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Why does Swiftblades Blade Frenzy grant him magic immunity? The only reason it did so in DotA was because it based off Blade Masters ultimate and it wasn't possible to remove the magic immunity.
I see no reason why it should grant him magic immunity. If anything grant him resistance to slows/stuns and perhaps lower magic damage taken while spinning, but to grant total immunity while auto attacking & dealing magic damage every second is a little much.
Perhaps it could be changed to the following...
Level 1: While under the effects of Blade Frenzy Swiftblade has a 30% chance to resist stuns, snares, and slowing de-buffs. All direct damage and area of effect spells cast on Swiftblade will also be reduced by 20%
Level 2: While under the effects of Blade Frenzy Swiftblade has a 50% chance to resist stuns, snares, and slowing de-buffs. All direct damage and area of effect spells cast on Swiftblade will also be reduced by 30%
Level 3: While under the effects of Blade Frenzy Swiftblade has a 70% chance to resist stuns, snares, and slowing de-buffs. All direct damage and area of effect spells cast on Swiftblade will also be reduced by 40%
While under the effects of Blade Frenzy Swiftblade has a 90% chance to resist stuns, snares, and slowing de-buffs. All direct damage and area of effect spells cast on Swiftblade will also be reduced by 50%
thoughts / ideas?![]()
i kinda agree. A 500 damage spin that gives you magic immunity is retarded. Look at predator's magic immunity. Does that kill people?
SB already has a squishy HP pool for an AGI melee hero..
making him not magic immune while under blade frenzy would just make him nearly useless in HoN, especially since almost every hero in HoN has a skill that stuns, slows, locks, or whatever. He would not have anything to help him against skills other than Omnislash (and that's an ulti with a long CD)
also, Blade Frenzy is easy to avoid if you know how to navigate well..
there's nothing OP about Blade Frenzy.. being able to attack while in under it maybe a little questionable but being magic immune for just a few seconds is nothing crazy.. >.<
I say no. Swiftblade is based on the DotA hero Juggernaut and that skill has always been that way without there being a balance issue. It is not OP.
(You should sandbox this - didn't even include a poll).