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Thread: Simply put - BOTS

View Poll Results: Would you support the Idea of Bots in HON under special conditions?

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  • Yes

    870 90.34%
  • No

    93 9.66%
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Results 41 to 60 of 201
  1. #41
    Man, of course everyone wants bots. I bet S2 thought about adding bots when this game was first conceived. Unfortunately, coding in the bots is not easy and will cost a lot of time ( = money). So for now, they are focusing on getting the primary game running (such as matchmaking, more heroes, bugs) so that the game will be ready for release. S2 wants the game to be releasable ASAP, and worry about extra features later (such as the map editor). Other minor changes are probably more likely to get in because they are easy to fix.

    But I will say this. The more support people put into this, the more important (ie. higher up on the to do queue) this subject will become.
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  2. #42
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    They've announced it allready early:

    There will NOT BE A MAPEDITOR

    But worry not friends



























    There will be a WHOLE SDK!
    (for the sillies: A software development kit (SDK or "devkit") is typically a set of development tools that allows for the creation of applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform. - Taken from Wikipedia)

    Which not only means mapeditor, HELL NO! Skilled coders will even be able to recreate the whole game with this thing so S2 said. On top of that, you likely will be able to alter heroes to your liking and therefor create your own heroes. let's say. You take the Regular HON and advance it by 30 heroes from Dota by yourself if you can do that! Why NOT? That's exactly why, because there's no reason why you shouldn't. I'm pretty sure you'll be able to "port" your own favorite Dota heroes by yourself taking existing graphics etcetera to help on that.
    My suggestion for DREAM
    My suggestion for BOTS
    Check my LIST OF ALREADY PORTED HEROES

    Some guy doing the hero voices! FUNNEH
    Learn to play

    I M P R E S S I V E

  3. #43
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    Cant stress enough how much help an AI would bring to HON. But I hope not as stupid as LoL's AI, much like DOTA's AI maps would not only be sufficient but would also prove capable even for the experienced players.

  4. #44
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    WOuld really LOVE to hear what those six say who say No and with what specific reason.
    My suggestion for DREAM
    My suggestion for BOTS
    Check my LIST OF ALREADY PORTED HEROES

    Some guy doing the hero voices! FUNNEH
    Learn to play

    I M P R E S S I V E

  5. #45
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    Will soon add more x.x Just not feeling like it atm.
    My suggestion for DREAM
    My suggestion for BOTS
    Check my LIST OF ALREADY PORTED HEROES

    Some guy doing the hero voices! FUNNEH
    Learn to play

    I M P R E S S I V E

  6. #46
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    94/6 :P Lol..
    My suggestion for DREAM
    My suggestion for BOTS
    Check my LIST OF ALREADY PORTED HEROES

    Some guy doing the hero voices! FUNNEH
    Learn to play

    I M P R E S S I V E

  7. #47
    Quote Originally Posted by Es`Chuck View Post
    They've announced it allready early:

    There will NOT BE A MAPEDITOR

    But worry not friends

    There will be a WHOLE SDK!
    (for the sillies: A software development kit (SDK or "devkit") is typically a set of development tools that allows for the creation of applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform. - Taken from Wikipedia)

    Which not only means mapeditor, HELL NO! Skilled coders will even be able to recreate the whole game with this thing so S2 said. On top of that, you likely will be able to alter heroes to your liking and therefor create your own heroes. let's say. You take the Regular HON and advance it by 30 heroes from Dota by yourself if you can do that! Why NOT? That's exactly why, because there's no reason why you shouldn't. I'm pretty sure you'll be able to "port" your own favorite Dota heroes by yourself taking existing graphics etcetera to help on that.
    You sir, I believe are mistaken. S2 said there WILL be a map editor AND a SDK. The map editor will be user friendly with an nice GUI. It's ability will be fairly limited and could only really make a different map of HoN.

    The SDK will NOT have a nice GUI. It will be a lot harder to use, but it can do pretty much anything with enough patience.

    So, The map-editor is for people who want to make their nice cool maps. The SDK is for hardcore coders/editors who want to make custom games. Also, it's been a while since S2 said anything about the editor, but I believe they said that the editor was coming first, some time after the full release of HoN.
    Help stop leavers from ruining your bans here.

  8. #48
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    the SDK is quite simple. It will use C++ and not even C#.. So its not "hardcore" at all, sorry to pop your bubble.

    And S2 mostly said that there will be a map editor within the SDK.
    My suggestion for DREAM
    My suggestion for BOTS
    Check my LIST OF ALREADY PORTED HEROES

    Some guy doing the hero voices! FUNNEH
    Learn to play

    I M P R E S S I V E

  9. #49
    "hardcore" is in quotes, because it is not really hardcore programming. Just that there are two tiers of map making. The basic one that has not knowledge needed (map editor), and one that needs some skills (SDK). SDK is MUCH MUCH harder to use than an editor.

    Quote Originally Posted by Es`Chuck View Post
    And S2 mostly said that there will be a map editor within the SDK.
    I don't remember S2 ever saying that. Please post a link.
    Help stop leavers from ruining your bans here.

  10. #50
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    Quote Originally Posted by Es`Chuck View Post
    I have seen, that, in the tutorial IS a botsystem. But I am not sure how intelligent it is.
    As inteligent as a creepwave.

  11. #51
    only thing is bot should be able to last hit like wonders.

    that's how i learned in dota -_-

  12. #52
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    AI isn't easy to code, and nor is AI of such a magnitude described in this thread. If S2 has the resource power/money to implement AI, that'd be fantastic, however I don't see it happening as it isn't an integral part of HoN.

  13. #53
    definitely agree

  14. #54
    PimPYOo, exactly. It's would cost a lot of money for them todo. They might do it in te future, but not for a long time. Also, HoN would not just take any fan made AI, they will have to edit/remake it no matter what. It's all about the money.
    Help stop leavers from ruining your bans here.

  15. #55
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    I never said this has to be out for release at all. All I am saying is that it would be a great improvement to the whole game as it would also allow ALOT MORE to be played other than just "dotastyle"
    My suggestion for DREAM
    My suggestion for BOTS
    Check my LIST OF ALREADY PORTED HEROES

    Some guy doing the hero voices! FUNNEH
    Learn to play

    I M P R E S S I V E

  16. #56
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    bump bump bump it up

  17. #57
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    I love bots, they are a handy accessory.

    I'm glad they made the full game before considering bots seriously, though.

    I can't wait to get my hands on that SDK and tear it a new one, haha.
    Contractor (support/tank, builds towers that hold items, and repairs buildings for gold... sort of like printing your own money)
    Hoarse Whisperer (pusher/semi-carry, short ranged AoE attacks, and scaling % based damage)
    Harlequin (a pusher/semi-carry that boasts the ability to juggle balls and deal out bad punishment)
    Foreman (pusher/support, scavenge gold dying creeps, maintain your towers, send in extra creep waves, and buff up your nearby creeps/allied non-hero units)
    Domination Mode (Play using a points system that guarantees no 30 minute+ games!)

  18. #58
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    We's gonna have upgrades to units an' towers... maybe get a third faction in there... yeaaaah....
    Contractor (support/tank, builds towers that hold items, and repairs buildings for gold... sort of like printing your own money)
    Hoarse Whisperer (pusher/semi-carry, short ranged AoE attacks, and scaling % based damage)
    Harlequin (a pusher/semi-carry that boasts the ability to juggle balls and deal out bad punishment)
    Foreman (pusher/support, scavenge gold dying creeps, maintain your towers, send in extra creep waves, and buff up your nearby creeps/allied non-hero units)
    Domination Mode (Play using a points system that guarantees no 30 minute+ games!)

  19. #59
    There are 50 000 bots online atm, why adding more?

  20. #60
    Could you link to the announcement of the sdk/map editor?

    Also, a fan could just submit the source of the bot and S2 could just tweak it to their liking. Tweaking takes much less time then making it.

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