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It's on paper that there will be a SDKdon't worry about that. I don't have an announcement right now. But you can ask any S2 peeps. It's official, that there will be a SDK
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Im really shocked that they didnt release the sdk before the release. I guess its just that they are really rushed trying to beat starcraft 2 to market. Unfortunately they are releasing an unfinished product, I havent been able to play for weeks and support wont even respond.
Thanks priming :P
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If we do get bots, I would love to see an optional feature where if someone disconnects, the AI takes over their character so their team isn't a hero short. On the one hand, that could imbalance competitive games if the AI is really good (or really bad), but will it be a worse imbalance that having a team missing a hero entirely? Depending on the subtlety of the AI, it could even adjust the AI skill level to match the player it's filling in for. Of course if the player returns within the reconnect limit they get their character back.
Indeed, an AI feature (even if very basic) would be real neat. It's always useful for practicing, helping n00bs get better or filling slots when you're in an odd-number of friends. In fact, I think I used the DotA AI maps more than the normal maps when I first started.
However, bots should be able to understand basic team tactics such as "back", "push", "gank" and players should be able to give these commands to the bots. This is a important since having stupid useless feeder on the team can be really frustrating.
It is multipalyer game, so you should be glad to play with people, not with bots. If you are beginer play with players with same stats as you do. I played agains bots in DotA when the host left game 5x in one raw. But here is not reason for it..
Bots may be nice to add, but as stated, this is a PvPGN realm. The main game play in HoN is against other players. Having Bots to play with a few friends or by yourself is nice, but not even close to required. And yes, tweaking is a lot of work. I you got me a bot right now, I would have to go through the entire code, figure out the overall structure of the code, make sure it works, and basically rewrite it for efficiency. This may not be as hard as making the AI from scratch but it is work. And work is money. From a business perspective, the money put into making a bot is more than the amount of money earned from new members that joined because of added AI feature. (-$$$)
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Very nice idea, excellent for new players trying to learn the game aswell.
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What "lord of doom" said :P I'm gonna add more stuff once I can be bothered. I am very busy with this stuff atm:
http://forums.heroesofnewerth.com/sh...d.php?t=120540
http://dream.heroesofnewerth.com/hero/Shen/Shen
My suggestion for DREAM
My suggestion for BOTS
Check my LIST OF ALREADY PORTED HEROES
Some guy doing the hero voices! FUNNEH
Learn to play
I M P R E S S I V E
this would be awesome! i was actually thinking you could make a tutorial for all heroes vs bots so you learn to play them.
Eh, I think that would have to be playermade. A tutorial for every hero vs every hero is too much of a "Walkthrough"
My suggestion for DREAM
My suggestion for BOTS
Check my LIST OF ALREADY PORTED HEROES
Some guy doing the hero voices! FUNNEH
Learn to play
I M P R E S S I V E