yea, this is from MTG, took the image coz i imagined a Glass-Bodied Warrior with a Giant sword (pretty much like maliken, but a bit less demon-looking and more like just a warrior.. you get the point.) Moving on
A planeswalker with untapped power, the Dimension Warrior travels different planes to discover his past and shape his future. With his glass sword and body, he travels worlds in search of both truth and battle, shattering those in his wake.
(I imagine this guy will go hellbourne)
Str: 20 + 2.1 (pretty mediocre for str really)
Agi: 19 + 1.9 (medium)
Int: 15 + 1.7 (medium)
Well, here goes my skills.
The Dimension Warrior shatters part of his body to hit nearby opponents with deadly glass.
Level 1 - Deals +20% base damage, costs 2% of his Max HP
Level 2 - Deals +40% base damage, costs 3% of his Max HP
Level 3 - Deals +60% base damage, costs 4% of his Max HP
Level 4 - Deals +80% base damage, costs 5% of his max HP
Basically, using this skill will hit all units within a 600 AoE with a normal attack from the Dimension warrior (+ the base damage bonus of the skill) Criticals, bashes, and other attack modifiers apply (Including Mailbreaker (see other skills))
The Dimension Warrior uses his mastery of traveling the different planes in battle, opening a temporary portal for his use.
Level 1 - 400 cast range, 2 second portal duration.
Level 2 - 600 cast range, 3 second portal duration.
Level 3 - 800 cast range, 4 second portal duration.
Level 4 - 1000 cast range, 5 second portal duration.
The basic mechanic of this skill is Blinkstrike (or Night Hound's Pounce), allowing your hero to teleport to a target unit and attack it (Planewalking provides no extra damage though) . The portal is the twist, however. With casting the skill comes making a portal where you cast the skill from. Pressing W again while the portal exists instantly teleports your hero to the portal (eliminating the portal in the process).
The Dimension Warrior's legendary sword, Mailbreaker was forged out of his own body. It is said to be unbreakable, and can break any relic, weapon or armor that it comes across.
Level 1 - 3% Chance to break an item on attack for 3 seconds on.
Level 2 - 6% Chance to break an item on attack for 4 seconds.
Level 3 - 9% Chance to break an item on attack for 5 seconds. 3% Chance to disable 2 items instead.
Level 4 - 12% Chance to break an item on attack for 6 seconds. 6% Chance to disable 2 items instead
Item breaking is a new concept to The DotA/Hon Game if im not mistaken.. so let me clear out a few things:
NOTE: A broken item turns Grey in your inventory (much like skill icons when you are silenced). Also, the Dimension warrior gets -25% base damage when an item is broken. This is maximum, even if he breaks his maximum of 2 items (the damage penalty only lasts with the the duration of the item break, meaning as long as an item is broken, he will have the -25% base damage penalty). Mailbreaker has a cooldown of 8 seconds when it procs.
NOTE 2: Let me Clear this out: breaking an item means disabling it (all passive bonuses and active abilities). For example, a broken shielbreaker will consume an inventory slot but will be useless (since all its bonuses are passive). And also, an item in use is cancelled when broken (for example, if you break a Harkon's blade while it is toggled on, your attacks will revert to Physical damage. Also, if a Post Haste or Teleport Stone is broken while you are still teleporting, the teleport will cancel.)
Shatter Clones [Passive] [SotM Upgradable]
Pain triggers the Dimension Warrior's Planewalking powers, allowing him to tap into hidden powers, summoning copies of himself from different dimensions when he takes certain amounts of damage. Grants a passive + 5 armor and +5 magic armor. Illusions last 8  seconds. Has a cooldown of 5 [2.5] seconds.
Level 1 - Summons 1  illusions for every 25% [22%] HP lost.
Level 2 - Summons 2  illusions for every 21% [18%] HP lost.
Level 3 - Summons 2  illusions for every 17% [14%] HP lost.
Illusions deal 30% damage, and receive 200% damage.
NOTES ABOUT THIS SKILL (ANSWERS TO QUESTIONS YOU MAY HAVE):
How does the skill really work? Well, it's basically just the +5 armor and +5 magic armor when you're out of battle or not getting hit. BUT as you lose HP, this skill automatically casts a Geometer's Bane when you lose a certain amount of HP.
Question: Does it dispel debuffs? Answer: Yes, it does. NOTE THAT IT ALSO DISPELS POSITIVE BUFFS, JUST LIKE GEOMETER'S BANE.
Also, I suggest a visual effects change on this hero when he gets SotM. Make him more shiny!!! (maybe implement this change on all SotM upgradable heroes)
Bump for round 2
[17:23] <@Warchamp7> You can't spell 'Sucker sucks' without "Sucker sucks"