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Thread: Enhanced Buff Icons (v1.25, Jul/31/10)

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  1. #1

    Enhanced Buff Icons (v1.25, Jul/31/10)

    This mod has been natively implemented into HoN. You will no longer need to download/install it.

    Completely reworked buff/debuff icons. Inspired by Vadi's buff icons, BardUI, and Guild Wars.
    Movable and resizable with Movable Frames.
    Requires Movable Frames. Make sure you have version 1.22 or later.

    Suggestions welcome!

    Features
    Youtube preview - http://www.youtube.com/watch?v=Z4HymOCN8sw

    New buff "popping"
    New buffs will pop out at you, making it more noticeable when you become affected by a new buff/debuff

    Expiration blinking
    When a buff/debuff is about to expire, it will begin to blink. The closer it is to expiring, the faster it will blink.

    Higher contrast
    Compare the following pics:
    - standard
    - Enhanced!
    The perimeter duration indicator is much easier to see.

    Duration bar
    A horizontal bar to represent the remaining duration of the buff. Over time, the bar empties from right to left.


    Timers
    A text label that displays the remaining duration of the buff.
    It can be displayed inside the icon:

    Or overhead:


    Configuration
    Note - customization requires Mod Options Framework

    Options:
    -Use duration bar: Use the horizontal duration bar inside of the standard perimeter duration indicator.
    -Show timer: Shows a text label with the remaining duration of the buff.
    -Use overhead timer: If enabled, the timer will be displayed above the icon rather than inside of it.
    -Display popping: If enabled, new buffs will pop out at you when they are applied.
    -Do not pop passive buffs: If enabled, passive buffs (ie buffs with no duration) will not pop. This does not affect active buffs in any way.
    -Display blinking: Causes buffs to blink when they are near expiration.
    -Decimal timer: If enabled, when a buff has a remaining duration of less than 10 seconds, the label will show the duration to 1/10 of a second (ie. "3.2s" rather than "3s")

    Download
    v1.25:
    ebuff.honmod
    Code:
    Older versions:
    v1.10:
    ebuff.honmod

    Changelog
    Code:
    v1.25
    -Added an option to display the time to 1/10th of a second, when the remaining duration < 10 seconds.
    v1.24
    -Updated for HoN v1.0.0
    v1.23
    -Hid the normal interface buff icons when using right-side-minimap
    v1.22
    -Fixed a bug with NH ulti
    v1.21
    -Some minor tweaks
    v1.20
    -Added support for the Selected Units buffs
    v1.10
    -Updated for FE2
    v1.01
    -Tiny visual tweak to popping
    v1.00
    -initial release
    Todo
    Code:
    _
    Last edited by AsiaPingPong; 10-01-2010 at 08:52 PM.

  2. #2
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    ChannelBar.honmod

  3. #3

  4. #4
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    awsm <3

  5. #5
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    Awesome!


  6. #6
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    Fan-friggin-tastic! This is the best buff mod I've seen. Sadly this will make my trusty BardUI obsolete since I only used it for the buffs/debuffs. :-P

    Indeed the icons behave in a very Guild War-ish fashion and since I played the game for years they feel very natural to me. The popping and blinking really draws your attention so you won't miss re-applying buffs like Plated Greaves and such. Excellent!

    P.S. You have no homepage link in the MOD - is it auto-updateable too?
    Last edited by Lim_Dul; 03-22-2010 at 04:19 PM.
    War does not determine who is right - only who is left. - Bertrand Russell
    ---
    I get a portal key in 6 minutes by soloing mid with Pebbles.
    It's definitely possible if you know how to play well.
    - MoOgLeD

  7. #7

  8. #8
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    Does it work with MiniUI? In other words, does it make MiniUI use these instead of it's standard ones?

  9. #9
    Quote Originally Posted by MaxGhost View Post
    Does it work with MiniUI? In other words, does it make MiniUI use these instead of it's standard ones?
    You can just hide the MiniUI buffs via the Movable Frames menu.

  10. #10
    Would be cool if you made it possible to resize the icons

  11. #11
    Quote Originally Posted by Stoffer_ View Post
    Would be cool if you made it possible to resize the icons
    It's completely possible, just resize the movable frames' box.

  12. #12
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    Quote Originally Posted by AsiaPingPong View Post
    You can just hide the MiniUI buffs via the Movable Frames menu.
    Oooh, good point. :P

  13. #13
    zadf
    Last edited by mango_; 04-05-2010 at 09:43 PM.

  14. #14
    Quote Originally Posted by mango_ View Post
    Wondering if its possible to do these buff icons to your allies on the lower right side on the screen? Haven't actually seen any mod do that.
    You mean the selected unit? Yeah, I can do that.

  15. #15
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    the overhead timer option doesn't seem to be working, otherwise great mod.

  16. #16
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    Quote Originally Posted by iheartchu` View Post
    the overhead timer option doesn't seem to be working, otherwise great mod.
    Update movable frames to 1.22 - had the same issue. :-D
    War does not determine who is right - only who is left. - Bertrand Russell
    ---
    I get a portal key in 6 minutes by soloing mid with Pebbles.
    It's definitely possible if you know how to play well.
    - MoOgLeD

  17. #17
    Quote Originally Posted by AsiaPingPong View Post
    You mean the selected unit? Yeah, I can do that.
    Yes, if you could that would be sweet.

  18. #18
    Sexy. Downloaded and loving it.
    Any plans of making the icons scalable?

  19. #19
    Downloaded it, and wow, it is great.
    This mod is much more useful than the other buff mods.

    And I love the Movable Frames .

  20. #20
    Quote Originally Posted by Bun`tify View Post
    Sexy. Downloaded and loving it.
    Any plans of making the icons scalable?
    Just resize it with movable frames....

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