   #14
nEkk
Join Date: Aug 2009
awesome!
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Old 10-10-2009, 04:06 AM   #15
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Quote:
Originally Posted by Textbook View Post
Wow, you're cool.
Thanks, I know.
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Old 10-10-2009, 04:07 AM   #16
BoBoStariaN
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wow..i got dumped to 13..wtf
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Old 10-10-2009, 04:07 AM   #17
[HCT]xanderK
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Solid patch.

I LOVE THE PUPPET BUFFS! SO MUCH!
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Old 10-10-2009, 04:08 AM   #18
Backpack
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Finallly merc!
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Old 10-10-2009, 04:08 AM   #19
Loosance
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nice! You balance the game in the good way, keep it up!
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Old 10-10-2009, 04:09 AM   #20
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- Increased range on Puppeteer's Hold to 600 (from 500)

wow thank you
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