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Thread: The Night Hunter

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  1. #1
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    Aug 2009
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    Legionnaire The Night Hunter

    Night Hunter
    Created by Chaori and Kae_
    -Inspired by DotA's Nightstalker-


    Starting Stats:
    Strength: 19
    Agility: 18
    Intelligence: 15

    Damage: 42-59
    Range: 130
    Attacks/sec: 0.90
    Armor: 1.20
    Magic Armor: 5.0


    Stats Per Level:
    Strength: 2.3
    Agility: 1.9
    Intelligence: 1.6



    Skills:

    Tendon Rip
    Type: Active
    Target: Single
    Range: 250
    ------------------------------------
    The Night Hunter rips at the target enemy's legs, tearing tendons and reducing their movement speed to 0. Movement speed recovers at 150/125/100/75 per second until their movement speed returns to normal.

    50/40/30/20 second cooldown.
    Shroud of Darkness
    Type: Active
    Target: Ground
    Range: 200/300/400/500
    Damage Type: Magic
    ------------------------------
    The Night Hunter shrouds himself in the darkness, teleporting and landing out of the darkness in a target location. Causes 100/150/200/250 in a 300 radius. Knocks enemies back in the radius.

    22/20/18/16 second cooldown.
    Infected Wounds
    Type: Passive
    Target: N/A
    Range: Melee
    -----------------------------------------
    Each hit on a single target enemy increases the Night Hunter's attack speed by 2/4/6/8. If the Night Hunter attacks another target, the Infected Wounds bonus attack speed is reset. Each hit of Infected Wounds will refresh the debuff on the enemy target, and will wear off in 2.5 seconds if not refreshed.
    Nightstorm (Ultimate)
    Type: Active
    Target: Single
    Range: 600
    Damage Type: True
    -----------------------------------------------
    The Night Hunter draws in the power of night around him, surging a beam of pure darkness at an enemy. This effect is weakened during daytime. Deals 100/150/300 damage during day and 200/400/600 at night. After an enemy is damaged by the darkness they recieve the haunted debuff for 15 seconds.

    Haunted effect: Disables the target's natural HP regen and regen acquired from items. Effects additional enemy units in a 300 radius around the Haunted unit.

    220/200/180 second cooldown.
    Artwork

    All credit for the artwork goes to the original creator, Paul Kwon.

  2. #2
    I <3 Efel.

    Stuff Made by Yours Truly
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