Man, of course everyone wants bots. I bet S2 thought about adding bots when this game was first conceived. Unfortunately, coding in the bots is not easy and will cost a lot of time ( = money). So for now, they are focusing on getting the primary game running (such as matchmaking, more heroes, bugs) so that the game will be ready for release. S2 wants the game to be releasable ASAP, and worry about extra features later (such as the map editor). Other minor changes are probably more likely to get in because they are easy to fix.
But I will say this. The more support people put into this, the more important (ie. higher up on the to do queue) this subject will become.
They've announced it allready early:
There will NOT BE A MAPEDITOR
But worry not friends
There will be a WHOLE SDK!
(for the sillies: A software development kit (SDK or "devkit") is typically a set of development tools that allows for the creation of applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform. - Taken from Wikipedia)
Which not only means mapeditor, HELL NO! Skilled coders will even be able to recreate the whole game with this thing so S2 said. On top of that, you likely will be able to alter heroes to your liking and therefor create your own heroes. let's say. You take the Regular HON and advance it by 30 heroes from Dota by yourself if you can do that! Why NOT? That's exactly why, because there's no reason why you shouldn't. I'm pretty sure you'll be able to "port" your own favorite Dota heroes by yourself taking existing graphics etcetera to help on that.
Cant stress enough how much help an AI would bring to HON. But I hope not as stupid as LoL's AI, much like DOTA's AI maps would not only be sufficient but would also prove capable even for the experienced players.
The SDK will NOT have a nice GUI. It will be a lot harder to use, but it can do pretty much anything with enough patience.
So, The map-editor is for people who want to make their nice cool maps. The SDK is for hardcore coders/editors who want to make custom games. Also, it's been a while since S2 said anything about the editor, but I believe they said that the editor was coming first, some time after the full release of HoN.
the SDK is quite simple. It will use C++ and not even C#.. So its not "hardcore" at all, sorry to pop your bubble.
And S2 mostly said that there will be a map editor within the SDK.
"hardcore" is in quotes, because it is not really hardcore programming. Just that there are two tiers of map making. The basic one that has not knowledge needed (map editor), and one that needs some skills (SDK). SDK is MUCH MUCH harder to use than an editor.
only thing is bot should be able to last hit like wonders.
that's how i learned in dota -_-
AI isn't easy to code, and nor is AI of such a magnitude described in this thread. If S2 has the resource power/money to implement AI, that'd be fantastic, however I don't see it happening as it isn't an integral part of HoN.
PimPYOo, exactly. It's would cost a lot of money for them todo. They might do it in te future, but not for a long time. Also, HoN would not just take any fan made AI, they will have to edit/remake it no matter what. It's all about the money.
I never said this has to be out for release at all. All I am saying is that it would be a great improvement to the whole game as it would also allow ALOT MORE to be played other than just "dotastyle"
bump bump bump it up
Check out my replay suggestion!
Check out my hero!
The Vizard: A mage of by-gone times
Raytheon: An Elymental ganker/ semi-carry
I love bots, they are a handy accessory.
I'm glad they made the full game before considering bots seriously, though.
I can't wait to get my hands on that SDK and tear it a new one, haha.
We's gonna have upgrades to units an' towers... maybe get a third faction in there... yeaaaah....