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Since the title says it all, I'm going to restrict the body of this thread to argue in favor of this idea.
-We can already mute ally voice chat;
-Enemies can be annoying in all chat;
-You may not like the harrassment or badmannerism of an ally;
Simply put, if you don't wanna hear it, why should you?
Some may think that you can be forced to listen to what you don't want to, but since S2 has already implemented a voice chat mute system, then this shows me they agree that if you don't want to hear something, you're not forced to. Being able to mute just as easily someone from written chat, that being an ally or an enemy, is only consistent with the current mute system.
Thanks for reading and leave your votes and comments below!
~IntEr
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Check out my newest 'Gameplay' suggestion: Mute All/Team written chat
Sounds awsome.. I myself is getting pretty sick of the whole flaming thing.. Its really anoying, that basicly every game you get into, there is some 10 year old kid, who havent learned how to behave.![]()
The problem is that people may just jerk around this. Meaning they'll turn it on as soon as their join a pub refusing to co operate. and bam you lost. And baam you get 10 losing streak.
Eh, the game is based on TEAMWORK, you're suppose to get over the flaming and play, ignorance is not the answer. Unless you're fine with playing FFA style.
T-down, the individual mute is fine.
*sniff* Pictures...:cheese:
This is already possible in the game. /ic repeatedly until you get what you want.
Meh I never get raged at because voice chat is barely understandable
all i hear is crackling