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Thread: Maiden Defender - Armour Based Hero

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  1. #1

    Legionnaire Maiden Defender - Armour Based Hero

    Maiden Defender

    STR - 24 + 2.6
    AGI - 18 + 1.9
    INT - 15 + 1.6
    Movement Speed - 295
    Armor - 3.4
    Base Damage - 41-57
    Range - Melee



    Shield Throw - Maiden Defender throws her shield at target enemy dealing damage based off current armour. Alternatively, Shield Throw can be used on an allied hero granting bonus armour based on her current armour value and healing for a set amount. For 5 seconds thereafter, Maiden Defender loses base armour and armour granted by items. Current armour value is calculated by adding base armour, item armour bonuses and armour gained by Sol's Aegis. Charges gained by Sol's Aegis are also lost upon using Shield Throw.


    Range: 700 CD: 10s Mana Cost: 110


    On enemy heroes:
    Level 1 - 50 magic damage + 3.0x her armour value.
    Level 2 - 75 magic damage + 3.5x her armour value.
    Level 3 - 100 magic damage + 4.0x her armour value.
    Level 4 - 125 magic damage + 4.5x her armour value.

    On allied heroes:
    Armour buff lasts for 5 seconds.
    Level 1 - Grants armour equal to the amount lost by Maiden Defender and heals for 100 hp.
    Level 2 - Grants armour equal to the amount lost by Maiden Defender and heals for 150 hp.
    Level 3 - Grants armour equal to the amount lost by Maiden Defender and heals for 200 hp.
    Level 4 - Grants armour equal to the amount lost by Maiden Defender and heals for 250 hp.

    Battle Shout - Maiden Defender bellows a battle cry knocking enemy units back and slowing attack speed for a short duration.

    Range: 200 radius CD: 15s Mana Cost: 90

    Level 1 - 50 magic damage Knockback: 100 Slow: 10 for 5 seconds.
    Level 2 - 75 magic damage Knockback: 125 Slow: 15 for 5 seconds.
    Level 3 - 100 magic damage Knockback: 150 Slow: 20 for 5 seconds.
    Level 4 - 125 magic damage Knockback: 175 Slow: 25 for 5 seconds.

    Sol's Aegis (Passive) - With every attack, Maiden Defender reduces the armour of enemy heroes while bolstering her own. On each attack, Maiden Defender adds one charge to her ability while adding a debuff to the enemy. Each charge of this effect lasts for 15 seconds.

    Level 1 - 0.4 armour and 0.1 magic armour per charge.
    Level 2 - 0.6 armour and 0.2 magic armour per charge.
    Level 3 - 0.8 armour and 0.3 magic armour per charge.
    Level 4 - 1.0 armour and 0.4 magic armour per charge.


    Wall of Shields - Maiden Defender summons a wall of shields with set HP and armour based on her stats. The wall of shields is impassable but sections of it can be destroyed by both enemies and allies. This ability uses vector targeting. Wall begins where you begin your click and extends in the direction of the vector. Units caught in the path of the wall are stunned for 0.1 seconds and pushed to one side of the wall. Wall of shields is immune to magic spells and effects.

    Range: 600
    Level 1 - Summons 4 shields 200 units long each with 200 hp and armor = 3 + 0.5x of Maiden Defender's armour. Lasts for 6 seconds. Cooldown: 75s. Mana cost: 100
    Level 2 - Summons 5 shields 200 units long each with 300 hp and armor = 5 + 0.75x of Maiden Defender's armour. Lasts for 8 seconds. Cooldown: 60s. Mana cost: 100
    Level 3 - Summons 6 shields 200 units long each with 400 hp and armor = 7 + 1x of Maiden Defender's armour. Lasts for 10 seconds. Cooldown: 45s. Mana cost: 100

  2. #2
    I <3 Efel.

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